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glCoolHandf
23-12-2009, 12:57 PM
Version 2.0 is now availbile for download !!

So, the idea is to create a UAV(Unmanned Aerial Vechile) game, the user must control the UAV to complete various missions using the weapons and tactics of the UAV called Muskiet.

This version is still limited in potencial fun, as the missions is only basic training, very static ... but the next version will contain more dynamic and fun campaigns with nice missions with enemies that shoot back and require more stategy!!

ScreenShots
Some screen shots from version 2

http://www.chg-software.co.za/muskiet/Muskiet_1.jpg
New user interface and the new UAV texture

http://www.chg-software.co.za/muskiet/Muskiet_2.jpg
View from the UAV Bellypod, ready to Fire!

http://www.chg-software.co.za/muskiet/Muskiet_3.jpg
UAV flyby over enemy tank

Quick Progress Summary
done

Basic flight model

Logic and physics for weapons (Gun, Missile and Bombs)

All four stations on UAV is done

Collision detection framework (Basic Volume Collision Engine)

Various game effects; smoke, dust, explosions, needs some tweaking

Game Entities (Enemy Soldiers and vehicles)

Making areas of the game scriptable to drive the game logic

GUI design for entire game

Game Entities Logic

todo

Special gauges and dials for GUI

Missions to play, inlcuding a playable tutorial

Enemy AI for Tanks, Trucks and Ground Troops

Scene fog, skydome, day and night mode and maybe even some weather effects

etc. etc. etc.

http://www.chg-software.co.za/muskiet/Muskiet.rar

Enjoy!!