Right, so with the inspiration I got from Tinker's post I kinda did a lot of runs between other stuff during the previous day - I expected a cluster of Crusaders but it turned out to be a very varied and sorta exciting bunch, enjoy:
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So, Tinker's comment about Gobbo Monks made me remeber that I didn't actually try them out with Martyr Wraps, because I've kidna always gone for the Dwarven Gauntlets - 20% base is +1 dmg per level, and it has +2 HP per level, making them extra great on Gobbos. And Tinker also notice I've been slaciking on the Vicious Token, so I went to see what the little bugger could do:

Cool stuff, it seems. It took a million tries and was very frustrating, not because of the build but because something was REALLY wrong with the game earlier today. Not sure if it was the game, my computer, mouse or anything, but I was getting those hiccups again where a single click registers as a double click and I kept randomly dieing all the time. Was frustrating as hell.
Still, I was kinda avoiding the VT with these guys, but now that I've got their God and overall plans down pat, I'm pretty comfortable with it.
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Then I fell into the "GG Trap" again, where you just pick him up on the next run / pick the next run because you can just pick him again, and did this fat ole Healthmonster who utterly wreced the place:

And it resulted in my first Gold rim on this playthrough!

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And then a wonderful thing happened - I was expecting either Crusaders everywhere or Vicious Dungeon PQI's but what I actually got was - Gnomes!

This guy was a crazy spellcaster, B2P Gnome Priest with endless JJ piety (and also stat boosts), wow.
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And this guy was an actual PQI!


Turned out way more Melley than I thought he would - but it worked! Trisword and Fireheart were very nice ^^
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Try This As A Tough Challenge! ---

Right, so this guy was a consciouss experiment for wiki/science purposes. I've heard good things about this guy from Astral and somebody over at Steam Forums considered him (at some point) the most balanced all-purpose option out there, but I've not been getting great results with him when I tried to VT stuff. So I was really curious whether I could make this work.
It was one of the most epic runs I've ever been on. Took every bit of skill and experience I could muster, took facetanking snakes (which I ussually avoid even touching before cleanup), took every trick in the book and I barely made it. I think I need to play these guys with Drac, but I've been a bit dissapionted with Dwarf Paladins on VT difficulty but this totally boosted my morale. If you're getting bored and are looking for a challenge - give this a shot.
--- OMG Deffinitelly Try This! ---And then the next run managed to blow even that out of the water:

O M G

This was amazing, amazing, amazing. I have no words to describe it. It took two tries because on the first try, which was completely different except with the same preps, I got killed by the game registering a false double click two hits away from killing the boss (I just had to drink a potion and I would've still be writing this about THAT run). Holy wow... Take these exact preps and unless you score a Wonnafyt or a Wheytwut it should be one of the best runs you've ever been on. Those two are gameruiningly strong and the decision to make them always spawn next to the entrance was, in retrospect, quite detrimental as they destroy cramped maps, but this was epic.
PRO TIP: If you're on a map with walled off exploration, and see Apheelsick, don't convert it untill you've made sure Lemisi is not on the board as well, and same with Lemisi. If you find Lemisi consider leaving it there and not scouting with it so you're not tempted to free up inventory space. If you hit hard enough/got enough health/dr, those two make an insane combo. Get your levels up, and screw dings - Byceps also makes a great third cog, as it also scales very well with levels. Both runs looked like undoable suicide, but Lemisi + Apheelsick rocked my socks both times

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And then an old friend I discovered on my last playthrough as a scrappy PQI reject turned out to be my least played Sorcerer again (I've been avoiding him after rampaging all over last time):

Couldn't resist it ^^ Whish it was a tougher dungeon, though, as I've only delved into JJ hard on this playthrough and never even tried this guy as a JJ Gobbo, which should be VERY silly.
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Then CO was flaming and the only things I had there were 4 monsters, and the Goat couldn't possibly turn up in a PQI, so I decided to take him:

I barely did it, too. Was quite tough, and I also discovered that when you go from Curse World back to the regular one, the altar kinda gets left behind. Was annoying.
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Then this run made me realize something:

The Slime Pits and Eastern Tundra were nicely designed to make you waste popcorn, as getting cheeky on them is actually a tricky proposition. It would work, too, if the exploration glyphs weren't coded to spawn next to the entrance, and the more I play the more I regret that fact as it takes a lot away from these maps and they're far from useless even if you're not handed them by the RNG as a stupidly powerful prep you didn't actually prep.
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Then my least played BM showed up, and I decided to try to VT it:

It was actually quite tough and I barely made it. Bloody lifestealing bastards.
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I'm getting dangerously good with these guys:

I got to lvl 8 before I found a dmg Glyph, just off a Blood Curse, Health Pendant, Hero's Helm and Lifesteal. I didn't have resists or convert Health Potions for piety, either, and the reason I was parched if because I found a Viper Ward for Jormugandr. I also got the Shifty Brickwork wall avoidance down pat and only triggered it once or twice before the final mopup.
I hated these guys because the PQI kept throwing them at me worse than it did Goblin Thieves this time (and it's technically still throwing them at me two playhthroughs in a row), but now I grin when I see it and enjoy playin a nice melee assassin.
--- Dun Dun DUUUUUUUN ---And now the Vicious PQI madness:

Oh, god... Took, 5 tries at least. But I saw Vampire PQI and knew It'd also get the Faithelss badge out of Naga City which I really, really wanted to do, so I felt like I had to figure it out. And I was cheezing vamps out of the PQI with cheap tricks, and my skill with them totally degraded to the point that this wasn't just doing NC with the Vamp, but also doing with a class which I felt like I never played before and didn't understand one bit (I Yendored and half-assed my way around with them, and yes, the Dagger and Yendor are so stupid they make you forget how to actually play, no joke).
Also, it was a nice reminder that Vampire was probably the main reason Naga City had shops and popcorn added to the basement. I think.
Anway, it took me a few false starts to even figure out how to get Unstoppable (kill everything topside) in the most favourable way, as I needed to remember how to even play the Vamp properly. While also avioding all the debuffs and stuff, it's a nasty roster. I did try to just get the run done without doing the Unstoppable part just do clear it, but that failed too. In the end I even seriously considered vetoing stuff for the first time on this playthrough, but I REALLY hate scumming for items (which is what kinda kept me from vetoing stuff so far, I just can't bring myself to do it).
In the end I kinda caved in and decided Dragonshield it was, as the Goo and Frank (and to a degree Gobb and Aequitas) below were enough of a challenge considering all the popcorn is bloodless. I packed Patches, and hoped to score the Platemail too. Then that burned out because I only got one hit of resist from patches and didn't find the platemail. And then I scored the tower shield and the trisword with about 6 lifesteal (I overdid on the liesteal and didn't have eough damage to make use of it on most other attempts) and I got the extra Yendor in the Essence Potion from Metal Spider temple (and nothing else to avoid debuffs), and this ended up working, barely. 2 res hits from Patches on the final attempt, 3 mana (was quite important) and probably a little bit of damage.
Whooh, this drained me, but I got it done. I was way too rusty with the Vamp, and I realy hope other Vicious places are less difficult for him than this was. At least I'm back to being competent with him.
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And for the last run I did a very enjoyable thing I'm likeing more and more:

I was wondering how well it rolls faithless, and it rolls beautifully, at least at regular difficulty. I said it before, I'll say it again, this is probably the most rewarding and deep warlord. I despize the class overall, and gnome warlord cheezing is some of the most reductive crap there ever was in the game which kidna soured me on gnomes, and soured me even more on halflings back when they were Trisword monsters (big reason why my PQI is infested with halflings in general - playing that was less fun than even PoS is, apart from Tinkers), but Dwarf Warlords are totally worthwhile and really powerful and open-ended in a non-facepalmy way. Two thumbs up!
Also, I had to do it even if the Vampire tired me, because it resulted in this:

Gold borders finally showing up!
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Hope you enjoyed it, guys!