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QCF Design Community • View topic - Desktop Dungeons Test Build


Desktop Dungeons Test Build

All things Desktop Dungeons

Re: Desktop Dungeons Test Build

Postby Astral on Sat Mar 14, 2015 6:50 pm

I had the same bug with GG as Tinker.

I checked the leader boards a couple of time, and for me the Tinker on CO always shown your run unfinished Scachter. I knew there had to be an error, because your win streak indicates you've won more dungeons.
Btw, nice idea to include a reminder of dailies, showing the class/race portrait or icon + dungeon seems like a good solution.
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Re: Desktop Dungeons Test Build

Postby TheSchachter on Sat Mar 14, 2015 7:09 pm

Just had a quick run with the goatperson out of curiosity, and the current interface makes which deity you get on level up rather unclear, since the piety log doesn't list the deity. You can tell which god you''re worshipping because their altar is glowing, but there should definitely be a clearer indicator when you level up.

Also, when I used the Plantation boon, tehre was no "boon" sound effect.

I think this new altar interface is fantastic, but at the same time, I'd definitely like to see the old pop-up menu remain an option. I can't help but feel that the large menu was good for making me give the deity my entire attention when I was first starting and learning about them. It's a bit hard to put into words, and maybe it's just my familiarity with the old interface, but I get the feeling that for a player who knows nothing or little yet about the gods, the information might "feel" a bit compact or cramped. I think part of it is that I liked having the boons as an ordered list.

Of course, I'm not a new player, so... :P
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Re: Desktop Dungeons Test Build

Postby Astral on Sat Mar 14, 2015 7:23 pm

Just remembered, that I wanted to mention I dislike 1 thing about the new god menus. When you take a boon you automatically exit from it. It's annoying for the times when you'd like to spam boons like: absolution, entanglement before a clearance spike etc.

Also could it be an option to press/hold a button to hide the boon pictures on the god worship menu? I'd like to see the background :P
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Re: Desktop Dungeons Test Build

Postby sitnaltax on Sun Mar 15, 2015 12:55 am

I can pretty consistently crash the game by mousing over the piety icon to show the piety log popup, and then clicking on the character portrait. I've been hitting the Report button.

I've had it happen with both TT and JJ. It seems to happen more when there's more in the Piety log. For example, in a recent test run:

* Prepped TT
* Got level 2
* Started worshipping TT
* Killed some L1 popcorn
* Moused over the piety icon--the piety log was blank (although I had gained piety from the kills normally)
* Clicked the player portrait--active effects showed up as usual
* Hit a monster that blew my death protection (from a Namtar's Ward), triggering both the TT getting-hit penalty and DP-used penalty
* Moused over the piety log window again--only the losses appeared
* Clicked the player portrait--crash

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Re: Desktop Dungeons Test Build

Postby TheSchachter on Sun Mar 15, 2015 7:20 am

I just made a Chemist video! (instead of sleeping. Again.) I'd love to hear from other players how similar or different they play the class; I think I've nailed down a pretty effective general strat.

Here it is:
http://youtu.be/jEeb-QND240
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Re: Desktop Dungeons Test Build

Postby Tinker on Sun Mar 15, 2015 11:29 pm

Nice switchin', TheSchachter! :)

By the way there's also a bug report there. I just verified it. After finishing a dungeon, the portraits in the little class-name boxes shown when hovering on a class icon will show the icon of the last race played. So for example, I just finished a run with an Elf, when I click on a dungeon and the sidebar thingy comes up, showing the class portraits according to the default human male versions, but if I hover over i.e. Fighter, the box will show the icon of the Elf Fighter. (Gender doesn't seem to be remembered, I played a female elf, but I think the icons I see are male elves.)
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Re: Desktop Dungeons Test Build

Postby Astral on Mon Mar 16, 2015 12:20 am

I kinda like that icon 'feature' :P
It's so boring to only see human faces, this switches up things.
But it could be upgraded into a real feature, if it shown the race you currently selected for example. Would be a plus if it shown female icons as well randomly.
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Re: Desktop Dungeons Test Build

Postby Lujo on Mon Mar 16, 2015 12:45 am

The middle two prep icons are still bugged for some reason.
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Re: Desktop Dungeons Test Build

Postby flap on Mon Mar 16, 2015 7:14 am

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Re: Desktop Dungeons Test Build

Postby Tinker on Mon Mar 16, 2015 8:44 am

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