PDA

View Full Version : Game.Dev



Pages : 1 [2] 3 4 5

  1. Game Idea: Shape Attack
  2. Dev Bot - Animations
  3. Panda3D - Free 3D Engine
  4. Fengol's Prototypes
  5. dislekcia's prototypes
  6. Project Request Subscriptions
  7. AI
  8. Procedural geometry - from orbit to surface
  9. edg3's prototypes
  10. FuzzY's Protoypes
  11. Deathbringer Source
  12. Tr00jg's prototypes
  13. Skink's Prototypes
  14. Thaumaturge's Hall of Horr- uh Prototypes
  15. removing /robots.txt
  16. Project Recall
  17. Development pricing
  18. Game Idea: Lego Pokemon Online
  19. Game idea : admin game
  20. Dev.Mag Issue 21
  21. Byt in tyd Demo
  22. Some tutorials on game making.
  23. Music Request for Local Developers
  24. So anyone doing the Tetris in Pictures thing?
  25. Competition 17 Results!
  26. "GPU Gems" - Now Readable Online!
  27. HTML help
  28. Competition 18: Lost Garden
  29. 18: CuteGod - Suro Suro, Happy Fun Time Love Island
  30. 18: Play with your peas - Pea Adventures
  31. 18:playing with your peas-OMG!carrot clan attack
  32. 18: Hanging Gardens
  33. Mobilestar
  34. PhoenixGL
  35. Dev.Mag Issue 22 prep thread
  36. Glest: The Source Code
  37. GM inspired thread
  38. 18: Spacecute - No name yet
  39. How To Start Your Own Games Studio [Part 1]
  40. No DevLAN in April
  41. GarageGames Announces Torque Game Engine Advanced 1.7
  42. DragonR's game ideas
  43. Looking for AGS animations
  44. InVaderZIM RPG
  45. Spells help
  46. Fewer Mechanics, Better Game
  47. C and C retro alert . Take 2
  48. Voxlap: Ken Silverman being himself...
  49. AAA Titles
  50. Nebraska Newton - The world's most mild-manner adventurer
  51. Bio-mechanoids(A Bionicle fangame) [Still a concept/game idea]
  52. 18: Play With Your Peas - PEA POWER
  53. [Game Idea]NAG: The Arcade Game
  54. State of Indie game development.
  55. procedure [prototype] : for those who don't mind thinking
  56. Postmortem: Sins of a Solar Empire
  57. Micrrosoft Mashup Game Creator
  58. Making a living
  59. 18: Box Rush
  60. Ininate Space Game - Not your avarage Indie Game
  61. Classic RPG Engine [using GM]
  62. Pea my love
  63. The Cleaner creator likes snorkelling.
  64. devLAN reminder
  65. People can be such idiots...
  66. Sprit - [WIP]
  67. Matric final project: BallRoller!
  68. Tips and tricks
  69. Colour Master
  70. RPG Maker
  71. Comp 18 Results!
  72. Important Dev.Mag announcement
  73. Community project: Monkey Island
  74. Competition 19: Playing with Death!
  75. For those that are worried by the GM decompiler
  76. Comp 19: Suicidal
  77. Dev.Mag 23 prep thread
  78. 19: Tim Reaper
  79. 19: Divine Will
  80. 19: Spanner in the Works
  81. 19: Soul'ement
  82. 19: Ahmad - Death your final weapon
  83. 19: GraveRob
  84. 19: Death
  85. [HELP] Need artist for Sprites
  86. 19:shooter
  87. 19: Soul Eater/Reaper/Monger
  88. 19: A game may appear in this thread eventually
  89. Game Dev jobs in Australia
  90. The Creeper
  91. 19: Nine Lives a Feline
  92. ShadowMaster's Collision Code
  93. Dev.Mag issue 22!
  94. Please comment on Great Games Experiment
  95. What dis is up to...
  96. Monster Quest
  97. [Game Idea] Battle monsters
  98. 19: Time of your life
  99. Free trial of the 360 Creators Club
  100. 19 : pack men
  101. Game programming positions available at Luma
  102. Horror hospital
  103. FileCloset
  104. Avonstorm Gaming is Recruiting
  105. 19: <insert awesome name here>
  106. Blender Game Engine gets updated
  107. Game Idea: Time Consumer
  108. ULTIMATE QUEST II: NOW WITH SCREENSHOTS!
  109. Story: The Transferrers: Part 1
  110. GM, Linux and Wine
  111. 19: Rocket Powered Frisbee Punch Out!!
  112. Pea Wars
  113. 19 : Garden of Completion
  114. Lost Garden: Shade
  115. Dev.Mag Issue 23
  116. Pong using 3D models anyone?
  117. Dev.Mag Issue 24 Prep Thread
  118. Logic-puzzle spell-combat
  119. damn good XNA tutorial
  120. Free Demo Sprites
  121. [source] Dance your ass off
  122. Wrapping static classes in Java
  123. Programming Study Manuals for those interested
  124. Very interesting game dynamic!
  125. Game Design Challenge: Psychic Awesomeness!
  126. Best Of Indie Games
  127. [Community project] Nagland
  128. [Game Idea] Finish the fight
  129. What I've been up to
  130. $15000 Multiplayer API Kick Off
  131. [Help: Maths] Point operations
  132. jMonkeyEngine
  133. Formal Game Designer courses
  134. Expanding the concept
  135. Successful MMO design corrupts new ideas
  136. Competition Problem - What do YOU want?
  137. Game Maker Studio .Net
  138. Comp 19 Results!
  139. Dead of Night (prototype; full game aborted for now)
  140. Competition 20: No Text Allowed!
  141. 20: *
  142. Comp 20: ancient history
  143. What do you use for making game graphics?
  144. 20: Mime's Adventure
  145. 20 : GuyTray Hero
  146. Apparently this is a really really really good Game Design Book...
  147. 20: The Gateway
  148. My comp 20 decision thread
  149. 20: 7 Wonders DS
  150. 20: Stick man wars
  151. Luma Arcade Looking for Pixel Artists
  152. House of the Damned
  153. 20: Silence
  154. Dev.Mag Issue 24 - August
  155. Dev.Mag 25 - September prep thread
  156. SpaceHack - Chronicles of the Final Push
  157. AYUSSHMUP
  158. 20: Pharoah's Revenge
  159. NVIDIA Shows Interactive Ray Tracing On GPUs
  160. Sound Effects
  161. Defender of the Favicon!
  162. Elements Of Escape Co-op Comp Edition
  163. Alternate Path
  164. Hey what do you guys think of Openbor?
  165. 20: A-Files
  166. 20: Gem Squash
  167. Updated Cricket Game (v2.21)
  168. "Make Flash Games For Free"
  169. 20: Invasion
  170. (20:) =D
  171. GAME IDEA: Stack-a-thon
  172. rAging Dev.Mag 26 prep thread of inspiring figures
  173. My TrackMania winner: Drip and Flush
  174. delta3d Game Engine Open Source
  175. Retro Remakes competition. Win $10,000
  176. 3D modelling - etc
  177. Dev.Mag on Failbook!
  178. XNA installers
  179. Dev.Mag 25 - September
  180. Atmosphir - 3D platform game maker
  181. Luma Arcade Still Hiring
  182. Community Ideas : Project SCR
  183. Dev Mag on Blendernation
  184. XNA GameFest 2008 : Worth looking at
  185. Offering my services
  186. Panda3d help! .please
  187. YoYo's Save the Planet Competition
  188. Dev.Mag reaches where credit cards can't!
  189. Game.dev rAge resource DVD (hell yea)
  190. Talks at rAge 2008
  191. Pixel Art
  192. XNA Game Studio 3.0 Beta
  193. Preliminary rAge timetable:
  194. XKCD: Flash Games
  195. Panda Quest
  196. Free Concept Art Training
  197. Game.Dev at rAge: The Aftermath?
  198. Sprit - Episode 1: Discovery
  199. Dev.Mag - rAge!
  200. Bad Game Designer, No Twinkie! IX
  201. rAge Video DVDs
  202. Game Idea: Help Me
  203. Dev.Mag 27 prep thread
  204. A Little Competition
  205. Soul Bubbles: Expertise Bias (great article)
  206. Blender 2.48 out now
  207. So should we submit to the IGF or not?
  208. Soul Flow
  209. Interesting Read on RPG games: The Amateur - 'Progression'
  210. lolwut?
  211. Circular Pong
  212. Engine advice
  213. Starcraft 2 engine breakdown
  214. 3D Game Programmer Job (looking for all/any applicants)
  215. Ragdoll Rampage - I didn't get much sleep last week
  216. Applying for game developer type jobs
  217. Black Ships Fill the Sky - Flash game
  218. Unserious : Devils game design tips
  219. A picture to a game
  220. Filecloset www.gamedev.za.net down
  221. Check this out. Bubble Fun
  222. Global Game Jam: UCT is hosting, can we do one in Gauteng?
  223. Feedback from the GameIndustry.biz Career Fair
  224. DreamBuildPlay results out! (About time...)
  225. XNA Game Studio 3.0
  226. Comp 20 Results!
  227. Competition 21: Fix Mobile Gaming!
  228. Flash develop
  229. Microsoft Boku
  230. Durban DevLAN
  231. 21: Dance Your Ass Off "Mobile"
  232. WWI Game
  233. New Beat Matching Game
  234. 21: Name Pending
  235. 21: Fishing Game
  236. Johannesburg DevLAN
  237. pataphysics
  238. Blender selected smoothing question
  239. MochiAds launches Flash Game Resource Center
  240. 21: Wormeez
  241. Holy Crap Look at That: Flash 2D Physics lib
  242. Free sound effects at Soundsnap.com
  243. Soundsnap Offers Free Downloadable Sound Effects
  244. Using animated models in XNA2.0
  245. Problems with the print functions
  246. Dialogue on mobile devices
  247. What the New Xbox Experience means for Game.Dev
  248. Dev.Mag 27 - November
  249. blender modelling
  250. Auditorium: Nifty music puzzle game thing...