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View Full Version : A link to a good article about game design dos and don'ts by Edmund McMillen



BlackShipsFillt
02-01-2010, 01:03 PM
[Veteran indie game creator Edmund McMillen, known for his work on 2005 IGF Grand Prize winner Gish, Time Fcuk, and Super Meat Boy for WiiWare, shares his opinions and manifesto on making indie games, with 24 clear do-s and don't-s to make your art thrive.]

http://www.gamasutra.com/view/news/26577/Opinion_Indie_Game_Design_Dos_and_Donts_A_Manifest o.php

It's quite a realistic, but uncompromising list. There's a lot in there that is basically common-sense but which developers often forget to follow.

Nandrew
03-01-2010, 04:09 PM
I actually read this earlier on IndieGames (though I can't claim dibs because I've been pretty slack in posting recently ;_;) and it's a damn fine piece, yes. Good taste in literature, sir.

froogle
09-02-2010, 11:48 PM
Hey this is interesting. A good read.