The run itself is in the spoiler, and my further thoughts on the Heretic class itself (which I have more insight on now that I've played the class in a more free setting than the class challenges).
Now that I've played the Heretic in a more freeform environment than the silver challenge (which gives the same gods every time), I have a few thoughts.
I picked an Elf without really thinking, because the only god who would have really been amazing for an Elf in the endgame would have been Mystera, and as it turned out, I didn't get her. Really the Heretic already has a pretty big mana bar in the first place, so I think Elf is probably one of the worst choices for the Heretic - Goblins can control when they convert out of a god better, Humans and Dwarves leverage the base damage, Halflings leverage the base health, and Gnomes leverage the big mana bar (which guarantees 6 mana per potion with no extra effort). Orcs also aren't a particularly good match for a Heretic, but I like that race so much I can overlook that.

In terms of gods for the Heretic, it's actually interesting how differently they all play, compared to how they do normally.
My analysis (spoilered because it's long, mostly):
I don't have much to say about the dungeon itself - it's very straightforward, I hate Western Jungle, but it's less boring the Western Jungle and I can't say it wasn't fun taking down that big boss with all those resources. One thing I can tell right away is that certain badges will be a nightmare in this dungeon - I don't fancy trying VT on this with that 120+ damage, 2.5k health monster of a boss. I also scouted the Curious version and it looks like it'll be pretty difficult as well, without all the free resources lying around.
I think I found this dungeon more fun than Ancient Scrapyard mostly because there's no Vicious-style gimmick that the player is completely unprepared for the first time around. Lorewise I liked Ancient Scrapyard, but it's a little mean to send the player into a quest for Ding! MAX when the dungeon has a gimmick like that. On the other hand, this dungeon had less new enemies and less new traits, which I liked about Ancient Scrapyard a lot - the Frozen Corpses didn't really change much for me and I mostly just avoided them since they're pretty bad for leveling.
Anyway, sorry I went a little overboard with the feedback, let me know if I'm being too longwinded or something. Excited for Everfrost peak! Though I can tell I shouldn't be excited...
