although I do not agree with blovski's conclusion that the frustration and grind time justifies the limit.
I was saying that the unique kingdom states thing maybe justifies the grind time/frustration. Especially since the idea of everyone having the same stuff and it just being a click to get it is equally uninspiring from my POV. Appreciate people might have a different spin on that. Summarily: the locker fishing expeditions at the moment are the only thing in the game I'll ever scum for rather than rolling with the punches. I get why it's like that now though it's still frustrating.
So what a lot of you are saying is that playing a normal dungeon isn't fun anymore.
Now, I'm definitely not saying that... doing three or four runs just to find an item you need to try out a certain strategy or synergy isn't especially fun. That isn't really part of the normal dungeon.