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View Full Version : XNA 2.0 Beta! Woohoo :)



dislekcia
20-11-2007, 02:44 PM
Like the title says, XNA Game Studio 2.0 (Beta) (http://blogs.msdn.com/xna/archive/2007/11/19/now-available-xna-game-studio-2-0-beta.aspx)

Networking FTW :)

-D

|-|1Pp13
20-11-2007, 02:50 PM
How 'bout putting it in the Nag please? (too late for december edition??) ;)

dislekcia
20-11-2007, 03:11 PM
How 'bout putting it in the Nag please? (too late for december edition??) ;)

Yup. Too late and there's no spare space. I'll see what I can do about either Jan or Feb.

-D

|-|1Pp13
20-11-2007, 03:13 PM
dam...woulda been nice. Jan edition please. (Just drop one of the worst demo's :p)

Chippit
20-11-2007, 03:21 PM
Woohoo indeed!
/Downloads/

edg3
20-11-2007, 03:56 PM
*drools*
I still need to get to work in XNA and such, but this is definitely something to add to the download list!

Fengol
20-11-2007, 04:13 PM
Is the networking "just hooks" like the rest of XNA or is it a little meater and accepts connections and messages for me?

dislekcia
20-11-2007, 06:24 PM
Is the networking "just hooks" like the rest of XNA or is it a little meater and accepts connections and messages for me?

No idea. Won't have time to get into it until later in the week.

-D

BlackHawk
22-11-2007, 07:43 AM
Is the networking "just hooks" like the rest of XNA or is it a little meater and accepts connections and messages for me?

From the GameFest vids its pretty seamless. There are whole classes devoted to creating networking and using enumerations to create either system links or LIVE connections. That's also the biggest drawback: if you use the XNA networking, you can only use system link and LIVE connections. If you want to use alternative ways to setup a network, you have to break out the rest of the .Net Framework (System.Networking.* or some such).

I suggest you watch this video: http://creators.xna.com/Headlines/presentations/archive/2007/08/25/Gamefest-2007_3A00_-Networking-with-the-XNA-Framework.aspx

Fengol
22-11-2007, 08:13 AM
Thanks for that BlackHawk! *clicks on video*