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QCF Design Community • View topic - Can we expect "Vicious" dungeons to be toned down?
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Re: Can we expect "Vicious" dungeons to be toned down?

PostPosted: Thu Jan 12, 2012 2:33 am
by Darvin

Re: Can we expect "Vicious" dungeons to be toned down?

PostPosted: Thu Jan 12, 2012 2:42 am
by q 3

Re: Can we expect "Vicious" dungeons to be toned down?

PostPosted: Thu Jan 12, 2012 2:56 am
by The Avatar

Re: Can we expect "Vicious" dungeons to be toned down?

PostPosted: Thu Jan 12, 2012 3:03 am
by TigerKnee
I won't argue against that option, but I'm not the sort of person who's going to use it either.

As a general rule, I don't intentionally make things difficult myself without some sort of compensation like unlockables (and no, achievements totally don't count).

Gauntlet mode from alpha is sort of an exception though I don't know why.

Re: Can we expect "Vicious" dungeons to be toned down?

PostPosted: Thu Jan 12, 2012 3:06 am
by gjaustin