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QCF Design Community • View topic - Here be Dragons


Here be Dragons

All things Desktop Dungeons

Re: Here be Dragons

Postby Darvin on Tue Jan 10, 2012 4:41 pm

The problem with spawning an extra glyph is that this is 100 extra conversion points, which is a very potent preparation. Personally, I'd like to see a lot of the more useful mage preps migrated over to the clergy preps (which are largely worthless; +25 starting piety and scout(alter) are the only ones I ever use) and then the mage preps just become a way to prepare a glyph of your choice, which will result in one fewer glyph on the rest of the map.
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Re: Here be Dragons

Postby TigerKnee on Tue Jan 10, 2012 4:44 pm

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Re: Here be Dragons

Postby xspeedballx on Tue Jan 10, 2012 4:50 pm

There were some comments in multiple threads that refer to the "tri-sword" problem. While thinking about it I may have come up with the beginnings of a solution to solve it. All three incarnations have been broken for various reasons. However, we are talking about a "tri" sword after all. Why not it have functionality similar to all of them, as in three swords behaving differently.

It would:
Provide 1 base damage per level.
Provide 1 base damage per health potion(or any potion?)
Provide 1 base damage per empty inventory slot.(Though this could be adjusted to some other mechanic).

This would provide some benefit to everyone, but some clever play to get all benefits.
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Re: Here be Dragons

Postby Gorgon on Tue Jan 10, 2012 4:59 pm

A simpler solution would be +3 base damage per health potion (or empty inventory space), capping at 12.

Same for the berserker blade: +10% damage bonus per mana potion, capping at 40%.
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Re: Here be Dragons

Postby Lagmalix on Tue Jan 10, 2012 5:00 pm

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Re: Here be Dragons

Postby Gorgon on Tue Jan 10, 2012 5:02 pm

The PISORF idea is interesting. I'll try it.
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Re: Here be Dragons

Postby ironicmuffin on Tue Jan 10, 2012 5:52 pm

Last edited by ironicmuffin on Tue Jan 10, 2012 7:36 pm, edited 1 time in total.
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Re: Here be Dragons

Postby gjaustin on Tue Jan 10, 2012 6:11 pm

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Re: Here be Dragons

Postby Fran on Tue Jan 10, 2012 7:33 pm

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Re: Here be Dragons

Postby ironicmuffin on Tue Jan 10, 2012 7:37 pm

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