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Fengol
24-01-2011, 09:54 AM
I'm sure this'll have Gazza_N have an experience in his pants. I'm prototyping an XCom-type tactical game in Unity3D.

Took me only an hour or so to get grid projection working in a 3D environment. I'll update again with unit movement as soon as I can. In the meantime the game and Unity project package with import instructions are included in the download. The code is quite simple and commented but calculation is ugly.

Download: http://www.box.net/shared/x6mk095oie

http://i139.photobucket.com/albums/q312/Fengol/prototypetactical.png

xyber
24-01-2011, 06:32 PM
I'm sure this'll have Gazza_N have an experience in his pants.

Best line of the week ;)

Fengol
25-01-2011, 11:33 AM
A minor update to original download. It now includes camera looking and an End War-style fade-in barrier stopping the player from leaving the play around. The grid also turns red on illegal grid squares.

edg3
25-01-2011, 02:11 PM
Its looking pretty slick.

Fengol
01-02-2011, 12:25 PM
Major update (download on the first post) you can select units and move them!