Lujo wrote:Somebody was swearing by Paladin, although i'm not entirely convinced. You start with HALPMEH, but that only reduces scumming, and monotheism isn't really what you're looking for in Gaan'Telet IMO.
A max resist helpmeth rogue is probably easy, but I'd say the tinker could be hilarously easy, based solely on free compressions scrolls (you wouldn't believe how cramped that inventory gets, and you need Dragon Shield and RBS for anyone except monk, as well as Taurogs junk).
In the same vein, the wizard was stupidly easy for me, with small glyphs you can use the inventory slot reserved for HALPMEH to stick in glyhs you'd normaly convert on the spot, as well as poison ward, soul orb and whatever you compress.
The advantage of monotheism is that you can just grab Glowing Guardian and ignore all his drawbacks. Enlightenment, Dragon Shield, and a short period of Body Pact from Pactmaker and you have your maxed resists.
To be fair, I've only beaten the Tower with the Monk. But when I beat Naga City with the Paladin I didn't even have to bring the Dragon Shield and I still almost maxed out my magic resist.