Nandrew
06-08-2007, 02:33 PM
Hey all!
Sorry for being a bit late in setting up the thread this time around, I guess my cooldown period after the previous month was a bit extensive. ;)
I hope that everybody is recharged and refreshed after the weekend, and even if you're not ... well, we've still got an awesome pubbie coming up this week, so hooray for that!
This month isn't going to be a mind-blowing issue, though it should still be cool. Basically, I'm looking to fill up a reasonable quota of pages, give the readers the regular goods ... BUT, we're working for this month based on next month as well -- the rAge issue.
In some ways, this is going to be Dev.Mag 16/17 prep, because I want to have a smashing issue get launched at rAge 2007. This may mean holding over some of the juicier content, getting a higher amount of submissions for the next month (I'd like to see *everyone* write *something*, no matter how small, even if it's just an opinion!) and basically just chill out this month and build up for the next.
For now, here's a few things that I can suggest and mention regarding content and other fun stuff:
(1) Silly, silly. We didn't have a review of Silent_Bob's UT40K mod in Issue 15, which would've made PERFECT sense, but didn't cross my mind at the time (I blame the rush). So, we're gonna have a review in this issue. I've played the mod myself, and it's pretty fun, so I can recommend that anybody with a respectable connection download this thing and try it out. And then gimmeh at least 300-400 words on it. ;)
(2) Fuzzyspoon mentioned now (like, right now, in a chat, now. Now) that it may be a cool idea to set up a few pages dedicated to profiling a huge wad of Game.Dev members. I think this would be a really sweet Tailpiece for the rAge edition, and I'm basically looking at: (A) A piccie (avatars will do fine, if you want) and (B) some answers to a few short questions regarding personal details (like names and stuff, no credit card details -- relax) and some game-related questions. I want this to show that there's a strong community behind Game.Dev and its mag, so as many people can apply for this profile section as they want -- as long as you consider yourself a game developer of any level, you're welcome. ;) Feedback will be needed on this idea, please, so that I can see if it's worth drafting the questions.
(3) I've got one or two interview / feature ideas for the next two editions, but I need more to juggle with so that I can decide what to put in which issues. So, please -- ideas, brilliant suggestions and volunteering needed! Watch this space, too. :P
That's all for now, I have to run off for a bit. Good luck and have fun this issue! We're looking to have a bit of a chill time before the proverbial "Big One"!
Sorry for being a bit late in setting up the thread this time around, I guess my cooldown period after the previous month was a bit extensive. ;)
I hope that everybody is recharged and refreshed after the weekend, and even if you're not ... well, we've still got an awesome pubbie coming up this week, so hooray for that!
This month isn't going to be a mind-blowing issue, though it should still be cool. Basically, I'm looking to fill up a reasonable quota of pages, give the readers the regular goods ... BUT, we're working for this month based on next month as well -- the rAge issue.
In some ways, this is going to be Dev.Mag 16/17 prep, because I want to have a smashing issue get launched at rAge 2007. This may mean holding over some of the juicier content, getting a higher amount of submissions for the next month (I'd like to see *everyone* write *something*, no matter how small, even if it's just an opinion!) and basically just chill out this month and build up for the next.
For now, here's a few things that I can suggest and mention regarding content and other fun stuff:
(1) Silly, silly. We didn't have a review of Silent_Bob's UT40K mod in Issue 15, which would've made PERFECT sense, but didn't cross my mind at the time (I blame the rush). So, we're gonna have a review in this issue. I've played the mod myself, and it's pretty fun, so I can recommend that anybody with a respectable connection download this thing and try it out. And then gimmeh at least 300-400 words on it. ;)
(2) Fuzzyspoon mentioned now (like, right now, in a chat, now. Now) that it may be a cool idea to set up a few pages dedicated to profiling a huge wad of Game.Dev members. I think this would be a really sweet Tailpiece for the rAge edition, and I'm basically looking at: (A) A piccie (avatars will do fine, if you want) and (B) some answers to a few short questions regarding personal details (like names and stuff, no credit card details -- relax) and some game-related questions. I want this to show that there's a strong community behind Game.Dev and its mag, so as many people can apply for this profile section as they want -- as long as you consider yourself a game developer of any level, you're welcome. ;) Feedback will be needed on this idea, please, so that I can see if it's worth drafting the questions.
(3) I've got one or two interview / feature ideas for the next two editions, but I need more to juggle with so that I can decide what to put in which issues. So, please -- ideas, brilliant suggestions and volunteering needed! Watch this space, too. :P
That's all for now, I have to run off for a bit. Good luck and have fun this issue! We're looking to have a bit of a chill time before the proverbial "Big One"!