cairnswm
06-10-2009, 09:04 PM
Hi all (and others)
At rAge my daughter and I spent developing my new game Tribal Survival. The game is now available on the internet - but be warned it is VERY rough indead.
This game was developed just for fun. Coding time on the game was about 20 hours. Design time about the same. My long term goal is to develop an online sports management game. This was a proof of concept to see if it was possible.
The game is released in pre-alpha state. The following are the rules for the Alpha/Pre-Alpha test
1. The are no formal rules pages yet.
2. The game will run from right now - until the 14th.
3. There will be no resets by the admins during the pre alpha test.
4. But any rules, any game formulas can and will be changed on whim by us :)
5. The winner is the person with the most points at the end of the Alpha Test. I expect the formal end time to be 8:30 pm on the 14th.
Here is the web site: http://www.thegamedeveloper.co.za
Basically the game works as follows.
A. Create your tribe. Each race has advantages and disadvantages - giants are big and mean but there arn't many of them around.
B. Allocate your tribe members as you need. Each time you allocate tribe members you can only allocate 1 breeder. It costs 1 action point to allocate a breeder - but 0 action points to allocate other tribe members.
C. Harvest food, learn skills, of visit your neighbours, kill them off, capture them as slaves or steal their food - your choice.
D. You earn action points while you are logged out form the game. You earn 1 action point per hour, plus 1 for each login (minimum of an hour between logins to qualify for this extra action point)
Harvest = Collect Food
Attack = Kill, Capture or Steal from Neighbors
Extort = DOES NOT WORK YET
Scout = Visit your neighbour to find out how strong he is
Infiltrate = Lay traps and break weapons to make it easier to attack
Breed = Make more people
Learn = Gain Skills
Reset = Restart your tribe (This is available only during the test phases)
Currently Breeders cannot be killed. - This will change
You can send mail to each other - be nice :)
My daughter and I are both Admins in the game - we can see your actions - and your mail - where neccessary we will censor - but would rather not. Players who go over board can be banned from the game.
Please post any comments, bugs or suggestions in this thread for me. Alternativly you can send mail in game to "The Admins" tribe. We would appreciate all critism on the game.
Just a quick comment on immediate actions we are working on:
1. Change combat so that less people die
2. Restrict number of times each tribe can attack others
3. Get forum working
4. Get Extortion working
5. Get buldings working
6. Change learning structure so that races dont start at different levels but are rather allocated advantages when ever they use a skill
7. Rule books
Cheers
William and Loreley
At rAge my daughter and I spent developing my new game Tribal Survival. The game is now available on the internet - but be warned it is VERY rough indead.
This game was developed just for fun. Coding time on the game was about 20 hours. Design time about the same. My long term goal is to develop an online sports management game. This was a proof of concept to see if it was possible.
The game is released in pre-alpha state. The following are the rules for the Alpha/Pre-Alpha test
1. The are no formal rules pages yet.
2. The game will run from right now - until the 14th.
3. There will be no resets by the admins during the pre alpha test.
4. But any rules, any game formulas can and will be changed on whim by us :)
5. The winner is the person with the most points at the end of the Alpha Test. I expect the formal end time to be 8:30 pm on the 14th.
Here is the web site: http://www.thegamedeveloper.co.za
Basically the game works as follows.
A. Create your tribe. Each race has advantages and disadvantages - giants are big and mean but there arn't many of them around.
B. Allocate your tribe members as you need. Each time you allocate tribe members you can only allocate 1 breeder. It costs 1 action point to allocate a breeder - but 0 action points to allocate other tribe members.
C. Harvest food, learn skills, of visit your neighbours, kill them off, capture them as slaves or steal their food - your choice.
D. You earn action points while you are logged out form the game. You earn 1 action point per hour, plus 1 for each login (minimum of an hour between logins to qualify for this extra action point)
Harvest = Collect Food
Attack = Kill, Capture or Steal from Neighbors
Extort = DOES NOT WORK YET
Scout = Visit your neighbour to find out how strong he is
Infiltrate = Lay traps and break weapons to make it easier to attack
Breed = Make more people
Learn = Gain Skills
Reset = Restart your tribe (This is available only during the test phases)
Currently Breeders cannot be killed. - This will change
You can send mail to each other - be nice :)
My daughter and I are both Admins in the game - we can see your actions - and your mail - where neccessary we will censor - but would rather not. Players who go over board can be banned from the game.
Please post any comments, bugs or suggestions in this thread for me. Alternativly you can send mail in game to "The Admins" tribe. We would appreciate all critism on the game.
Just a quick comment on immediate actions we are working on:
1. Change combat so that less people die
2. Restrict number of times each tribe can attack others
3. Get forum working
4. Get Extortion working
5. Get buldings working
6. Change learning structure so that races dont start at different levels but are rather allocated advantages when ever they use a skill
7. Rule books
Cheers
William and Loreley