SkinkLizzard
09-01-2011, 06:54 PM
a fairly long time ago I played a demo of a game called stratosphere, which had you building a floating island fortress and flying around blasting other such fortresses, but even though you had a floating fortress vertical movement wasn't included (I don't quite remember but I believe it wasn't).
any way I felt it would be interesting to try make it into a tactical strategy type game rather than a third person fortress shooter.
Essential features
-ability to build a ship [done]
-basic movement by painting tactical move paths [done]
-energy and energy costs for movement [done]
-basic enemies to attack [pending]
-the ability to attack said enemies [in the pipeline]
wish list
- contextual modules that change based on their placement relative to the rest of the ship
- the ability to rotate the ship
- have only facing weapons be able to fire on an enemy
http://www.box.net/shared/ob5yvv1egs
I probably wont get this to the point of being finished
my time management sucks and this is a reminder to me to start on time in future
Edit:
I forgot to add a readme
so for now
C- select cannon module
E- select Energy module
left click on an open space adjacent to a module to place a new module
click and drag any module to draw a move path
release to start moving
if you run out of energy before completing the path you can right click to cancel the current path
any way I felt it would be interesting to try make it into a tactical strategy type game rather than a third person fortress shooter.
Essential features
-ability to build a ship [done]
-basic movement by painting tactical move paths [done]
-energy and energy costs for movement [done]
-basic enemies to attack [pending]
-the ability to attack said enemies [in the pipeline]
wish list
- contextual modules that change based on their placement relative to the rest of the ship
- the ability to rotate the ship
- have only facing weapons be able to fire on an enemy
http://www.box.net/shared/ob5yvv1egs
I probably wont get this to the point of being finished
my time management sucks and this is a reminder to me to start on time in future
Edit:
I forgot to add a readme
so for now
C- select cannon module
E- select Energy module
left click on an open space adjacent to a module to place a new module
click and drag any module to draw a move path
release to start moving
if you run out of energy before completing the path you can right click to cancel the current path