CiNiMoDZA
23-09-2009, 04:05 PM
Ive been really bored lately and looking to learn something new, so I thought I would give making an MMO engine a try!
Im not experienced at all when it comes to making multiplayer games, but with the help of a couple of tutorials and the 39dll dll, I managed to make something that actually worked :P This is not my final code, this is one of the very first builds that I made, but currently, my least buggy one. The only thing this does is allows you to move around with the arrow keys, press C to chat, and it has a ping funtion that I haven't finished yet! I dont even know if it works properly as I have only connected locally!
In my latest version (still working on some bugs though!), I have mouse movement, an account system where a user will have to create an account before connecting to the server, and multiple rooms!
Here (http://download98.mediafire.com/biluzzjidjzg/dzzbhruzgxz/Release1.zip) is a link with the 39dll and my source!
Please let me know of ways you can think of to make this more effecient, or even if you can think of anything I could add to it!
Im not experienced at all when it comes to making multiplayer games, but with the help of a couple of tutorials and the 39dll dll, I managed to make something that actually worked :P This is not my final code, this is one of the very first builds that I made, but currently, my least buggy one. The only thing this does is allows you to move around with the arrow keys, press C to chat, and it has a ping funtion that I haven't finished yet! I dont even know if it works properly as I have only connected locally!
In my latest version (still working on some bugs though!), I have mouse movement, an account system where a user will have to create an account before connecting to the server, and multiple rooms!
Here (http://download98.mediafire.com/biluzzjidjzg/dzzbhruzgxz/Release1.zip) is a link with the 39dll and my source!
Please let me know of ways you can think of to make this more effecient, or even if you can think of anything I could add to it!