[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead QCF Design Community • View topic - Bug reports (Spoilers ahoy!)
New classic system : Selecting an enemy via right click and then pressing a glyph button twice will result in a normal attack if its a targetable glyph.
Also, crashes appear in combination with burning, and in one case even a deathprotection was ignored.
And this crashlog is longer than the window, freezing the game.
The taxidermy quest says break back GoatHead (actually without the space).]
EDIT: The quick description for Vine Form does not include the +3 health. None of the icons on gods are updated. Oh yeah, maybe this is in the works, but you need a spawns plants icon.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.
steps to reproduce: get a burn glyph right click an enemy that takes more than 2 hits/burns to kill press F notice that instead of burning the targeted enemy, the spell links to cursor press F again notice that instead of burning the enemy, it attacked them as though you hit space press F a third time notice that it burns them as expected
NOTE: at the time I was doing the bloodmage copper quest so I had two burnglyphs in my inventory, don't know if that contributed at all
This crash happened with the new classic system, using pisorf a repeatedly on one monster using the button in the monster panel. I think the crash happened when I pressed the button another time when I wasn't able to cast it anymore.
when killing the gorgon with CYDSTEP active it reports "Barely Alive" instead of "Barely Win" *probably should say death protection active, but I only had DP from CYDSTEP so I dunno
Last edited by JayPlaysIndieGames on Mon Jun 03, 2013 7:28 pm, edited 1 time in total.