Page 2 of 3

Re: Monks Need Help!

PostPosted: Wed Nov 30, 2011 1:38 am
by The Avatar
OUCH!!!!!!!!!

Naga City is the hardest dungeon in the game, but the monk, slime pit combo is currently almost/just as hard.

I mean what quests are supposed to be as hard as VICIOUS dungeons (Dark Souls is exempt)? There isn't supposed to be anything harder than vicious. Also, when there were cheap items this was possible, but now, no way.

Re: Monks Need Help!

PostPosted: Wed Nov 30, 2011 2:55 am
by gjaustin
The Avatar wrote:OUCH!!!!!!!!!

Naga City is the hardest dungeon in the game, but the monk, slime pit combo is currently almost/just as hard.

I mean what quests are supposed to be as hard as VICIOUS dungeons (Dark Souls is exempt)? There isn't supposed to be anything harder than vicious. Also, when there were cheap items this was possible, but now, no way.


I beat Naga City in far less tries than it took me to beat the Slime Pit. And I mean that in terms of just beating the dungeon, not even beating it with the challenge!

I STILL haven't beaten it legit as a Monk with no preparations.

Re: Monks Need Help!

PostPosted: Wed Nov 30, 2011 3:07 am
by The Avatar
Uhhhhh.... I guess I had awful luck with naga city, cause it took me forever to spawn a HALPMEH!

Slime pits isn't that hard with a bloodmage if you use a whupaz and fight SMM and fire Tower of Goo.

Also, the final quest let's you bring preparations.

Re: Monks Need Help!

PostPosted: Wed Nov 30, 2011 4:35 am
by Crawly McCrawlsa
Halpmeh? So you didn't do it as a paladin or a cydstepp rogue i'm guessin...

Re: Monks Need Help!

PostPosted: Wed Nov 30, 2011 4:39 am
by Darvin
The problem with the Paladin on Naga City (in the old version) is that there are no low-level undead to get free heals in the arena, so one of his core class features is disabled. In the new version, he might actually be doable as a glowing guardian or dracul worshipper... but you're still losing out on cheap protection or blood swell (one or the other) no matter how you cut it.

I won Naga City with an Orc and a Dwarf thief with the old dragon shield. I didn't find HALPMEH in either run and used my mana on the much inferior BURNDAYRAZ.

Re: Monks Need Help!

PostPosted: Wed Nov 30, 2011 4:42 am
by The Avatar
Yes my strategy was very like Darvin, except I found a HALPMEH.

Re: Monks Need Help!

PostPosted: Wed Nov 30, 2011 5:04 am
by Crawly McCrawlsa
How many bosses are there by the end? I've killed 5 with a thief that died to the goat.

Re: Monks Need Help!

PostPosted: Wed Nov 30, 2011 12:05 pm
by The Avatar
9 normal bosses (Grimm stats) and then kinisssch. The 3 normal bosses you don't fight are
The firstborn, snake boss, and medusa.

Re: Monks Need Help!

PostPosted: Wed Nov 30, 2011 3:39 pm
by gjaustin
The Avatar wrote:Uhhhhh.... I guess I had awful luck with naga city, cause it took me forever to spawn a HALPMEH!

Slime pits isn't that hard with a bloodmage if you use a whupaz and fight SMM and fire Tower of Goo.

Also, the final quest let's you bring preparations.


That or I'm just really, really bad at Slime Pits.]

Re: Monks Need Help!

PostPosted: Wed Nov 30, 2011 7:18 pm
by Crawly McCrawlsa
My elf sorcerer raped slimepits pretty handily. Gnome sorcerer would probably be even better for it.