Nobody's commenting on the re-making of the alpha? Pretty cool stuff!
you're probably still better off with GG or Dracul instead.
Purge Weakness: Sacrifice 1 max mana to gain 25 piety, cannot reduce mana below 1
Taurog's Armory (90 piety): Creates an entrance adjacent to the alter leading into a subdungeon containing Taurog's armory. Each item in the armory is cursed, but you can take as many as you can carry. Once you leave the armory, the door closes permanently behind you.
Skullpicker: +8 base damage, +25% physical resist bypass, take damage whenever you cast a spell (mana cost x character level / 3)
Will: +20% physical resist, must pay 33% mana when drinking a health potion
Gloat: +20% magic resist, lose 33% health when drinking a mana potion
Wereward: -2 damage received per character level, ignore up to 10 layers of corrosion, lose 1 mana whenever you take damage
Cliffstompers: +20% attack bonus, ignore up to 10 layers of weakening, cost of spells increases by 1 mana each time you cast (reset when you next make a melee attack).
Unstoppable Fury (20 piety +15 per use): grant death protection and mana burns you
Crazed Frenzy (10 piety + 10 per use): Gain +5 base attack, +30% bonus damage, +25% physical resist bypass and you are slowed. This effect ends when you next cast a spell or drink a potion. Effect cannot be stacked.
Surging Spirit (60 piety): When at full mana you gain +20% bonus damage and +20% to both resistances.
Brutal Onslaught (40 piety): You gain a stunning attack, causing any monster you attack to become slowed.
Just to point out that orc and goblin races are broken in the HTML5 version.
In the menu, it displays :
Goblin convert skill glyphs to: experience (should be gold)
Orc convert skill glyphs to: base damage (should be experience)
And during the game, converting glyphs with those 2 races does nothing.
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