liquid.silver
30-06-2008, 08:35 AM
it's not one specific game, all the gm games i've tried have the same effect.
this is the output if i run wine with a gm game:
ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGED: stub
fixme:winspool:OpenPrinterW PRINTER_DEFAULTS ignored => (null),(nil),0x00000008
fixme:richedit:RichEditWndProc_common EM_SETLANGOPTIONS: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGED: stub
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:winspool:OpenPrinterW PRINTER_DEFAULTS ignored => (null),(nil),0x00000008
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:richedit:RichEditWndProc_common EM_DISPLAYBAND: stub
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:winspool:OpenPrinterW PRINTER_DEFAULTS ignored => (null),(nil),0x00000008
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:richedit:RichEditWndProc_common EM_DISPLAYBAND: stub
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:winspool:OpenPrinterW PRINTER_DEFAULTS ignored => (null),(nil),0x00000008
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:richedit:RichEditWndProc_common EM_DISPLAYBAND: stub
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:winspool:OpenPrinterW PRINTER_DEFAULTS ignored => (null),(nil),0x00000008
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:richedit:RichEditWndProc_common EM_DISPLAYBAND: stub
fixme:richedit:RichEditWndProc_common EM_FORMATRANGE: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGING: stub
fixme:richedit:RichEditWndProc_common WM_STYLECHANGED: stub
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLo ader_SetObject : could not attach stream to file
fixme:dmime:IDirectMusicPerformance8Impl_InitAudio (0x15aaf0, (nil), (nil), 0x1002a, 8, 64, 3f, (nil)): to check
fixme:dmime:IDirectMusicPerformance8Impl_InitAudio return dsound(0xbb1600,0)
fixme:dmime:IDirectMusicPerformance8Impl_Init (iface = 0x15aaf0, dmusic = (nil), dsound = 0xbb1600, hwnd = 0x1002a)
fixme:dmime:IDirectMusicPerformance8Impl_CreateSta ndardAudioPath (0x15aaf0)->(8, 64, 0, 0x15acbc): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_Activate (0xbb1e58, 0): stub
fixme:dmime:IDirectMusicPerformance8Impl_CreateSta ndardAudioPath (0x15aaf0)->(8, 64, -1, 0x14aecc0): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_Activate (0xbb2678, -1): stub
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStre am_Load : WAVE form (loading to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_L oad (0xbb3060, 0xbb2ff0): loading not implemented yet (only descriptor is loaded)
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_SetParam (0xbb2c28, GUID_IgnoreBankSelectForGM, -1, 0, 0, (nil)): stub
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_Download (0xbb2c28, 0x15aaf0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_SetVolume (0xbb2678, -3072, 0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_GetObjectInPath (0xbb2678, -5, 24576, 0, {00000000-0000-0000-0000-000000000000}, 0, {6825a449-7524-4d82-920f-50e36ab3ab1e}, 0x33fcd4): stub
fixme:dmime:IDirectMusicPerformance8Impl_CreateSta ndardAudioPath (0x15aaf0)->(8, 64, -1, 0x13ed7c4): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_Activate (0xbb3060, -1): stub
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStre am_Load : WAVE form (loading to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_L oad (0xbb4180, 0xbb4150): loading not implemented yet (only descriptor is loaded)
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_SetParam (0xbb3d88, GUID_IgnoreBankSelectForGM, -1, 0, 0, (nil)): stub
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_Download (0xbb3d88, 0x15aaf0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_SetVolume (0xbb3060, -3456, 0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_GetObjectInPath (0xbb3060, -5, 24576, 0, {00000000-0000-0000-0000-000000000000}, 0, {6825a449-7524-4d82-920f-50e36ab3ab1e}, 0x33fcd4): stub
fixme:dmime:IDirectMusicPerformance8Impl_CreateSta ndardAudioPath (0x15aaf0)->(8, 64, -1, 0x14e6480): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_Activate (0xbb4150, -1): stub
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStre am_Load : WAVE form (loading to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_L oad (0xbb51b0, 0xbb5180): loading not implemented yet (only descriptor is loaded)
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_SetParam (0xbb4db8, GUID_IgnoreBankSelectForGM, -1, 0, 0, (nil)): stub
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_Download (0xbb4db8, 0x15aaf0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_SetVolume (0xbb4150, -2688, 0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_GetObjectInPath (0xbb4150, -5, 24576, 0, {00000000-0000-0000-0000-000000000000}, 0, {6825a449-7524-4d82-920f-50e36ab3ab1e}, 0x33fcd4): stub
fixme:dmime:IDirectMusicPerformance8Impl_CreateSta ndardAudioPath (0x15aaf0)->(8, 64, -1, 0x14e6494): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_Activate (0xbb5180, -1): stub
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStre am_Load : WAVE form (loading to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_L oad (0xbb61e8, 0xbb61b8): loading not implemented yet (only descriptor is loaded)
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_SetParam (0xbb5df0, GUID_IgnoreBankSelectForGM, -1, 0, 0, (nil)): stub
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_Download (0xbb5df0, 0x15aaf0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_SetVolume (0xbb5180, -3456, 0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_GetObjectInPath (0xbb5180, -5, 24576, 0, {00000000-0000-0000-0000-000000000000}, 0, {6825a449-7524-4d82-920f-50e36ab3ab1e}, 0x33fcd4): stub
fixme:dmime:IDirectMusicPerformance8Impl_CreateSta ndardAudioPath (0x15aaf0)->(8, 64, -1, 0x14e64a8): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_Activate (0xbb61b8, -1): stub
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStre am_Load : WAVE form (loading to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_L oad (0xbb7218, 0xbb71e8): loading not implemented yet (only descriptor is loaded)
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_SetParam (0xbb6e20, GUID_IgnoreBankSelectForGM, -1, 0, 0, (nil)): stub
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_Download (0xbb6e20, 0x15aaf0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_SetVolume (0xbb61b8, -1920, 0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_GetObjectInPath (0xbb61b8, -5, 24576, 0, {00000000-0000-0000-0000-000000000000}, 0, {6825a449-7524-4d82-920f-50e36ab3ab1e}, 0x33fcd4): stub
fixme:dmime:IDirectMusicPerformance8Impl_CreateSta ndardAudioPath (0x15aaf0)->(8, 64, -1, 0x14e64bc): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_Activate (0xbb71e8, -1): stub
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStre am_Load : WAVE form (loading to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_L oad (0xbb8258, 0xbb8228): loading not implemented yet (only descriptor is loaded)
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_SetParam (0xbb7e60, GUID_IgnoreBankSelectForGM, -1, 0, 0, (nil)): stub
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_Download (0xbb7e60, 0x15aaf0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_SetVolume (0xbb71e8, -1920, 0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_GetObjectInPath (0xbb71e8, -5, 24576, 0, {00000000-0000-0000-0000-000000000000}, 0, {6825a449-7524-4d82-920f-50e36ab3ab1e}, 0x33fcd4): stub
fixme:dmime:IDirectMusicPerformance8Impl_CreateSta ndardAudioPath (0x15aaf0)->(8, 64, -1, 0x14e64d0): semi-stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_Activate (0xbb8228, -1): stub
fixme:dmfile:IDirectMusicSegment8Impl_IPersistStre am_Load : WAVE form (loading to be checked)
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_L oad (0xbb9288, 0xbb9258): loading not implemented yet (only descriptor is loaded)
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_SetParam (0xbb8e90, GUID_IgnoreBankSelectForGM, -1, 0, 0, (nil)): stub
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicS egment8_Download (0xbb8e90, 0x15aaf0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_SetVolume (0xbb8228, -1920, 0): stub
fixme:dmime:IDirectMusicAudioPathImpl_IDirectMusic AudioPath_GetObjectInPath (0xbb8228, -5, 24576, 0, {00000000-0000-0000-0000-000000000000}, 0, {6825a449-7524-4d82-920f-50e36ab3ab1e}, 0x33fcd4): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f850,0x00000000), stub!
and i'm running wine-0.9.46 in case my version is too outdated. would be nice to get gm games working.
other specs:
ubuntu 7.10
acer aspire 5720 laptop
updated from repos to a few weeks ago
liquid.silver
30-06-2008, 12:38 PM
not quite. cedega is a separate, proprietary software solution. i'm not giving out any money to get cedega, so that's a closed avenue. i know it used to be involved with wine, i think it may be a fork, but it's not the same thing. wine development is still ongoing and recently version 1.00 was released, but i haven't upgraded yet cause i don't think there is much change, it's just been relabeled as 1.00 for all intense purposes.
what do you mean by "old school dx versions"? windows common controls would be supported by wine i would think. it's used in many windows applications like ms office, and parts of ms office run perfectly under wine afaik
FuzzYspo0N
30-06-2008, 01:22 PM
yea, for sure, but the fact thats its not working led me to believe that, its not working.
Anyway,
http://wine-review.blogspot.com/2008/03/directx-90c-march-2008-redistributable.html
install a new directx if u havent already, and then try maybe it will work who knows. the windows common controls that my wine was missing last time i fixed by installing visual basic 6 lol, but thats long ago so im not sure.
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