View Full Version : Feedback from the Community Night
Daemienwrath
12-01-2011, 08:44 PM
Hi all just want to say thanks for the great turnout we had on Tuesday.
Based on the feedback here is the link to the group:
http://groups.google.com/group/sagamedevelopercommunity
See you all in Feb.
AndrewJ
13-01-2011, 08:33 AM
Thanks dude. What did I miss?
Necrolis
13-01-2011, 01:06 PM
Thanks dude. What did I miss?A great introduction to unity3d and some nice toys in the MS boardroom :P I saw someone there taped it (same guy who did the unity presentation, so I don't remember the name :( ), so maybe we can get that hosted somewhere?
Xyber recorded it, he will most likely post it here when he has time.
xyber
14-01-2011, 09:33 AM
Xyber recorded it, he will most likely post it here when he has time.
heh.. wasn't gonna up it cause I missed recording 1/2 the session after the laptop problems and I had to sort out the presentation on another one. A friend was supposed to do the recoding but he never pitch. Next time I won't have anything to present (or get someone more reliable to come along if I do present).
I'll encode and dump what I got onto youtube a bit later today an link it here.
xyber
15-01-2011, 11:48 AM
here you go ...
http://www.youtube.com/watch?v=eHEtf18Gd9Q
D: I forgot SkinkLizzard's game's screenshot :(( Sorry, next month I'll remmber though (with the results feedback)
BlackShipsFillt
15-01-2011, 04:15 PM
You got my name wrong :0 It was not "made by one of the guys from Tasty Poison". Tasty Poison had nothing to do with it... And anyway, it was made by two guys :P
dislekcia
17-01-2011, 11:16 AM
You got my name wrong :0 It was not "made by one of the guys from Tasty Poison". Tasty Poison had nothing to do with it... And anyway, it was made by two guys :P
Yars, but you still work at Tasty Poison ;) It's more of a location indicator than people diluting credit for the game. At least, that's what it seemed like to me.
You could fix that by splacking in a Free Lives logo on startup.
Sorry BlackShips, didn't mean it in any bad way, I just had Pocket RPG on my mind at the time :P
BlackShipsFillt
17-01-2011, 10:08 PM
No probs! And also Luke Viljoen deserved credit for the fine work he did. All of that "Lets try encourage artists to get involved by luring them with praise" stuff.
Nice presentation though, and great to see some animators in the mix!
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