Very true, tigerknee, but 80% resistances is too powerful in my opinion. It basically makes you able to tank meat men and zombies extremely high levels above you. Unfortunately 75% seems a bit weak, considering how bad they are right now.
3/4 resist and 4/5 resist is a substantial difference for really high hitters (namtar, Avatar, Bleaty).
How about making double regen and 50% resists into one diamond body ability, changing hand to hand into no attack bonuses from items, and make discipline +10 item costs and a slight conversion bonus (+10 every conversion), thus embracing the actual reality of monks not using items or having possessions.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.
Download over at ddmod.weebly.com!