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View Full Version : I can't seem to finish games...



kurtkz
18-03-2009, 11:56 AM
Hi all,

Here's (http://www.youtube.com/watch?v=gQncgIJaJtA&fmt=6) a video of my latest prototype: it's mean to be a post-apocalyptic-zombie-horror-survival strategy, match-3 game. I might finish it one day - the main game mode & AI are already 100% complete. It's built on top of my game engine and match-3 engine. The match-3 engine supports pretty much all the variants of match-3, including bewejeled, jewel quest twist, dr mario and tetris attacks game modes. It also has a host of built-in special tile types including bomb, locked, indestructible, wildcards, etc. and you can specify your own board structure as an image (so boards can have holes). There are many more features, but I'm too lazy to list them all now. If you're interested in it you can PM me and I'll give you more details.

Cheers
Kurt

DOWNLOAD DEMO HERE (http://www.mediafire.com/?sharekey=a6bf7973051a9440a0f2f20c509059d9e04e75f6 e8ebb871)

Kensei
18-03-2009, 06:20 PM
What does artwork have to do with completing a game? All you need to do is poke the more artistic people on this forum to make you something and just use placeholder graphics ;)

The match-3 game looks interesting, any chance of a playable demo? What is it made in?

As for embedding youtube videos I don't know, sorry :(

dislekcia
18-03-2009, 06:26 PM
The best way I've found to keep your motivation up to finish building a game is to have people play it. Especially if you can watch them playing it and having a good time... Nothing motivates you as much :)

Kensei
18-03-2009, 06:28 PM
Most definitely, dislekcia :)

:: mutters :: Need to get the new version of Wizards? up...
So let's see some games, kurtz :D

AndrewJ
19-03-2009, 03:14 PM
Dude, that video looks niiiice! Please release a beta for us to pla... err, test for you.

kurtkz
20-03-2009, 07:38 AM
Hi all,

here's a few download links for the prototype of Zombie Rampage:

HERE

And here's an image describing what the icons mean:

http://img7.imageshack.us/img7/3861/tutorialm.jpg

Tiles:

- circle tile = cash bonus
- star tile = experience bonus
(these do nothing for the time being)
- bust tile = rescue human
- gun tile = attack zombies
- spanner tile = use item

Items:

In the final game, you'll be able to use your earnings to buy more soldiers and items. Currently there are only 4 items:

- bomb: destroys tiles in X-x-X area, killing zombies, humans and destroying defense on both sides (depends on which tiles are hit)
- smartbomb: destroys zombie tiles in X-x-X area, killing only zombies
- adrenaline shot: instant boost to adrenaline
- zombie antidote: cures X zombies

Goal:

Your goal is to destroy all the zombies by either killing them or turning them back into humans.

NB:

Please note that I'm releasing this prototype with unbalanced game play. This was basically a testing ground for me to see how things would work together. Please don't comment on it being unbalanced. I know that :P

Cheers
Kurt

PS Right-click rotates your cursor. Left-click moves tiles. ESC pauses/resumes. F4 quits.

Fengol
20-03-2009, 10:04 AM
I get a System.IO.FileLoadException when I try to run the exe

kurtkz
20-03-2009, 10:16 AM
Oops, sorry about that. Forgot to make all the paths relative...

Cheers
kurt

Nandrew
20-03-2009, 10:56 AM
I seem to be getting that same error, but from your latest set of downloads. You sure you haven't overlooked something different regarding the IO?

kurtkz
20-03-2009, 11:08 AM
Baaah. Keeps slipping through the cracks :P Thanks again for testing everyone.

Kurt

Fengol
20-03-2009, 11:20 AM
<Caboose voice> Bluuuuuuuuurg, install testing for the win :(

Still having a problem

kurtkz
20-03-2009, 11:39 AM
@ Fengol: Mmm that's weird. It's working fine on the machines here at work. Can you post the error message please?

Fengol
20-03-2009, 11:42 AM
http://i139.photobucket.com/albums/q312/Fengol/unhandledexception.png

Maybe put a handle in and return the file you're looking for?

kurtkz
20-03-2009, 11:53 AM
Mmm that's weird, the demo works fine on the machines here at work...the only problem it could be is the relative paths in the sprite sheets, but that was fixed in the .ss file uploaded to mediafire and filefactory. Could you perhaps take a peek at the .log file it generates?

Kensei
20-03-2009, 05:07 PM
I am also getting a System.IO.Exception.
I opened the log file but it does not seem to update when I run it again, in other words the log file is not being updated.


Anyways the contents is below:

LOG MANAGER
-----------

Run: 3/20/2009 7:24:52 AM

(07:24:52.9687500) [.] MESSAGE: Successfully set video mode!
(07:24:53.1875000) [.] MESSAGE: Loaded texture: D:\Programming\Projects\Games\New\ZombieRampage\Da ta\tiles.bmp
(07:24:53.1875000) [.] MESSAGE: Loaded animation: cash (1 frames)
(07:24:53.1875000) [.] MESSAGE: Loaded animation: experience (1 frames)
(07:24:53.1875000) [.] MESSAGE: Loaded animation: cover (1 frames)
(07:24:53.1875000) [.] MESSAGE: Loaded animation: attack (1 frames)
(07:24:53.1875000) [.] MESSAGE: Loaded animation: rescue (1 frames)
(07:24:53.1875000) [.] MESSAGE: Loaded animation: item (1 frames)
(07:24:53.1875000) [.] MESSAGE: Loaded animation: x2 (1 frames)
(07:24:53.1875000) [.] MESSAGE: Loaded animation: x3 (1 frames)
(07:24:53.1875000) [.] MESSAGE: Loaded animation: x4 (1 frames)
(07:24:53.1875000) [.] MESSAGE: Loaded sprite: tiles (9 animations)
(07:24:53.2968750) [.] MESSAGE: Loaded texture: D:\Programming\Projects\Games\New\ZombieRampage\Da ta\tiles.bmp
(07:24:53.2968750) [.] MESSAGE: Loaded animation: antidote1 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: antidote2 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: antidote3 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: bomb1 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: bomb2 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: bomb3 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: pill1 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: pill2 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: pill3 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: smartbomb1 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: smartbomb2 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: smartbomb3 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: defense1 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: defense2 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded animation: defense3 (1 frames)
(07:24:53.2968750) [.] MESSAGE: Loaded sprite: items (15 animations)
(07:24:53.3281250) [.] MESSAGE: Loaded texture: D:\Programming\Projects\Games\New\ZombieRampage\Da ta\ui.bmp
(07:24:53.3281250) [.] MESSAGE: Loaded animation: cursor_topleft (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: cursor_topright (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: cursor_bottomleft (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: cursor_bottomright (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: bubble_experience (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: bubble_cash (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: bubble_rescued (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: bubble_turned (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: human (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: zombie (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: human_cover (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: zombie_cover (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: adrenaline (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded animation: humans (1 frames)
(07:24:53.3281250) [.] MESSAGE: Loaded sprite: ui (14 animations)
(07:24:53.3750000) [.] MESSAGE: Loaded texture: D:\Programming\Projects\Games\New\ZombieRampage\Da ta\gui.bmp
(07:24:53.3750000) [.] MESSAGE: Loaded animation: frame_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: frame_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: frame_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: frame_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: frame_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: frame_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: frame_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: frame_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: frame_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_raised_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_raised_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_raised_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_raised_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_raised_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_raised_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_raised_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_raised_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_raised_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_hover_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_hover_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_hover_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_hover_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_hover_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_hover_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_hover_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_hover_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_hover_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_pressed_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_pressed_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_pressed_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_pressed_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_pressed_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_pressed_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_pressed_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_pressed_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: button_pressed_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_raised_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_raised_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_raised_center_checked (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_raised_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_raised_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_raised_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_raised_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_raised_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_raised_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_raised_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_hover_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_hover_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_hover_center_checked (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_hover_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_hover_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_hover_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_hover_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_hover_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_hover_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_hover_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_pressed_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_pressed_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_pressed_center_checked (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_pressed_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_pressed_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_pressed_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_pressed_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_pressed_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_pressed_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: checkbox_pressed_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: slider_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: slider_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: slider_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: slider_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: slider_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: slider_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: slider_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: slider_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: slider_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: cursor (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: listbox_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: listbox_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: listbox_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: listbox_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: listbox_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: listbox_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: listbox_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: listbox_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: listbox_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_center_checked (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: textbox_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: imagebox_topleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: imagebox_center (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: imagebox_topright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: imagebox_bottomright (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: imagebox_bottomleft (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: imagebox_top (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: imagebox_bottom (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: imagebox_left (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded animation: imagebox_right (1 frames)
(07:24:53.3750000) [.] MESSAGE: Loaded sprite: gui (104 animations)
(07:24:53.6718750) [.] MESSAGE: Loaded texture: D:\Programming\Projects\Games\New\ZombieRampage\Da ta\tiles.bmp
(07:24:53.6718750) [.] MESSAGE: Loaded animation: cash (1 frames)
(07:24:53.6718750) [.] MESSAGE: Loaded animation: experience (1 frames)
(07:24:53.6718750) [.] MESSAGE: Loaded animation: cover (1 frames)
(07:24:53.6718750) [.] MESSAGE: Loaded animation: attack (1 frames)
(07:24:53.6718750) [.] MESSAGE: Loaded animation: rescue (1 frames)
(07:24:53.6718750) [.] MESSAGE: Loaded animation: item (1 frames)
(07:24:53.6718750) [.] MESSAGE: Loaded animation: x2 (1 frames)
(07:24:53.6718750) [.] MESSAGE: Loaded animation: x3 (1 frames)
(07:24:53.6718750) [.] MESSAGE: Loaded animation: x4 (1 frames)
(07:24:53.6718750) [.] MESSAGE: Loaded sprite: tiles (9 animations)
(07:24:53.8125000) [.] MESSAGE: Loaded texture: D:\Programming\Projects\Games\New\ZombieRampage\Da ta\tiles.bmp
(07:24:53.8125000) [.] MESSAGE: Loaded animation: antidote1 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: antidote2 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: antidote3 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: bomb1 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: bomb2 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: bomb3 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: pill1 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: pill2 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: pill3 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: smartbomb1 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: smartbomb2 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: smartbomb3 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: defense1 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: defense2 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded animation: defense3 (1 frames)
(07:24:53.8125000) [.] MESSAGE: Loaded sprite: items (15 animations)
(07:24:53.8437500) [.] MESSAGE: Loaded texture: D:\Programming\Projects\Games\New\ZombieRampage\Da ta\ui.bmp
(07:24:53.8437500) [.] MESSAGE: Loaded animation: cursor_topleft (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: cursor_topright (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: cursor_bottomleft (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: cursor_bottomright (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: bubble_experience (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: bubble_cash (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: bubble_rescued (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: bubble_turned (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: human (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: zombie (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: human_cover (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: zombie_cover (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: adrenaline (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded animation: humans (1 frames)
(07:24:53.8437500) [.] MESSAGE: Loaded sprite: ui (14 animations)
(07:24:53.8906250) [.] MESSAGE: Loaded texture: D:\Programming\Projects\Games\New\ZombieRampage\Da ta\gui.bmp
(07:24:53.8906250) [.] MESSAGE: Loaded animation: frame_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: frame_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: frame_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: frame_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: frame_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: frame_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: frame_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: frame_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: frame_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_raised_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_raised_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_raised_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_raised_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_raised_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_raised_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_raised_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_raised_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_raised_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_hover_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_hover_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_hover_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_hover_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_hover_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_hover_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_hover_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_hover_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_hover_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_pressed_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_pressed_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_pressed_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_pressed_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_pressed_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_pressed_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_pressed_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_pressed_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: button_pressed_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_raised_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_raised_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_raised_center_checked (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_raised_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_raised_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_raised_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_raised_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_raised_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_raised_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_raised_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_hover_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_hover_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_hover_center_checked (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_hover_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_hover_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_hover_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_hover_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_hover_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_hover_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_hover_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_pressed_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_pressed_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_pressed_center_checked (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_pressed_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_pressed_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_pressed_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_pressed_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_pressed_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_pressed_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: checkbox_pressed_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: slider_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: slider_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: slider_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: slider_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: slider_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: slider_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: slider_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: slider_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: slider_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: cursor (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: listbox_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: listbox_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: listbox_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: listbox_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: listbox_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: listbox_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: listbox_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: listbox_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: listbox_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_center_checked (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: textbox_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: imagebox_topleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: imagebox_center (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: imagebox_topright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: imagebox_bottomright (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: imagebox_bottomleft (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: imagebox_top (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: imagebox_bottom (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: imagebox_left (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded animation: imagebox_right (1 frames)
(07:24:53.8906250) [.] MESSAGE: Loaded sprite: gui (104 animations)
(07:24:54.2031250) [.] MESSAGE: Starting game.
(07:24:55.9375000) [.] MESSAGE: Stopping game.

kurtkz
25-03-2009, 07:58 AM
Back for a quick update. I repackaged the demo and everything seems to be working fine on my side (and on the computers at work :P). Please let me know if it still crashes on your systems?

Thanks in advance
Kurt

Evolution
25-03-2009, 08:51 AM
The game didn't want to run.

kurtkz
25-03-2009, 09:20 AM
Thanks Evolution. What error message did it give?

kurtkz
25-03-2009, 09:26 AM
Mmm just checked the project properties and I had it set to compile to .NET 3.5. Maybe that was the problem?

Kurt

Evolution
25-03-2009, 10:18 AM
It still gives an error.

"ZombieRampage has encountered a problem and needs to close. We are sorry for the inconvenience."

kurtkz
25-03-2009, 10:25 AM
Hey Evolution, thanks for the update. Could you click on Details and then post the resulting screenshot please? It'd help to diagnose the problem.

Cheers
Kurt

kurtkz
25-03-2009, 10:47 AM
Oops, sorry everyone. Must've been a case of teh brain farts again. I think I may be missing a dependency somewhere. Not quite sure what it is though, but I'm downloading NDepend to check it out...

Evolution
25-03-2009, 10:52 AM
http://img510.imageshack.us/img510/2778/errorzombie.png

kurtkz
25-03-2009, 11:50 AM
I FINALLY found the problem. Turns out my game engine was compiled with older binaries of the Tao.Framework, while the match3 engine and my game were compiled with newer binaries. Problem finally sorted out!

New download HERE (http://www.mediafire.com/?sharekey=a6bf7973051a9440a0f2f20c509059d9e04e75f6 e8ebb871) .

Cheers everyone
Kurt

Evolution
25-03-2009, 12:06 PM
It works, just change the link so that it only links to one game, I ended downloading the wrong, but then I downloaded the second last one.

kurtkz
25-03-2009, 12:12 PM
Thanks for testing Evolution. Fixing the mismatched assembly problem will save me a lot of frustation in future. Download link is on the initial post now. I removed all other links.

Cheers
Kurt

kurtkz
25-03-2009, 01:55 PM
Whoops, forgot to update the download link. It's at the bottom of the 1st post on the 1st page.