dislekcia
12-01-2010, 06:06 PM
Got this via PM today, thought I'd share with the forum so that members up to speed with Unity could get involved and help out (I'm looking at you, Blackshipsfillthesky!).
Hi
Sorry if I am not supposed to ask this here, but I am having problems exporting animation as .fbx from max 2009 to unity and I cant find anyone who can help me and I am running a deadline..
Can you help or put me in touch with someone who can?
My first thing would be to check if the fbx exporter for max is buggy or not by reading up on it online. I didn't find any specific mentions of this, but I did find a thread (http://forum.unity3d.com/viewtopic.php?p=189616) on the Unity forums talking about specific things you had to do to make max exported rigged animations work.
Remember that data is being read by Unity from a "universal" format, so Unity is only really "paying attention" to the parts it knows how to understand, hence only allowing 4 bones per vertex... If you tell us exactly what the problem is in engine, (or better yet, give us screenshots) we can probably help you a lot easier :)
P.S. Splinter, are you doing one of the courses at TouchVision?
Hi
Sorry if I am not supposed to ask this here, but I am having problems exporting animation as .fbx from max 2009 to unity and I cant find anyone who can help me and I am running a deadline..
Can you help or put me in touch with someone who can?
My first thing would be to check if the fbx exporter for max is buggy or not by reading up on it online. I didn't find any specific mentions of this, but I did find a thread (http://forum.unity3d.com/viewtopic.php?p=189616) on the Unity forums talking about specific things you had to do to make max exported rigged animations work.
Remember that data is being read by Unity from a "universal" format, so Unity is only really "paying attention" to the parts it knows how to understand, hence only allowing 4 bones per vertex... If you tell us exactly what the problem is in engine, (or better yet, give us screenshots) we can probably help you a lot easier :)
P.S. Splinter, are you doing one of the courses at TouchVision?