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QCF Design Community • View topic - Pactmaker version two!


Pactmaker version two!

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Re: Pactmaker version two!

Postby The Avatar on Sat Dec 03, 2011 2:56 pm

Hmm... 3 piety per gold picked up? (So a three gold pile grants 9)
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Re: Pactmaker version two!

Postby aguydude on Sat Dec 03, 2011 5:08 pm

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Re: Pactmaker version two!

Postby TigerKnee on Sat Dec 03, 2011 5:16 pm

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Re: Pactmaker version two!

Postby The Avatar on Sat Dec 03, 2011 5:35 pm

Nice catch, aguydude! I meant it to be like what TigerKnee suggested.

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Re: Pactmaker version two!

Postby Crawly McCrawlsa on Sat Dec 03, 2011 9:04 pm

Quick question... whatever happened to Ying and Yang? I only managed to have an endiswall glyph on me once when I found them, and I didn't figure out how to beat them... So I've been wondering if their dungeon got phased out? or what? Cuz I've been wanting to get a second try at it, but I haven't seen it in a looong time.
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Re: Pactmaker version two!

Postby The Avatar on Sat Dec 03, 2011 9:06 pm

Really? I've seen it a bunch, but it always confuses me...
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Re: Pactmaker version two!

Postby Crawly McCrawlsa on Sat Dec 03, 2011 9:16 pm

I used to see it ALL THE TIME. And I never would have an endiswall spawn. They only spawned together once, and I couldn't figure it out.
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Re: Pactmaker version two!

Postby The Avatar on Sat Dec 03, 2011 9:22 pm

I think you have to kill one, and then kill the other next turn. If you don't, they revive
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Re: Pactmaker version two!

Postby Darvin on Sat Dec 03, 2011 9:29 pm

Attack one until it's near death, then go and attack the other, then kill both in immediate succession.

Ying/Yang was a nasty subdungeon to get since there was so little exploration room to get (in contrast to the old Ying/Yang which was an auto-win because it was such an expansive subdungeon), and you needed ENDISWAL to actually do anything with it. If it is gone, I'm glad to see it removed.
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Re: Pactmaker version two!

Postby Crawly McCrawlsa on Sat Dec 03, 2011 9:34 pm

Was there a reward for it?
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