edg3
15-03-2011, 06:35 PM
Important info:
Dates: Any combination of 48H (+ 4 bonus hours) from 18-March 4PM GMT+2, until 27-March 4PM GMT+2 (if you want to spend 5 hours a night each night for the week (45 hours total) you may do so, this is just to give more time and flexibility (so more busy people can take part)
Topics: Will be posted at 8AM 18-March GMT+2.
Teams: Try tag up with an artists, Ive added a limit in the rules to 2 people per "team".
Why are the dates wonky?
On the last weekend of the month there are going to be a handful of things happening, and so that people can take part in them I am allowing more freedom (you can by all means just work in the voted for period of 25 to 27 March if that suits you best).
How a Prototype is Defined by This Challenge:
A section of a game (or full game) that demonstrates a concept or idea through you being able to play it (or some part of it). (If you are unsure about this, look at the previous challenges)
How this will work:
Just before 4PM on the Friday of commencement the topic for this challenge will be posted as an announcement for everyone to see, you will then be able to make your thread and spam away at your ideas. You will have 48 hours (with a bonus 4 hours) to plan and execute your prototype. Try to update your thread regularly.
Dates and Times:
The month before a challenge starts there will be a global announcement to allow people to vote on which weekend in the next month the challenge will be held on. At the end of the month the weekend will be announced, and a week before the challenge start a topic will be posted for voting on the topic.
Topics:
Pick 1 or more from each of the following challenges and restrictions (ie. at least 1 challenge and 1 restriction today, if you dont like the challenges and restrictions, make your own!):
Challenge:
- Stand out in the crowd: http://artofgamedesign.com/cards/44_Character.png
- Can the player use their imagination? http://artofgamedesign.com/cards/64_Projection.png
- Do something wierd: http://artofgamedesign.com/cards/69_Weirdest_Thing.png
Restriction:
- minimise what the player can control/do (eg. few buttons, little input)
- mobile! Target a mobile platform
- use tech you havent used before
- all audio must be your voice (editing is fine)
Rules:
Any releases must contain all files needed to run and should not require other bulky systems to be downloaded or installed. (This does not apply to things like redists, browser plugins needed, etc).
Any releases entry must include a readme.txt that EXPLAINS THE CONTROLS, RULES and any other information you want to get across to your users. IT MUST ALSO LINK BACK TO THIS COMPETITION POST!
The judges' decision is final and no negotiation will be entered into. All risk or liability in case of copyright infringement or other legal issue resides with the entrant, Game.Dev and NAG take no responsibility for entered games.
You may work alone or with 1 other person (ie. a maximum of 2 people, try to tag up with in a programmer/artist pair)
All content of the prototype should be created within the challenge time period (4PM GMT + 2, till Sunday 8PM GMT + 2 for single weekend, a total of 48 hours for the week long 48H option)
Any permanent resident of Earth may take part in the challenge. If you are just visiting that is alright as well.
Entering:
Create a new thread with a title starting with "48H3: <Name of game>" in these forums, please edit your first post to give the most updated version of your game and playing instructions.
Images:
Please provide one (or more) image in your game thread to act as an indicator of what your game looks like, this will be used for summaries as well as lets people get a visual idea of what you are aiming for.
Judging and Prizes/Awards:
There will be no formal judging, prizes or rewards for these challenges. If there is a big enough demand we can add a system for people to rate each others games, or find people to do judging for the challenge.
Dates: Any combination of 48H (+ 4 bonus hours) from 18-March 4PM GMT+2, until 27-March 4PM GMT+2 (if you want to spend 5 hours a night each night for the week (45 hours total) you may do so, this is just to give more time and flexibility (so more busy people can take part)
Topics: Will be posted at 8AM 18-March GMT+2.
Teams: Try tag up with an artists, Ive added a limit in the rules to 2 people per "team".
Why are the dates wonky?
On the last weekend of the month there are going to be a handful of things happening, and so that people can take part in them I am allowing more freedom (you can by all means just work in the voted for period of 25 to 27 March if that suits you best).
How a Prototype is Defined by This Challenge:
A section of a game (or full game) that demonstrates a concept or idea through you being able to play it (or some part of it). (If you are unsure about this, look at the previous challenges)
How this will work:
Just before 4PM on the Friday of commencement the topic for this challenge will be posted as an announcement for everyone to see, you will then be able to make your thread and spam away at your ideas. You will have 48 hours (with a bonus 4 hours) to plan and execute your prototype. Try to update your thread regularly.
Dates and Times:
The month before a challenge starts there will be a global announcement to allow people to vote on which weekend in the next month the challenge will be held on. At the end of the month the weekend will be announced, and a week before the challenge start a topic will be posted for voting on the topic.
Topics:
Pick 1 or more from each of the following challenges and restrictions (ie. at least 1 challenge and 1 restriction today, if you dont like the challenges and restrictions, make your own!):
Challenge:
- Stand out in the crowd: http://artofgamedesign.com/cards/44_Character.png
- Can the player use their imagination? http://artofgamedesign.com/cards/64_Projection.png
- Do something wierd: http://artofgamedesign.com/cards/69_Weirdest_Thing.png
Restriction:
- minimise what the player can control/do (eg. few buttons, little input)
- mobile! Target a mobile platform
- use tech you havent used before
- all audio must be your voice (editing is fine)
Rules:
Any releases must contain all files needed to run and should not require other bulky systems to be downloaded or installed. (This does not apply to things like redists, browser plugins needed, etc).
Any releases entry must include a readme.txt that EXPLAINS THE CONTROLS, RULES and any other information you want to get across to your users. IT MUST ALSO LINK BACK TO THIS COMPETITION POST!
The judges' decision is final and no negotiation will be entered into. All risk or liability in case of copyright infringement or other legal issue resides with the entrant, Game.Dev and NAG take no responsibility for entered games.
You may work alone or with 1 other person (ie. a maximum of 2 people, try to tag up with in a programmer/artist pair)
All content of the prototype should be created within the challenge time period (4PM GMT + 2, till Sunday 8PM GMT + 2 for single weekend, a total of 48 hours for the week long 48H option)
Any permanent resident of Earth may take part in the challenge. If you are just visiting that is alright as well.
Entering:
Create a new thread with a title starting with "48H3: <Name of game>" in these forums, please edit your first post to give the most updated version of your game and playing instructions.
Images:
Please provide one (or more) image in your game thread to act as an indicator of what your game looks like, this will be used for summaries as well as lets people get a visual idea of what you are aiming for.
Judging and Prizes/Awards:
There will be no formal judging, prizes or rewards for these challenges. If there is a big enough demand we can add a system for people to rate each others games, or find people to do judging for the challenge.