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Jeronkey
02-01-2009, 06:59 PM
Yarrr! Its about time I actually entered one of these things.. ^_^''

Game Play: Rocks are falling from the sky at your precious city, its your job to defend it!
Each rock has a targeting code floating above it, the aim is to type out the same code and destroy it, before it reaches your city.

Controls: Numpad and Enter. (Arrow keys and enter to navigate the menu)

http://img183.imageshack.us/my.php?image=codeattackal6.jpg

(This should be working with Vista now!)
Linky! -> http://www.quickshare.co.za/files/zg5o4ui3/CodeAttack.zip.html

Things to change: One or two lil' bugs that I noticed, but the main game works fine. (As far as I know. >.<) , and possibly tone down the difficulty a bit. It can get quite tricky on the numpad, wouldn't like to imagine what that would be like on a cellphone. (Then again, at the rate I've seen my sister type a SMS.. maybe not. :P)

Special thanks to my partner in game deving, Meta_Omega. Couldn't have done it without ya.

Nerosis
02-01-2009, 07:15 PM
The game crashes with the following error when I try to run it:

Runtime error 216 at 0040418A

Kensei
03-01-2009, 12:16 AM
Hmm, Jeronkey, your game doesn't seem to run on my PC :(

Any chance of uploading it again or at least uploading the Game maker code so I can run it on my laptop?

Nandrew
03-01-2009, 12:09 PM
Played it, and I like the concept. However, I'll have to confirm your concerns about the difficulty -- the game is ruthless from the very start, and I'd recommend making things easier on the player.

Two suggestions to this end:
- Perhaps let meteors be automatically destroyed when a matching combo is reached, instead of requiring the player to leave the numpad all the time and press "enter" to confirm
- If you're worried about it being "too easy", then consider a difficulty curve which steadily goes up as more time passes. For example, for the first 20 seconds or so you can limit meteors to "single digit only" manifestations, then allow two digits per meteor for the next 20, then increase the frequency of meteor drops, et cetera. This would be better than overwhelming beginning players with streams of complicated numbers right from the word "go".

Nice concept, overall. For those of you having problems with the executable, it may be due to Vista running on your systems. This game seems to have been made with an older version of Game Maker (which isn't compatible with the Vista OS), so get the Vista Game Maker Conversion tool here: http://wiki.yoyogames.com/index.php/Making_games_work_under_Windows_Vista

Kensei
03-01-2009, 12:56 PM
Nice concept, overall. For those of you having problems with the executable, it may be due to Vista running on your systems. This game seems to have been made with an older version of Game Maker (which isn't compatible with the Vista OS), so get the Vista Game Maker Conversion tool here: http://wiki.yoyogames.com/index.php/Making_games_work_under_Windows_Vista

orite, forgot I had the thing that some call a virus, i.e. Vista ^_^

Thanks, Nandrew

Jeronkey
04-01-2009, 06:15 PM
Ach, sorry for all the trouble you guys had with it on Vista, I've edited the original post with a new version that's been converted. It should fix things up. :) (Thanks a ton, Nandrew!)

Thanks for the advice as well, I'll definitely tweak the difficulty a bit. I also have a few ideas I want to try out game play wise myself.