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Miktar
18-03-2008, 11:01 AM
http://panda3d.net/index.php

Came across it today.


Panda3D is a 3D engine: a library of subroutines for 3D rendering and game development.

http://panda3d.net/nimages/greetingback.jpg

Fengol
18-03-2008, 12:28 PM
Finally! My Python skills become useful for game dev

SkinkLizzard
18-03-2008, 01:17 PM
so like you didnt read the python bluepill then ?
I'm sure it went into one of the dev mag issues.
but what I wanted to know is what game the first screen shot is from?

Thaumaturge
18-03-2008, 06:31 PM
This looks quite impressive - thank you for linking us to it, Miktar. ^_^

Afflict
18-03-2008, 08:27 PM
but what I wanted to know is what game the first screen shot is from?
First screen shot is from a Student Recreation of "Colossus"

Anyway I have had my eye on this last year some time, so far I can recall its an engine Disney created, also the thing that to me was very awesome about this was a game entitled Kotodama.

The games purpose was to teach people Japanese, with voice recognition. Interesting way of getting people to learn & pronounce the words correctly IMO.

Anyway http://www.etc.cmu.edu/projects/jlls/kotodama/

Karuji
19-03-2008, 07:18 PM
i think i found the engine for when panda quest goes 3d :) but anyway seems like my learning python shall benefit (this just made my day :) )

Ruandre
19-03-2008, 07:43 PM
Looks good, thanks Miktar!

Shinigami636
19-03-2008, 10:31 PM
I've got Maya, so its cool :D:D. BTW, those who are interested : Blender and ZBrush are also free

Thaumaturge
20-03-2008, 02:50 AM
Erm - I think that it's a 3D engine (i.e. a module that provides 3D graphics rendering to developers), and not a modelling or rendering program (i.e. a piece of software used for the production of 3D models or rendered images or movies).

Smiley
26-03-2008, 01:23 PM
An excellent contender for space on the next NAG DVD... but we all know thats not gonna happen.

Miktar
26-03-2008, 01:59 PM
An excellent contender for space on the next NAG DVD... but we all know thats not gonna happen.

Excuse me?

FuzzYspo0N
26-03-2008, 02:57 PM
Originally Posted by Smiley

An excellent contender for space on the next NAG DVD... but we all know thats not gonna happen.

Excuse me?

i lold

Smiley
26-03-2008, 03:15 PM
What i meant is that NAG never caters for the Pro's. In my past three years of reading NAG they've never gone past GMaker which is great for newbies but there are greater things out there. Maybe if newbies saw what the big boys get their hands on maybey they may be more inspired to get their hands dirty or they would turn tail and run like a bunch of wusses.

An in mag C++ course would be nice kickstarter, plenty of free compilers out there and plenty of game development libraries too.

Miktar
26-03-2008, 03:41 PM
What i meant is that NAG never caters for the Pro's..

Didn't know we were supposed to.

FuzzYspo0N
26-03-2008, 03:57 PM
smiley you pancake : you made some critical errors here.


What i meant is that NAG never caters for the Pro's..

Nag has got nothing to do with game.dev here, we are hosted on their forums thats all.


never gone past GMaker which is great for newbies but there are greater things out there

out there? lol cakes.

Ill ignore the rest of your statement cos its ridiculous.
Have you read every post on the site ever? have you read issues of the magazine? have you even looked?

Im making a number of 3d games, and i dont use gamemaker. iv been part of the community for ages and suffice to say there has been a large number of questions answered outside of game maker... Also, we always post the 3d engines for a reason, we arent trying to hide anything from anyone and we arent trying to aim ONLY at game maker. you dont even see whats going on but claim stuff, gg.

pls check your lols (cant call em facts) and come back when u know whats going on.


An in mag C++ course would be nice kickstarter

I like that idea, but i can see a cool number of reasons why it hasnt been.


a) it has been before. developers blueprint (huge series by travis bulford)
the series gave everything you needed to learn and come through an entire game, it was pure win (if any1 has this series complete i wud love it)


b) there are a million kickstarter things lying around all over the place, putting one in nag is wasting space (until there is a game development section in nag, its not relevant) , try punting this into the game development magazine instead (www.devmag.org.za)
(as a matter of fact i have recently started a series on using c++/c#/VB.net with the irrlicht engine, but you knew that, yea?

c) google is your friend.

Kthxrantisover. lol

sorry miktar, i lold.

Miktar
26-03-2008, 04:00 PM
The irony is, I have Panda3D on the DVD. :/

FuzzYspo0N
26-03-2008, 04:02 PM
BWHAHAH. awesomely done, its ironic cos the failure is promoted by the lack of information... :)

i downloaded (yes, i wanted it that badly i got off my jack to get it) cos i cant buy nag atm.

thanks for the link, :)

Smiley
26-03-2008, 04:06 PM
Darn, i should have said intermediate... but, would be nice.
Well i think you should do all you can to expand gaming and the development base here. It wouldn't hurt anyone. If anything at all, it would help.

[ Note ] This post is actually after Miktars "Didn't know we were supposed to." post, well you see you can se it here because light reflected of of Venus continually causes a visual anomaly resulting in this.

Smiley
26-03-2008, 04:08 PM
The irony is, I have Panda3D on the DVD. :/

Well, that would be a first... well at least i can't recall anything else.

SkinkLizzard
26-03-2008, 04:14 PM
xna ? that was on the dvd a while back wasnt it ?

Miktar
26-03-2008, 04:22 PM
Well, that would be a first... well at least i can't recall anything else.

There has been quite a bit.

XNA.
Visual Studio.

Etc.

Perhaps you should pay more attention, and stop trying so hard to point out the flaws in others.

Smiley
26-03-2008, 04:22 PM
smiley you pancake : you made some critical errors here.



Nag has got nothing to do with game.dev here, we are hosted on their forums thats all.



out there? lol cakes.

Ill ignore the rest of your statement cos its ridiculous.
Have you read every post on the site ever? have you read issues of the magazine? have you even looked?

Im making a number of 3d games, and i dont use gamemaker. iv been part of the community for ages and suffice to say there has been a large number of questions answered outside of game maker... Also, we always post the 3d engines for a reason, we arent trying to hide anything from anyone and we arent trying to aim ONLY at game maker. you dont even see whats going on but claim stuff, gg.

pls check your lols (cant call em facts) and come back when u know whats going on.



I like that idea, but i can see a cool number of reasons why it hasnt been.

it has been before. developers blueprint (huge series by travis bulford)
the series gave everything you needed to learn and come through an entire game, it was pure win (if any1 has this series complete i wud love it)

there are a million kickstarter things lying around all over the place, putting one in nag is wasting space (until there is a game development section in nag, its not relevant) , try punting this into the game development magazine instead (www.devmag.org.za)
(as a matter of fact i have recently started a series on using c++/c#/VB.net with the irrlicht engine, but you knew that, yea?

c) google is your friend.

Kthxrantisover. lol

sorry miktar, i lold.


Well, i was just saying that NAG should get more game development stuff on the DVD then my mind wondered as my argument turned ridiculous.

Never for once thought of gameDev.

Smiley
26-03-2008, 04:34 PM
There has been quite a bit.

XNA.
Visual Studio.

Etc.

Perhaps you should pay more attention, and stop trying so hard to point out the flaws in others.


Ok, i forgot about those but i think that Visual Studio thing was a setup to start a download of a much larger webinstall type thing from microsoft. I could never get it started, but thats just me. So i never actually experienced XNA so thats why i could not recall it.

No, no, i don't try to point out peoples flaws. primarily because i am the embodiment of "Boiling Point, road to hell". Well all bad jokes aside, i would really like to see more of these type things in NAG, it is after all a gaming mag.

Miktar
26-03-2008, 04:42 PM
Yeah. A gaming mag. Not a game development mag. We do our best.

Smiley
26-03-2008, 04:50 PM
Doh!

edg3
26-03-2008, 05:28 PM
I also think that NAG does more then its part for Indie Game Devlopment, by having a number of Indie games on the DVD. I wouldnt ever expect them to give out every free engine on the DVD anyway.

I wish that I had better python knowledge :)

luenardi
28-03-2008, 01:54 AM
@smiley
>Quote
What i meant is that NAG never caters for the Pro's. In my past three years of reading NAG they've never gone past GMaker which is great for newbies but there are greater things out there. Maybe if newbies saw what the big boys get their hands on maybey they may be more inspired to get their hands dirty or they would turn tail and run like a bunch of wusses.

An in mag C++ course would be nice kickstarter, plenty of free compilers out there and plenty of game development libraries too.
<

cough...
Sorry but game maker is just as powerfull as c++, it just depends on how you use GM..
the next version of GM will be c++..

i program in ASM for .dll's AND GM for my project Recall.

Afflict
31-03-2008, 03:04 PM
Also I remember when they had that whole game design thing where they covered how to make your own space shooter... They had blender tuts and coding tuts and everything, guiding anyone through the process of making their own space top down shooter.

That was awesome and for that I still Salute NAG :D I think we need more of that again... then again we do have Game.Dev now :P

FuzzYspo0N
31-03-2008, 04:43 PM
thats what i referred to, the developers blueprints :D it was awesome win. "silver rain" etc :)

Smiley
31-03-2008, 08:18 PM
-_- would be nice to have the DX SDK/Visual studio express editions every now and then. They're free y'know. But i've laid all that to rest now... not really, just won't voice my thoughts on the matter any futher.

Afflict
31-03-2008, 10:16 PM
thats what i referred to, the developers blueprints :D it was awesome win. "silver rain" etc :)

Aaah... hehe missed that too.. anyway you guys have all that stuff still... I probably do but to dig out the boxes with the NAG cds is gona be a mission. But one I will do if we must.

FuzzYspo0N
31-03-2008, 11:37 PM
dude please totawlly do. i been asking on the nag forums for 2 years or something lol.

i can even give u the issue date of when it was about, cos i only have one of the discs. :)
i been DYING to find that stuff for ages :)

Afflict
31-03-2008, 11:42 PM
Rofl kewl, issue dates would help :) Pray I didnt trash my old discs when we moved :P

dislekcia
01-04-2008, 02:29 PM
-_- would be nice to have the DX SDK/Visual studio express editions every now and then. They're free y'know. But i've laid all that to rest now... not really, just won't voice my thoughts on the matter any futher.

The XNA downloads have appeared on the cover DVD at least twice (if not three times) now. It's difficult to get a single-file installer for the Visual Studio Express stuff thanks to the silly download installer thing MS has going... But I'm still trying to cover that angle.

-D

cairnswm
01-04-2008, 04:39 PM
The XNA downloads have appeared on the cover DVD at least twice (if not three times) now. It's difficult to get a single-file installer for the Visual Studio Express stuff thanks to the silly download installer thing MS has going... But I'm still trying to cover that angle.

-D

There is a special page you can go to that allows you to download the whole thing instead of using the download installer thingy.

http://www.microsoft.com/express/download/offline.aspx

dislekcia
02-04-2008, 12:15 AM
There is a special page you can go to that allows you to download the whole thing instead of using the download installer thingy.

http://www.microsoft.com/express/download/offline.aspx

Woot! Thanks, I'll try get that on the next DVD ASAP :)

-D

Miktar
02-04-2008, 09:34 AM
Done for May.

edg3
02-04-2008, 09:54 AM
The only problem is that 2008 doesnt support Game Studio.

http://www.microsoft.com/express/2005/download/offline.aspx
This link is offline installs for 2005.

Miktar
02-04-2008, 10:01 AM
Doh.

*cancels download*

Miktar
02-04-2008, 10:04 AM
Um, which one should I get?

Visual Web Developer 2005 Express Edition


449,848 KB


.IMG File | .ISO File


F972C10F

Visual Basic 2005 Express Edition


445,282 KB


.IMG File | .ISO File


BAC91B78

Visual C# 2005 Express Edition


445,282 KB


.IMG File | .ISO File


55884F2C

Visual C++ 2005 Express Edition


474,686 KB


.IMG File | .ISO File


3DE23D4A

FuzzYspo0N
02-04-2008, 10:49 AM
that sucks, im sure there is a studio one that incompasses all three.
My guess wud be either c++ or c#, cos c# is for XNA and c++ is pretty much the next choice. VB is not much wanted lol, not that i know of anyway.

hmm... i wudnt say which ot choose, i have both and dnt buy nag that much :)

Coolhand
02-04-2008, 10:53 AM
2005 is the most supported AFAIK and is what we use (both C++ and C#) :)

edg3
02-04-2008, 11:12 AM
C# ISO (http://go.microsoft.com/fwlink/?linkid=57035) - you can use XNA in all the others, but C# is the "main" language.

Miktar
02-04-2008, 11:14 AM
ta

edg3
02-04-2008, 11:20 AM
no problem, maybe the Game.Dev DVD request stuff should have a new thread or become part of the DVD thread?

dislekcia
02-04-2008, 02:12 PM
Good idea. Start a request thread here and I'll sticky it ;)

-D

Smiley
03-04-2008, 12:15 AM
Hoorah!

Thaumaturge
04-04-2008, 05:24 PM
Ooh - a request thread sounds like a very good idea!

I don't have any requests at the moment, but if any come to mind I'll hopefully remember this thread, or the resulting sticky, should one appear - thank you, dislekcia. ^_^