Punish by giving monsters first strike and counter fireball
Then he doesn't have any effect on those who lack first strike themselves and use either CYDSTEPP or HALPMEH. And he still has no effect on PISORF characters. I think you have to be more mindful of a Paladin or Warlord than you do of any
character with BURNDAYRAZ.
With Dracul, I agree that Blood Tithe should probably be reduced in effectiveness after each use, but only if either his boons are bumped back up a bit or he starts giving a bit more piety for other things (say, +3 per kill)
I'd agree to that; have reduced returns from blood tithe and more piety from other sources.
I'd also add that I think blood hunger needs a buff. It's pretty worthless except for low-level characters and piety farming, but its piety cost is so high that by the time you can afford this boon it's no longer relevant.
Only one or the other on-worship effect should take place, not both.
The idea is that Mystera gives a benefit for every glyph that's currently in play. Those that you have revealed grant piety, those you haven't revealed are immediately brought to you. Since Mystera punishes glyph conversions, I think giving you a bonus for every glyph that remains in play is a merited.
Glyph Magnet creating glyphs would probably need to be a bit more expensive, something like 40 piety or 30+15 if repeatable, and the glyphs it generates would of course need to be worth 0 conversion points
I'd agree with the 0 conversion point caveat. I don't think it needs an increasing cost, since it's a bit of a gamble and you might get exactly what you want the first time or you might have to try a few times. If your first attempt was a lemon, you shouldn't be facing a higher cost to try again.
Magic would probably be easier as a one time boon, something like 80 piety for +10 max mana and +1 mana regen per tile, but health regeneration is permanently turned off (i.e. inherent BLUDTOPOWA, with the glyph no longer working).
I'd agree that making it a 1-time boon is probably for the best, even though I like the idea that it could be made scaling. Anything to deal with Mystera's silly BLUDTUPOWA synergy would definitely be welcome.
I also think Flames either needs to be boosted to +2 damage per level or have the attack penalty significantly reduced
I'd prefer changing its penalty.