Hah, I'm not trying to say that it's a problem, really. We obviously don't want to wilfully say "let's ship an inferior game", but I'm starting to think more and more that getting all of the design sorted to satisfaction (in other words, uh, perfection) is a little unrealistic considering our particular situation.
It has been an interesting few years and admittedly I think what's needed most from us right now is a little distance from the project to have a chance at that "big picture" look. Getting a formal release will also bring in a lot of new players and the vocal base for trends and developments will become that much larger. After a bit of time, releasing a hypothetical DLC pack would hopefully improve the game far more effectively than just making repeated, time-consuming tweaks right now.
Done correctly, many games go from good to amazing in the time that follows their release. We want to put our best foot forward on release day, but I think it's also realistic to assume that we could always do better, too.

Though I think I'm just rambling now. I reckon I had a point in there somewhere ...