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QCF Design Community • View topic - Explorer's Guild
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Explorer's Guild

PostPosted: Tue Dec 27, 2011 1:32 am
by angeredtsuzuki
I'm having troubles completing some of these puzzles. I've done the first and third, but the others are difficult. Any tips? Thanks. Great game by the way!

Re: Explorer's Guild

PostPosted: Tue Dec 27, 2011 9:45 pm
by Darvin
I presume we're talking about "Starter Pack" and not "Soko Trolls"

Here are hints and (hidden) solutions for levels 2, 4, and 5 (highlight the text to see it)

Level 2
Hint: Alternate your attacks between the Warlock and Vampire
Solution: Attack the Vampire, attack the Warlock, use your potion, kill the vampire, kill the warlock, kill the meat man, kill the zombie, victory

Level 4
Hint: You've got plenty of PISORF power, but very limited health; figure out who you will need to attack and who you can be dealt with only by blasting them into walls.
Solution: PISORF the goat, attack the goat, grab WEYTWUT, swap places with the zombie, convert WEYTWUT, PISORF the goat twice to kill it, PISORF the second goat twice to kill it, PISORF and attack each goblin once, now kill the level 2 goblin with melee attacks, victory

Level 5
Hint: Petrify weaker enemies, fight stronger enemies
Solution: Petrify the goo blob, kill the gorgon, petrify the the goo blob, kill the gorgon, petrify the zombie, convert IMAWAL, kill the meat man, kill the dragon, victory

Re: Explorer's Guild

PostPosted: Fri Dec 30, 2011 6:32 pm
by angeredtsuzuki
Awesome, thanks for the help!

Re: Explorer's Guild

PostPosted: Tue Apr 03, 2012 12:46 pm
by wickermoon
Hey,

I'm also having difficulties with the Explorer's Guild Starter Pack. I already tried alternating between the vampire and warlock, killing both of after the health potion. But with the remaining HP (3) I get killed by the Meat Man. Were there changes to those monsters that would make this challenge impossible to overcome?

Re: Explorer's Guild

PostPosted: Tue Apr 03, 2012 12:47 pm
by wickermoon
*double post due to nescience*

Re: Explorer's Guild

PostPosted: Tue Apr 03, 2012 6:59 pm
by wickermoon
Could it be that both, enemy matching and Experience are bugged due to recent changes to character classes / monsters?

Re: Explorer's Guild

PostPosted: Wed Apr 04, 2012 12:35 pm
by dislekcia

Re: Explorer's Guild

PostPosted: Wed Apr 04, 2012 3:27 pm
by dannyjerome0

Re: Explorer's Guild

PostPosted: Wed Apr 04, 2012 6:05 pm
by Darvin