- Game Idea: Shape Attack
- Dev Bot - Animations
- Panda3D - Free 3D Engine
- Fengol's Prototypes
- dislekcia's prototypes
- Project Request Subscriptions
- AI
- Procedural geometry - from orbit to surface
- edg3's prototypes
- FuzzY's Protoypes
- Deathbringer Source
- Tr00jg's prototypes
- Skink's Prototypes
- Thaumaturge's Hall of Horr- uh Prototypes
- removing /robots.txt
- Project Recall
- Development pricing
- Game Idea: Lego Pokemon Online
- Game idea : admin game
- Dev.Mag Issue 21
- Byt in tyd Demo
- Some tutorials on game making.
- Music Request for Local Developers
- So anyone doing the Tetris in Pictures thing?
- Competition 17 Results!
- "GPU Gems" - Now Readable Online!
- HTML help
- Competition 18: Lost Garden
- 18: CuteGod - Suro Suro, Happy Fun Time Love Island
- 18: Play with your peas - Pea Adventures
- 18:playing with your peas-OMG!carrot clan attack
- 18: Hanging Gardens
- Mobilestar
- PhoenixGL
- Dev.Mag Issue 22 prep thread
- Glest: The Source Code
- GM inspired thread
- 18: Spacecute - No name yet
- How To Start Your Own Games Studio [Part 1]
- No DevLAN in April
- GarageGames Announces Torque Game Engine Advanced 1.7
- DragonR's game ideas
- Looking for AGS animations
- InVaderZIM RPG
- Spells help
- Fewer Mechanics, Better Game
- C and C retro alert . Take 2
- Voxlap: Ken Silverman being himself...
- AAA Titles
- Nebraska Newton - The world's most mild-manner adventurer
- Bio-mechanoids(A Bionicle fangame) [Still a concept/game idea]
- 18: Play With Your Peas - PEA POWER
- [Game Idea]NAG: The Arcade Game
- State of Indie game development.
- procedure [prototype] : for those who don't mind thinking
- Postmortem: Sins of a Solar Empire
- Micrrosoft Mashup Game Creator
- Making a living
- 18: Box Rush
- Ininate Space Game - Not your avarage Indie Game
- Classic RPG Engine [using GM]
- Pea my love
- The Cleaner creator likes snorkelling.
- devLAN reminder
- People can be such idiots...
- Sprit - [WIP]
- Matric final project: BallRoller!
- Tips and tricks
- Colour Master
- RPG Maker
- Comp 18 Results!
- Important Dev.Mag announcement
- Community project: Monkey Island
- Competition 19: Playing with Death!
- For those that are worried by the GM decompiler
- Comp 19: Suicidal
- Dev.Mag 23 prep thread
- 19: Tim Reaper
- 19: Divine Will
- 19: Spanner in the Works
- 19: Soul'ement
- 19: Ahmad - Death your final weapon
- 19: GraveRob
- 19: Death
- [HELP] Need artist for Sprites
- 19:shooter
- 19: Soul Eater/Reaper/Monger
- 19: A game may appear in this thread eventually
- Game Dev jobs in Australia
- The Creeper
- 19: Nine Lives a Feline
- ShadowMaster's Collision Code
- Dev.Mag issue 22!
- Please comment on Great Games Experiment
- What dis is up to...
- Monster Quest
- [Game Idea] Battle monsters
- 19: Time of your life
- Free trial of the 360 Creators Club
- 19 : pack men
- Game programming positions available at Luma
- Horror hospital
- FileCloset
- Avonstorm Gaming is Recruiting
- 19: <insert awesome name here>
- Blender Game Engine gets updated
- Game Idea: Time Consumer
- ULTIMATE QUEST II: NOW WITH SCREENSHOTS!
- Story: The Transferrers: Part 1
- GM, Linux and Wine
- 19: Rocket Powered Frisbee Punch Out!!
- Pea Wars
- 19 : Garden of Completion
- Lost Garden: Shade
- Dev.Mag Issue 23
- Pong using 3D models anyone?
- Dev.Mag Issue 24 Prep Thread
- Logic-puzzle spell-combat
- damn good XNA tutorial
- Free Demo Sprites
- [source] Dance your ass off
- Wrapping static classes in Java
- Programming Study Manuals for those interested
- Very interesting game dynamic!
- Game Design Challenge: Psychic Awesomeness!
- Best Of Indie Games
- [Community project] Nagland
- [Game Idea] Finish the fight
- What I've been up to
- $15000 Multiplayer API Kick Off
- [Help: Maths] Point operations
- jMonkeyEngine
- Formal Game Designer courses
- Expanding the concept
- Successful MMO design corrupts new ideas
- Competition Problem - What do YOU want?
- Game Maker Studio .Net
- Comp 19 Results!
- Dead of Night (prototype; full game aborted for now)
- Competition 20: No Text Allowed!
- 20: *
- Comp 20: ancient history
- What do you use for making game graphics?
- 20: Mime's Adventure
- 20 : GuyTray Hero
- Apparently this is a really really really good Game Design Book...
- 20: The Gateway
- My comp 20 decision thread
- 20: 7 Wonders DS
- 20: Stick man wars
- Luma Arcade Looking for Pixel Artists
- House of the Damned
- 20: Silence
- Dev.Mag Issue 24 - August
- Dev.Mag 25 - September prep thread
- SpaceHack - Chronicles of the Final Push
- AYUSSHMUP
- 20: Pharoah's Revenge
- NVIDIA Shows Interactive Ray Tracing On GPUs
- Sound Effects
- Defender of the Favicon!
- Elements Of Escape Co-op Comp Edition
- Alternate Path
- Hey what do you guys think of Openbor?
- 20: A-Files
- 20: Gem Squash
- Updated Cricket Game (v2.21)
- "Make Flash Games For Free"
- 20: Invasion
- (20:) =D
- GAME IDEA: Stack-a-thon
- rAging Dev.Mag 26 prep thread of inspiring figures
- My TrackMania winner: Drip and Flush
- delta3d Game Engine Open Source
- Retro Remakes competition. Win $10,000
- 3D modelling - etc
- Dev.Mag on Failbook!
- XNA installers
- Dev.Mag 25 - September
- Atmosphir - 3D platform game maker
- Luma Arcade Still Hiring
- Community Ideas : Project SCR
- Dev Mag on Blendernation
- XNA GameFest 2008 : Worth looking at
- Offering my services
- Panda3d help! .please
- YoYo's Save the Planet Competition
- Dev.Mag reaches where credit cards can't!
- Game.dev rAge resource DVD (hell yea)
- Talks at rAge 2008
- Pixel Art
- XNA Game Studio 3.0 Beta
- Preliminary rAge timetable:
- XKCD: Flash Games
- Panda Quest
- Free Concept Art Training
- Game.Dev at rAge: The Aftermath?
- Sprit - Episode 1: Discovery
- Dev.Mag - rAge!
- Bad Game Designer, No Twinkie! IX
- rAge Video DVDs
- Game Idea: Help Me
- Dev.Mag 27 prep thread
- A Little Competition
- Soul Bubbles: Expertise Bias (great article)
- Blender 2.48 out now
- So should we submit to the IGF or not?
- Soul Flow
- Interesting Read on RPG games: The Amateur - 'Progression'
- lolwut?
- Circular Pong
- Engine advice
- Starcraft 2 engine breakdown
- 3D Game Programmer Job (looking for all/any applicants)
- Ragdoll Rampage - I didn't get much sleep last week
- Applying for game developer type jobs
- Black Ships Fill the Sky - Flash game
- Unserious : Devils game design tips
- A picture to a game
- Filecloset www.gamedev.za.net down
- Check this out. Bubble Fun
- Global Game Jam: UCT is hosting, can we do one in Gauteng?
- Feedback from the GameIndustry.biz Career Fair
- DreamBuildPlay results out! (About time...)
- XNA Game Studio 3.0
- Comp 20 Results!
- Competition 21: Fix Mobile Gaming!
- Flash develop
- Microsoft Boku
- Durban DevLAN
- 21: Dance Your Ass Off "Mobile"
- WWI Game
- New Beat Matching Game
- 21: Name Pending
- 21: Fishing Game
- Johannesburg DevLAN
- pataphysics
- Blender selected smoothing question
- MochiAds launches Flash Game Resource Center
- 21: Wormeez
- Holy Crap Look at That: Flash 2D Physics lib
- Free sound effects at Soundsnap.com
- Soundsnap Offers Free Downloadable Sound Effects
- Using animated models in XNA2.0
- Problems with the print functions
- Dialogue on mobile devices
- What the New Xbox Experience means for Game.Dev
- Dev.Mag 27 - November
- blender modelling
- Auditorium: Nifty music puzzle game thing...