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01DT!m3r
03-11-2008, 10:44 AM
I mentioned in the comp thread that I would like to learn flash . I have Flash develop3 (from the game.dev resource DVD )But I have no experience with flash whatsoever ,please can someone help me and point me in the right direction,such like Where to start how to get a project going what plug-ins would be great for making games in etc.
Much appreciated Thanks:)

dislekcia
03-11-2008, 12:46 PM
I mentioned in the comp thread that I would like to learn flash . I have Flash develop3 (from the game.dev resource DVD )But I have no experience with flash whatsoever ,please can someone help me and point me in the right direction,such like Where to start how to get a project going what plug-ins would be great for making games in etc.
Much appreciated Thanks:)

Check out the last two issues of Dev.Mag (http://www.devmag.org.za), Nandrew's been writing Flash tutorials (specifically with Flash Develop) for a couple months and is still working on more :)

01DT!m3r
03-11-2008, 03:24 PM
Thanks i will take a look and hopefully get up and going with it . Which shouldnt be to hard with the quality of nandrews tutorials . And with the help of game.dev :)

Nandrew
04-11-2008, 04:12 PM
Heya,

Erm, about the Flash ... that tutorial is in the *upcoming* Dev.Mag. My previous tutorials have been based on sound.

The tut will cover everything from acquiring software to writing a simple "Hello World" program in AS3. Projects and such are explained.

If you want more detailed coding tutorials, though, you'll have to wait for further editions of Dev.Mag (probably going to continue the series) or hunt about on the Internet. Flash tuts are found in the most random of places. :P

There's also a "Flash for Free" thread knocking about on these forums somewhere. That's where I got introduced to it, so run a search and see if the links there can help too.

Evil_Toaster
04-11-2008, 07:12 PM
See these two articles:
Make Flash Games for Free
http://www.gamepoetry.com/wpress/2008/03/26/make-flash-games-for-free/
Maximizing FlashDevelop Stability
http://www.gamepoetry.com/wpress/2008/03/29/maximizing-flash-develop-stability/

And you might as well plan on reading everything else up on gamepoetry, it's all good stuff.

Actionscript is based on ECMA script, as is javascript, so if you know javascript, that'd help, otherwise I suggest you look for some tutorials that cover how to do the basics in the language.

Then its onto the basics of working with the flash environment/libraries:

Introduction to event handling in ActionScript 3.0 (Very important to understand)
www.adobe.com/devnet/actionscript/articles/event_handling_as3.html
Understanding garbage collection in Flash Player 9 (Ta to Nandrew for finding this one one)
http://www.adobe.com/devnet/flashplayer/articles/garbage_collection.html
Resource Management strategies in Flash Player 9
http://www.adobe.com/devnet/flashplayer/articles/resource_management.html
Everything [Embed] (Also mega important, if you want to get any sort of resources into the game without having to make an fla in the Adobe Flash IDE and import it into your FlashDevelop project)
http://blog.wezside.co.za/2008/04/everything-embe.html

And you'll want to do some trolling around the language reference:

ActionScript 3.0 Language and Components Reference
http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/

In particular, you'll want to look at the sprite and movieclip objects. Also, do some research on the stage object, to which any visible object must be added for it to appear onscreen, and the process of adding display objects to the stage, or to other display objects.

And that's the short list I wish I'd had when I started. :)

ShadowMaster
04-11-2008, 07:31 PM
I started a flash revolution (WOW), too bad I'm not really part of it.

Here's the thread: http://forums.tidemedia.co.za/nag/showthread.php?t=7291 (http://forums.tidemedia.co.za/nag/showthread.php?t=7291&highlight=flash+free)

Nandrew
05-11-2008, 02:40 PM
See these two articles:
Make Flash Games for Free
http://www.gamepoetry.com/wpress/2008/03/26/make-flash-games-for-free/
Maximizing FlashDevelop Stability
http://www.gamepoetry.com/wpress/2008/03/29/maximizing-flash-develop-stability/

And you might as well plan on reading everything else up on gamepoetry, it's all good stuff.

Actionscript is based on ECMA script, as is javascript, so if you know javascript, that'd help, otherwise I suggest you look for some tutorials that cover how to do the basics in the language.

Then its onto the basics of working with the flash environment/libraries:

Introduction to event handling in ActionScript 3.0 (Very important to understand)
www.adobe.com/devnet/actionscript/articles/event_handling_as3.html
Understanding garbage collection in Flash Player 9 (Ta to Nandrew for finding this one one)
http://www.adobe.com/devnet/flashplayer/articles/garbage_collection.html
Resource Management strategies in Flash Player 9
http://www.adobe.com/devnet/flashplayer/articles/resource_management.html
Everything [Embed] (Also mega important, if you want to get any sort of resources into the game without having to make an fla in the Adobe Flash IDE and import it into your FlashDevelop project)
http://blog.wezside.co.za/2008/04/everything-embe.html

And you'll want to do some trolling around the language reference:

ActionScript 3.0 Language and Components Reference
http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/

In particular, you'll want to look at the sprite and movieclip objects. Also, do some research on the stage object, to which any visible object must be added for it to appear onscreen, and the process of adding display objects to the stage, or to other display objects.

And that's the short list I wish I'd had when I started. :)

Damn awesome. QFE

Nandrew
05-11-2008, 04:52 PM
http://www.adobe.com/go/programmingAS3

Just found this bugger. Looks like a comprehensive intro to programming in ActionScript 3.

01DT!m3r
06-11-2008, 12:57 PM
Thanks everyone for your help . I will get onto this as soon as possible with exams .