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View Full Version : 19: Ahmad - Death your final weapon



cairnswm
03-06-2008, 07:40 AM
Probably in really bad taste but...

You play the lead character of a hidden terrorist cell in <city here>. You goal is to kill as many people as possible. Your choice of weapons are car bombs etc. Of course there will be an airport as well.

For each person you kill you get 1 point.
For each policeman you kill you get 5 points.

If you die at the same time, all scores are multiplied by 10.

Each time you do an action in the game, the police may find clues and start closing in on you. I'll use some sort of progress bar to show how close the police are to catching you.

Death is the final weapoin a terrorist has.

My idea in the game is to make Death a central point of the player strategy. If you die too soon you lose out on scoring points, if you die too late the police will get you before your final master strike. In the end its high scores that count. (Maybe thats defines which level of heaven you get to).

Bonezmann
03-06-2008, 09:03 AM
Sounds cool, I'm using a terrorist in my game too. :)

Cloud_Ratha
03-06-2008, 09:32 AM
Clever... Cant wait to see a prototype. Im looking forward to this one

Thaumaturge
03-06-2008, 05:28 PM
Interesting, and risque, I daresay. It could, however, be handed well, I think - if handled carefully, perhaps.

Done well, it could be a game with an interesting point to convey. I'm interested in seeing how this turns out. ^_^

Henjin
03-06-2008, 09:20 PM
(Maybe thats defines which level of heaven you get to).

Don't you mean how many virgins you get ;)

Looks like a good idea, I can't wait to see it in action

Bonezmann
03-06-2008, 10:51 PM
Don't you mean how many virgins you get ;)

Looks like a good idea, I can't wait to see it in action

LOL, I think this game has potential if -like Thaumaturge said- is done well. I'm keen to see this game :)