Fengol
17-11-2008, 04:36 PM
<rant>I'm very frustated that XNA1.0 provided SkinnedModelProcessor, a content provider, for animated models in XNA1.0 and removed it in XNA2.0 saying you have to build your own</rant>
I found a sample on the Creators Club (http://creators.xna.com/en-GB/sample/skinnedmodel) of how to build your own content provider for animated models, but does anyone know why it was removed or if it's back/different in XNA3.0? I'd hate to try and understanding modelling if it all changes.
I found a sample on the Creators Club (http://creators.xna.com/en-GB/sample/skinnedmodel) of how to build your own content provider for animated models, but does anyone know why it was removed or if it's back/different in XNA3.0? I'd hate to try and understanding modelling if it all changes.