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QCF Design Community • View topic - HALPMEH and BURNDERAYZ
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Re: HALPMEH and BURNDERAYZ

PostPosted: Mon Dec 19, 2011 5:01 pm
by The Avatar
Any class that can beat every dungeon (excluding Gaan-Telet) by finding 1 glyph is too powerful...

Re: HALPMEH and BURNDERAYZ

PostPosted: Mon Dec 19, 2011 8:16 pm
by gjaustin

Re: HALPMEH and BURNDERAYZ

PostPosted: Mon Dec 19, 2011 8:24 pm
by The Avatar
Not CYDSTEPP specifically. Make her on worship pull all glyphs, and make glyph magnet spawn a no conversion point glyph that's new. And I agree they aren't overpowered with out it. They just need their synergy decreased with it. That's why I suggested giving less attack bonus and more hp per level.