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QCF Design Community • View topic - Bug reports (Spoilers ahoy!)


Bug reports (Spoilers ahoy!)

All things Desktop Dungeons

Re: Bug reports (Spoilers ahoy!)

Postby joehonkie on Mon Sep 12, 2011 5:00 pm

So, I was in Den of Danger. Thief with Tikki Tooli, just beat the boss using the poison, and cleaning out a last baddie before I retire. Here's the crash:
Image
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Re: Bug reports (Spoilers ahoy!)

Postby MrGuy on Mon Sep 12, 2011 8:56 pm

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Re: Bug reports (Spoilers ahoy!)

Postby Buttons on Mon Sep 12, 2011 9:11 pm

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Re: Bug reports (Spoilers ahoy!)

Postby gjaustin on Wed Sep 14, 2011 10:13 pm

Glowing Guardian is penalizing me for killing the spawned snakes in the Magma Mines if I'm higher level than them. That seems inconsistent, since I don't get any if I use Sanctify on them.
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Re: Bug reports (Spoilers ahoy!)

Postby bla0815 on Thu Sep 15, 2011 2:11 pm

Killing cultists in the demonic library or creeplight ruins with knockback damage from walls. Wall gets destroyed properly, but the zombie spawns at the original position. Destroyed wall tile is occupied with a invisible cultist, which has 0 hp, can not be killed and deals damage.

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Re: Bug reports (Spoilers ahoy!)

Postby gjaustin on Fri Sep 16, 2011 4:22 pm

I started a new profile and caught a text error in one of the tutorials (4 I think).


Specifically, the tutorial where you pick up the first boss trophy still tells you to convert an item in order to pick it up. But due to the change where trophies can go in magic slots, this advice is "wrong".
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Re: Bug reports (Spoilers ahoy!)

Postby q 3 on Sat Sep 17, 2011 9:37 pm

I am able to use ENDISWAL to destroy walls that my character can't physically reach (blocked off by plants). This happened with a Transmuter in the Avatar's subdungeon.
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Re: Bug reports (Spoilers ahoy!)

Postby q 3 on Sun Sep 18, 2011 6:36 pm

In the Yin Yang subdungeon, if you get the timing right it's possible to get in a loop where you can keep killing one and then the other over and over, getting another +30 gold reward every time you kill one of them and opening the wall back up despite one of them having revived. Like so.

I should also note that the above ENDISWAL bug also occurs with walls that are revealed by LEMMISI but cannot yet be reached by the player.
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Re: Bug reports (Spoilers ahoy!)

Postby aguydude on Sun Sep 18, 2011 11:15 pm

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Re: Bug reports (Spoilers ahoy!)

Postby Buttons on Mon Sep 19, 2011 5:27 pm

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