glCoolHandf
23-12-2009, 12:57 PM
Version 2.0 is now availbile for download !!
So, the idea is to create a UAV(Unmanned Aerial Vechile) game, the user must control the UAV to complete various missions using the weapons and tactics of the UAV called Muskiet.
This version is still limited in potencial fun, as the missions is only basic training, very static ... but the next version will contain more dynamic and fun campaigns with nice missions with enemies that shoot back and require more stategy!!
ScreenShots
Some screen shots from version 2
http://www.chg-software.co.za/muskiet/Muskiet_1.jpg
New user interface and the new UAV texture
http://www.chg-software.co.za/muskiet/Muskiet_2.jpg
View from the UAV Bellypod, ready to Fire!
http://www.chg-software.co.za/muskiet/Muskiet_3.jpg
UAV flyby over enemy tank
Quick Progress Summary
done
Basic flight model
Logic and physics for weapons (Gun, Missile and Bombs)
All four stations on UAV is done
Collision detection framework (Basic Volume Collision Engine)
Various game effects; smoke, dust, explosions, needs some tweaking
Game Entities (Enemy Soldiers and vehicles)
Making areas of the game scriptable to drive the game logic
GUI design for entire game
Game Entities Logic
todo
Special gauges and dials for GUI
Missions to play, inlcuding a playable tutorial
Enemy AI for Tanks, Trucks and Ground Troops
Scene fog, skydome, day and night mode and maybe even some weather effects
etc. etc. etc.
http://www.chg-software.co.za/muskiet/Muskiet.rar
Enjoy!!
So, the idea is to create a UAV(Unmanned Aerial Vechile) game, the user must control the UAV to complete various missions using the weapons and tactics of the UAV called Muskiet.
This version is still limited in potencial fun, as the missions is only basic training, very static ... but the next version will contain more dynamic and fun campaigns with nice missions with enemies that shoot back and require more stategy!!
ScreenShots
Some screen shots from version 2
http://www.chg-software.co.za/muskiet/Muskiet_1.jpg
New user interface and the new UAV texture
http://www.chg-software.co.za/muskiet/Muskiet_2.jpg
View from the UAV Bellypod, ready to Fire!
http://www.chg-software.co.za/muskiet/Muskiet_3.jpg
UAV flyby over enemy tank
Quick Progress Summary
done
Basic flight model
Logic and physics for weapons (Gun, Missile and Bombs)
All four stations on UAV is done
Collision detection framework (Basic Volume Collision Engine)
Various game effects; smoke, dust, explosions, needs some tweaking
Game Entities (Enemy Soldiers and vehicles)
Making areas of the game scriptable to drive the game logic
GUI design for entire game
Game Entities Logic
todo
Special gauges and dials for GUI
Missions to play, inlcuding a playable tutorial
Enemy AI for Tanks, Trucks and Ground Troops
Scene fog, skydome, day and night mode and maybe even some weather effects
etc. etc. etc.
http://www.chg-software.co.za/muskiet/Muskiet.rar
Enjoy!!