View Full Version : [Screenshots] from KBM
xyber
25-01-2008, 10:28 AM
Hi guys. Here's some screenshots from a game I am working on.
It's called KBM (or Kialinra Battle Masters) for now.
You can grab a video here (~30Mb xvid) (http://www.sentient-dreams.com/miscfiles/kbm/kbm_080117.avi)
Deck Editor
http://www.sentient-dreams.com/miscfiles/kbm/0801_0.jpg
http://www.sentient-dreams.com/miscfiles/kbm/0801_1.jpg
A new player joined, lets challenge him
http://www.sentient-dreams.com/miscfiles/kbm/0801_2.jpg
http://www.sentient-dreams.com/miscfiles/kbm/0801_3.jpg
Fireball about to hit my opponent
http://www.sentient-dreams.com/miscfiles/kbm/0801_4.jpg
Summon a Lich to help me
http://www.sentient-dreams.com/miscfiles/kbm/0801_5.jpg
Shooting water at my own lich
http://www.sentient-dreams.com/miscfiles/kbm/0801_6.jpg
.
BlackHawk
25-01-2008, 01:47 PM
Wow, this looks good. And you did this with TGEA? How many people on your project? Details, man! :)
01DT!m3r
25-01-2008, 02:21 PM
Looks Brilliant!Can't wait to try!:)
dislekcia
25-01-2008, 03:15 PM
Xyber, I had a guy email me a few questions about Torque's client-server stuff. Mind if I lob him at you once I find that email?
I know my networking, but even though Luke's explained most of what Torque does behind the scenes (in the form of "Gah! How do I get vehicles not colliding like stupid over the network?" phonecalls) I don't feel comfy answering like I'm experienced in Torque, cos I'm not ;)
-D
xyber
25-01-2008, 07:05 PM
"Gah! How do I get vehicles not colliding like stupid over the network?"
;)
Sure, you can forward the mail.
It's actually TGE 1.5 and without the modernization kit. I at least got AFX Core for spell effects.
It is only me on the "team" and I buy a lot of the art and modify it since I'm not much of an 3D artist.
The characters comes from Cubix Studio (http://www.cubixstudio.com/Products.htm) and you can find the environment art on GarageGames' (http://www.garagegames.com) site.
Microdot joined recently to help with some spell designs and sound/music and I hope to still make good progress with this game after hours since I joined a new company as fulltime programmer.
Thaumaturge
26-01-2008, 05:44 AM
That looks pretty cool - well done. ^_^
Coolhand
26-01-2008, 11:35 AM
"Gah! How do I get vehicles not colliding like stupid over the network?"
-D
The answer was quite simple in the end... just re-write Torque's vehicle collision and network logic ;)
dislekcia
27-01-2008, 05:11 PM
The answer was quite simple in the end... just re-write Torque's vehicle collision and network logic ;)
See, this is why he scares me...
-D
UntouchableOne
27-01-2008, 07:58 PM
Screenshots are super cool! "awaits demo"
Coolhand
28-01-2008, 09:33 AM
See, this is why he scares me...
-D
lol
It wasn't quite *that* involved... just specific things that TGE wasn't doing correctly had to be re-done / hacked around...
gaaaahhhh... makes me feel so dirty to use the "H" word...
*shiver*
grigi
28-01-2008, 08:05 PM
You mean "H"acked? I understand what you are getting at. "They" say that the universe was hacked together. No wonder it is such a mess.
Bonezmann
30-01-2008, 04:34 PM
Now that's what I'm talking about :)
When will your demo be released?
xyber
31-01-2008, 08:52 AM
demo? Depends on how much time I got after hours ;)
Cyberninja
01-02-2008, 05:59 PM
That looks awesome man. =] *Awaits demo...
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