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Bonezmann
12-07-2008, 09:14 AM
Played around a little last night and made this. Source is available and you can use it for whatever you want. :) I recommend not using the music though, I don't know if it's copyrighted. :)

Source (http://www.gamedev.za.net/filecloset/data/files/536/dyaosource.rar)

Game (http://www.gamedev.za.net/filecloset/data/files/535/dyaogame.rar)

Enjoy :)

Cloud_Ratha
12-07-2008, 09:22 AM
Cool little dance dance revolution clone!

Quick question: Performing a perfect connection with the arrow and its direction, does it have to be perfectly in the middle, or as soon as they are in collision? I couldn tell from your demo.

Timing is out

Do the arrows generate randomly? I noticed that once the game was finished arrows were stil scroling up the screen?

I thik the source code will be helpful, well done :D

Bonezmann
12-07-2008, 09:26 AM
Thanx. :D

Yes the synchronization is out, and it generates arrows at random so every game is different. I tried making it work only when the arrows are in the middle but couldn't figure out how. The Spore Creature I used (Disco) is also in the source for you to add to you creator :D

Thaumaturge
12-07-2008, 07:57 PM
Heheh, that's pretty cool, and quite amusing! ^_^

I really like the little creature - he's responsible for the humour of the game. ^_^

If I may make a suggestion, perhaps have the arrows move in from the screen edges towards the character, and place the target arrows around the character. This should help players to better see the creature while still keeping an eye on the arrows - I found in the current version that I didn't watch the character as much as I might have liked since I was concentrating on the arrows at the top.

That said, I admittedly find that this is generally a problem for me with button-matching gameplay (and was somewhat of an annoyance as used in Fahrenheit, for example).