The following error message from "Player.log":
Selecting FBConfig
GLX_FBCONFIG_ID=249
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_CONFIG_CAVEAT=NONE
Desktop is 2048 x 1152 @ 60 Hz
XError: GLXBadCoXlib: sequence lost (0x10047 > 0x47) in reply type 0x0!
terminate called after throwing an instance of 'std::logic_error'
what(): basic_string::_S_construct null not valid
Stacktrace:
Native stacktrace:
/var/home/sr/.local/share/Steam/steamapps/common/Desktop Dungeons/DesktopDungeons_Data/Mono/x86/libmono.so(+0x894bf) [0xf5d324bf]
linux-gate.so.1(__kernel_rt_sigreturn+0) [0xf7f155a0]
linux-gate.so.1(__kernel_vsyscall+0x9) [0xf7f15579]
/app/lib/i386-linux-gnu/libc.so.6(gsignal+0xc6) [0xf779d6e6]
/app/lib/i386-linux-gnu/libc.so.6(abort+0x12d) [0xf77853f4]
/app/lib/i386-linux-gnu/libstdc++.so.6(+0x85a14) [0xf7ad4a14]
/app/lib/i386-linux-gnu/libstdc++.so.6(+0x93928) [0xf7ae2928]
/app/lib/i386-linux-gnu/libstdc++.so.6(+0x939b1) [0xf7ae29b1]
/app/lib/i386-linux-gnu/libstdc++.so.6(+0x93cef) [0xf7ae2cef]
/app/lib/i386-linux-gnu/libstdc++.so.6(_ZSt19__throw_logic_errorPKc+0x4a) [0xf7ad7ae3]
./DesktopDungeons.x86() [0x88b4054]
./DesktopDungeons.x86() [0x88b49e9]
./DesktopDungeons.x86() [0x88adf1f]
./DesktopDungeons.x86() [0x823c8ed]
./DesktopDungeons.x86() [0x805cf5d]
/app/lib/i386-linux-gnu/libc.so.6(__libc_start_main+0x10e) [0xf7786f1e]
./DesktopDungeons.x86() [0x805ec51]
Debug info from gdb:
=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
pid 588 != 584, skipping destruction (fork without exec?)