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QCF Design Community • View topic - Extreme East Spoiler and Discussion Thread


Extreme East Spoiler and Discussion Thread

All things Desktop Dungeons

Re: Extreme East Spoiler and Discussion Thread

Postby shade_of_ox on Mon Oct 08, 2018 7:26 am

Fee Fi Fo Fum part 1 cleared.

This wasn't too difficult - at first I thought it would be really hard and prepped for a full caster build, but then I remembered that the Rat gains 1 corrosive strike per level, so all I prepped was Yendor, Jehora, and the Refund Wand for a buyout, and cleared it very easily.
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Re: Extreme East Spoiler and Discussion Thread

Postby The Avatar on Mon Oct 08, 2018 12:12 pm

We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Extreme East Spoiler and Discussion Thread

Postby Nurator on Mon Oct 08, 2018 4:52 pm

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Re: Extreme East Spoiler and Discussion Thread

Postby The Avatar on Mon Oct 08, 2018 5:29 pm

Yep, the Riposte puzzle is planned to be fully remade for the patch since as is there is no fixing it. Also, my solution is below. I'm not sure there's any insight to be pulled from it to improve your solution, but you're welcome to give it a once over:

There's my solution which falls precisely 1 damage short. Part of me still believes there's a way to pull it off while dealing 45 damage (with further reflection, I suspect using dodge to get 1 less weakening and 1 more corrosion and then buying the sigil pre-level up might actually get me to 45 damage if that is doable), but it certainly isn't going to get much further than that.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Extreme East Spoiler and Discussion Thread

Postby Nurator on Mon Oct 08, 2018 6:07 pm

Ok thanks for the writeup. I will try to implement some ideas into my solution but dont directly have an idea. It really is totally different :D

In the meantime, doing errands and busting parties is fun :D Now to the labyrinth party...
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Re: Extreme East Spoiler and Discussion Thread

Postby shade_of_ox on Mon Oct 08, 2018 8:35 pm

Yeah, I've scouted out the Phantom Citadel and this looks like it's going to be much more difficult than the North.
I'm not actually that great at Half-Dragon, so in my first couple of scouting runs I actually had so much difficulty leveling that I wasn't able to even touch the first boss. Finally I switched my strategy from Binlor to GG -> Dracul, but that wasn't much more effective - I ended up just trying to pour all my resources into the first boss to see how far I could get, and was surprised when she "died" with a WHUPAZ and 3 strikes.

Unfortunately I'd basically used up all my resources at that point being only level 6 with Humility, and the subdungeon here looks to be particularly cruel to Half-Dragons unless you happen to bring WEYTWUT - for this reason, I think I'll go with Jehora next time and see if he can help me more. Dracul wasn't much help here anyway with a ton of the popcorn having Curse Bearer, Unstable, and Corrosive.

By the way, for Curious Frigid Battlefield, do you need to kill all four bosses in one sequence? Or just kill the two pairs consecutively but not necessarily all four?
Also, lorewise,


Oh, and I see Curious Lekon's Table has Curse Bearer on all of the monsters... probably the Life Steal will be even more effective then.
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Re: Extreme East Spoiler and Discussion Thread

Postby shade_of_ox on Tue Oct 09, 2018 12:16 am

Fee Fi Fo Fum 2 cleared!

First of all, there is a slight visual bug in this dungeon. This screenshot is taken after beating the final boss, and as you can see the walls don't really look right - these are the walls bordering the ones I destroyed with knockback.
http://prntscr.com/l3s6au
Now for the run.


This dungeon is difficult! I would probably rate it as the Naga City of the pack so far. Nasty enemy pool and nasty boss who has multiple forms and forces you to fight tough enemies during the boss fight (though the Half-Dragon actually makes pretty short work of them if you position them properly). And then the final boss is kind of a pushover unless you've completely spent all of your resources.

I had a really good time working my way through this - I had a harder time than Lekon's Table or Flooded Foundry, though that might be in part because my strategy was far from ideal here. Again - the lore here is also pretty great, and I'm already itching to go for Endless Blizzard right away - I think I'll try and clear Fee Fi Fo Fum 3 first, though, because I want to see what the new class is all about.

The reward for this dungeon looks... insanely strong, to be honest. The drawback is huge, of course, but can be circumvented with a well-timed Transmutation Seal in case you want TT or Dracul for that extra push in the endgame. And aside from that, it turns anyone into a strong regen fighter and makes regen fighters monstrously strong. In particular, I can see this item making a Gorgon immensely strong - if you prep Patches, buy a Tower Shield/Elven Boots? Insane. I might just throw this into a run just for fun.
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Re: Extreme East Spoiler and Discussion Thread

Postby The Avatar on Tue Oct 09, 2018 4:20 am

We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Extreme East Spoiler and Discussion Thread

Postby dislekcia on Tue Oct 09, 2018 5:43 am

You should be able to fix that bug by marking every tile in the grid as dirty and firing a TerrainReApplyEvent. It'd be slow, but you'd regenerate all of the sprite stacks on the tiles and you could use other terrain textures without things looking weird.

If it's really slow, maybe just mark all the walls as dirty?
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Re: Extreme East Spoiler and Discussion Thread

Postby shade_of_ox on Tue Oct 09, 2018 6:05 am

Cleared Fee Fi Fo Fum part 3!

This run was really easy. I got Serpentine Shield, Platemail, AND Vampiric Blade in the shops, so even though all of my level 8s were Reanimated Trolls, I had no trouble leveling up to 8, killing the Blood and Trollenstein's Monster, and killing the boss. This was actually my scouting run, so I had to deal with a 176 damage boss (if I run this again, I'm buying/prepping a Strength potion to avoid that). Aside from that, it was pretty smooth - I'm pretty comfortable with playing Vampire, and trolls make excellent bloodcows.

I'd like to play more of this dungeon before I actually leave feedback on it, because the Warmonger Vampire run is hardly typical of normal gameplay.

The reward seems... underwhelming. Corrosive Strike in exchange for worse level ups is a decent exchange for a regen fighter (and this would work well with Scholar's Pact), but Might, First Strike, and DP is not a very good effect for a regen fighter who tends to have low damage. The problem is that to make full use of this item, you want to hit enemies a lot of times (for the corrosion) but if you have to do that, then you probably won't make good use of the extra strong single hit. On the bright side, it does stack with Martyr Wraps - corrosive 2 on a non-rat character is by no means weak, but I don't think I'd consider giving up my locker slot for that.

Oh, and @Avatar - I think Yendor is a fair prep. You're trading a strong early game in exchange for a weaker (in comparison to something like Dragon Shield) endgame. It just so happens that for Phantom Citadel, the dungeon keeps giving you more and more resources, which makes Yendor a particularly strong prep there.
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