This approach would motivate me to learn the ins and outs of deity mechanics while accomplishing a set goal in the process. I find that I will ALWAYS chose a quest/challenge over risking a grind through a dungeon I've already beaten to find a subdungeon with a god/class/witch hiding inside. It's the sense of direction I need I guess.
To sum it up, a puzzle pack would provide risk free, motivated education on an essential part of the game I've been missing out on thus far.
Surprisingly tho, I have been enjoying the HELL out of this game without utilizing the powerful resources the deities provide.
