
Wasn't expecting that.
Thank you Tinker for the prep/playstyle recommendations, since they really helped in this run.
Now to repeat this with the other classes.
EDIT:
Got a Tinker run finished in VGT that was pretty close to being Miser (grabbed both martyr wraps and platemail - could've worked around missing either, as I had plenty of blackspace left in all of my subdungeons for both mana and health), though I'm trying to figure out how exactly to go at the caster classes (Warlord, all mage tower classes, Transmuter, Chemist) - theoretically, it should be plenty possible to simply use the Taurog -> GG -> Dracul conversion chain for nearly all of them, but it feels like forcing Taurog worship would take away a lot of the power their glyph-related class skills give them (Transmuter especially). I was thinking a GG start (with variations for each different class) could work in the early game, but the loss of resist sources in the late game is concerning.
Basically, though the instant-resists works pretty well, I'd like to see some variation in builds before the abominations that will be Goatperson and Rat.