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View Full Version : 22: Guitar Hero as a tower defense



edg3
08-06-2009, 02:47 PM
As in thread title.

Im working on this with a friend of mine Feinu.

Notes are creeps, they enter the screen on the right and work their way down the "lane". The towers on either side of the lane will build up the note, and it has to be above a certain percent to "finish" when it reaches the left side of the screen. If the note hasn't reached its required completion it "misses". This is essentially the core.

At a later stage we will add some more info.

AndrewJ
08-06-2009, 03:17 PM
How will the player do the whole "strumming" thing? (Sorry, I don't play GH) Mouseclicks? Key presses? Interface with the guitar-adapter-thing that the player normally uses?

edg3
09-06-2009, 02:43 PM
Well, you "pause" the song to place towers currently, so I can make it so that when the song is playing you need to strum. It will most probably be with the spacebar or something to that effect.