[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead
QCF Design Community • View topic - Desktop Dungeons Test Build


Desktop Dungeons Test Build

All things Desktop Dungeons

Re: Desktop Dungeons Test Build

Postby Lujo on Thu Mar 12, 2015 1:34 pm

I got a quickie Doubledoom chemist run uploading. Not the most representative Chemist ever, and I should've hid the cursor beforehand as it's wonky with the browser version, but at least it's something.
I almost got pwned by Shifty Brickwork!
User avatar
Lujo
 
Posts: 3793
Joined: Tue Aug 02, 2011 8:47 am

Re: Desktop Dungeons Test Build

Postby Kami on Thu Mar 12, 2015 2:26 pm

Orc Chemist of jj with reflex, strenght and dodge potion (death protection works to) seems kinda broken because you can deal 300 dmg with good conversions on lvl 1. I would suggest a nerf to byceps.
Kami
 
Posts: 100
Joined: Sun Jun 08, 2014 3:40 pm

Re: Desktop Dungeons Test Build

Postby Tinker on Thu Mar 12, 2015 2:50 pm

"Thinker", just without the "ache".
User avatar
Tinker
 
Posts: 2000
Joined: Fri Oct 31, 2014 8:51 am

Re: Desktop Dungeons Test Build

Postby Kami on Thu Mar 12, 2015 2:54 pm

The byceps quirk is way to broken. I am able to explore the whole map kill a lvl 9 and then level cannon the boss to the ground. It is beyond silly.
Kami
 
Posts: 100
Joined: Sun Jun 08, 2014 3:40 pm

Re: Desktop Dungeons Test Build

Postby Lujo on Thu Mar 12, 2015 2:59 pm

You get +120% right? Or more?

Because it sounds like a nice example of an Orc or JJ thing more than a problem with Bycepss. Orcs ARE busted and have been for a long time, their CP is too low and whenever you play something that doesn't mind overexploring/dumping it's glyphs they just break it. And JJ's way too reliable at both getting you big stats and letting you overexplore everything.
I almost got pwned by Shifty Brickwork!
User avatar
Lujo
 
Posts: 3793
Joined: Tue Aug 02, 2011 8:47 am

Re: Desktop Dungeons Test Build

Postby Kami on Thu Mar 12, 2015 3:09 pm

Yes but the 80% damage bonus over the rogue and no health penalty is way to good even for a one use only.

He is also amazing with blood blade (dracul and resistances for more amazingnes), blood to power and mana potions.

Regen fight higher monsters with fireballs and btp while stealing health from other enemies, because you are exploring the monsters regain their health.
Kami
 
Posts: 100
Joined: Sun Jun 08, 2014 3:40 pm

Re: Desktop Dungeons Test Build

Postby Lujo on Thu Mar 12, 2015 3:11 pm

True dat, what maps have you been doing this on?
I almost got pwned by Shifty Brickwork!
User avatar
Lujo
 
Posts: 3793
Joined: Tue Aug 02, 2011 8:47 am

Re: Desktop Dungeons Test Build

Postby Kami on Thu Mar 12, 2015 3:14 pm

Well venture cave first to get a felling for it (I am not good at this game), but I think this strat works on vicious to.
Kami
 
Posts: 100
Joined: Sun Jun 08, 2014 3:40 pm

Re: Desktop Dungeons Test Build

Postby Lujo on Thu Mar 12, 2015 3:20 pm

I should think so, but it sounds a lot like you get the effects of Yendor in exchange for a well explored map (except you also get a huge mana pool and a ton of JJ piety and also a popcorn bowl in the process, as well as Orc Damage, which is what actually wins it). I'll give it a whirl once a vid is done uploading.
I almost got pwned by Shifty Brickwork!
User avatar
Lujo
 
Posts: 3793
Joined: Tue Aug 02, 2011 8:47 am

Re: Desktop Dungeons Test Build

Postby Kami on Thu Mar 12, 2015 3:27 pm

Well true but you could also prep yendor and kill a lvl 9 for even more exp.
Kami
 
Posts: 100
Joined: Sun Jun 08, 2014 3:40 pm

PreviousNext

Return to Desktop Dungeons

Who is online

Users browsing this forum: No registered users and 24 guests