The Avatar wrote:But is has 1 strategy for all classes unlike naga city which has many...
subanark wrote:One of the problems is that every point of resist is more valuable than the last until you hit the cap. If you stack resists you will be quite powerful. On the other hand, stacking attack bonuses is less effective each one you do (your percent damage increase is reduced for everyone you get). Since the monk/naga start with a negative value, their initial attack bonuses they get are more valuable than other classes. Simply put, the monk benefits from many items much more than other classes.
If the resist items/abilities were multiplicative instead of additive, it wouldn't be so magnified.
E.g. A monk with a dragon shield and a drac's blood shield would have a resist of:
1 - ((1 - 0.50) * (1 - 0.18) * (1 - 0.15)) = 65.15% resist instead of 83% (which is over the cap).
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