dislekcia
20-10-2009, 12:23 PM
Telling Death FB page: (http://www.facebook.com/pages/Telling-Death-Experiments-in-Digital-Killing/161398885307)
Telling Death - Experiments in Digital Killing
How to... 1. Choose a photo. 2. Comment - Write a story about how the character died - include as many (or as few) details as you want. 3. Add your name to the end of the story (or if you want to remain anonymous, please just say so - you dont need to add your full name, and you can also go by a pseudonym - Interweb identity and all that jazz).
At the end of 2006 I exhibited a series of photographs at The Parking Gallery in Johannesburg. It was entitled Simulation and consisted of approximately 1000 photographs of "people" or rather NPC's (non-playable characters) I killed in Grand Theft Auto: San Andreas. In 2007 I exhibited the same work in a different format at David Krut Projects as part of a group show called Digital Surrogates. At the end of 2008 I had a solo show at blankprojects in Cape Town titled Point Blank, that consisted of an expanded version of this work entitled Simulation: Re:Load and large, abstract prints of character blood.
I missed Pippa's original exhibitions, but this sounds like an interesting way too do some random writing and creatively look at death in games. Some people may remember that I made a whole comp about death a while back. What you probably don't know is that I sent the winner off to Pippa and we had a really long set of discussions about it ;)
So, if you see a photo you like or otherwise feel inspired to write what happened and populate that image's backstory, go for it!
Telling Death - Experiments in Digital Killing
How to... 1. Choose a photo. 2. Comment - Write a story about how the character died - include as many (or as few) details as you want. 3. Add your name to the end of the story (or if you want to remain anonymous, please just say so - you dont need to add your full name, and you can also go by a pseudonym - Interweb identity and all that jazz).
At the end of 2006 I exhibited a series of photographs at The Parking Gallery in Johannesburg. It was entitled Simulation and consisted of approximately 1000 photographs of "people" or rather NPC's (non-playable characters) I killed in Grand Theft Auto: San Andreas. In 2007 I exhibited the same work in a different format at David Krut Projects as part of a group show called Digital Surrogates. At the end of 2008 I had a solo show at blankprojects in Cape Town titled Point Blank, that consisted of an expanded version of this work entitled Simulation: Re:Load and large, abstract prints of character blood.
I missed Pippa's original exhibitions, but this sounds like an interesting way too do some random writing and creatively look at death in games. Some people may remember that I made a whole comp about death a while back. What you probably don't know is that I sent the winner off to Pippa and we had a really long set of discussions about it ;)
So, if you see a photo you like or otherwise feel inspired to write what happened and populate that image's backstory, go for it!