T_Kill3r
19-02-2012, 03:15 PM
I understand that creating a successful (read "fun") game requires both a good idea and proper execution, but I'd like to hear what the general opinion is here on the forum. Those of you who have some experience developing - and possibly trying to sell - games should know which aspect carries more weight.
I always take a look at the indie games on steam, and the ones that usually grab your attention are the ones presenting a new idea, new visual style, new gameplay mechanics, etc. Yet to me it seems that most of these titles disappear after a month or two. Is it because of poor execution?
What about Minecraft? Would you agree that its a case of idea > execution? Its so simple, and so much more can be (and is being) done with the game, yet its probably the most successful indie game to date.
Game development is something I really want to get into this year, and I'm not sure if I should put all my effort into a few ideas which I think are good, or should I spread out my efforts so that I can execute a better end product when it comes to already proven ideas.
I always take a look at the indie games on steam, and the ones that usually grab your attention are the ones presenting a new idea, new visual style, new gameplay mechanics, etc. Yet to me it seems that most of these titles disappear after a month or two. Is it because of poor execution?
What about Minecraft? Would you agree that its a case of idea > execution? Its so simple, and so much more can be (and is being) done with the game, yet its probably the most successful indie game to date.
Game development is something I really want to get into this year, and I'm not sure if I should put all my effort into a few ideas which I think are good, or should I spread out my efforts so that I can execute a better end product when it comes to already proven ideas.