by Unidentified Tower on Thu Aug 01, 2019 7:54 pm
Could add more text to the dungeon, maybe in the form of signposts or a Pacifist NPC, to make the mechanics more transparent?
Another option could be to swap the positions of Ancient Scrapyard and Oasis Town. Presumably this would involve returning Oasis Town's monster difficulty from 1.15 to its original .9, and buffing some aspect of Ancient Scrapyard's difficulty a little so it earns the Hard rating. Alternatively, instead of a swap, do a rotation: put Oasis Town where Ancient Scrapyard is, Ancient Scrapyard where Hidden Workshop is, and Hidden Workshop where Oasis Town is. For me Hidden Workshop is the big difficulty spike of the north, so I think that rotation would put them in order of ascending difficulty and provide a smooth difficulty curve? Although now that I think about it, while those positions might be okay in a vacuum, Oasis Town would make the first introduction to Magician pretty weird and different from how Magician normally plays, so maybe not.