Re: Can we expect "Vicious" dungeons to be toned down?
Posted:
Thu Jan 12, 2012 3:03 am
by TigerKnee
I won't argue against that option, but I'm not the sort of person who's going to use it either.
As a general rule, I don't intentionally make things difficult myself without some sort of compensation like unlockables (and no, achievements totally don't count).
Gauntlet mode from alpha is sort of an exception though I don't know why.