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Re: Welcome back!

Postby gjaustin on Fri Jan 13, 2012 8:05 pm

So are the randomness changes that occasionally the boss of a Hard dungeon will spawn as something else? Are a couple monsters in each dungeon random too?


I wish I wasn't at work today so I could figure it out myself.
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Re: Welcome back!

Postby The Avatar on Fri Jan 13, 2012 8:13 pm

Wait, I already got every trophy! Do I have to get them all again to get the award.
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
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Re: Welcome back!

Postby Darvin on Fri Jan 13, 2012 8:17 pm

Play a couple of levels. There's a new quest line added, which will automatically pop up. I'm at work as well, so I can't really pursue this at the moment.
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Re: Welcome back!

Postby Gorgon on Fri Jan 13, 2012 8:34 pm

Gaan-Telet is MUCH more difficult now that you can't take preparations, and it has few walls now, so I can't use a transmuter...
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Re: Welcome back!

Postby Fran on Fri Jan 13, 2012 8:39 pm

If you already have all trophies, just play the easy level repeatly as a goblin assassin if you want to see the new storyline real quick.

Then again, you can use the milestone regeneration after lvl 10 in gaan-telet, can't you?
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Re: Welcome back!

Postby ironicmuffin on Fri Jan 13, 2012 8:50 pm

Gorgon wrote:
On a side note, I think GG is slightly bugged. I was able to drink mana potions without a piety penalty, but the message still showed up in the piety log each time. This happening to anyone else? I'll log it in the bug thread if so.


Are you sure you're not a paladin? They can't lose piety.


I did not realize that was one of their class abilities. Sorry about that!
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Re: Welcome back!

Postby Darvin on Fri Jan 13, 2012 8:52 pm

Indeed, I suspect that is exactly why they made it harder. A free heal on every floor is a pretty big boost.

I wonder if they dealt with the humility loophole. That is, get to level 10 +50 XP to get your first milestone regen, then purchase humility to level up to level 10 and get a full heal for doing so. Effectively two full heals for the price of one. Solution is that humility shouldn't give a full heal if you're already reached your first milestone.

I did not realize that was one of their class abilities. Sorry about that!

Yup, they can't convert but also cannot lose piety. Makes them ideal worshippers of Glowing Guardian and Dracul whose primary disadvantage is their stingy piety gain and harsh penalties.
Last edited by Darvin on Fri Jan 13, 2012 9:45 pm, edited 1 time in total.
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Re: Welcome back!

Postby Fran on Fri Jan 13, 2012 9:08 pm

Dumb question, but has there always been a level on gaan telet where there are 5 animated armors?
I never played the dungeon before as i don't even have whuppaz and only beat the dragon isles out of the vicious ones.

At least magma mines and slime pits aren't the most difficult out of the hard dungeons anymore -_-
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Re: Welcome back!

Postby gjaustin on Fri Jan 13, 2012 9:13 pm

Darvin wrote:Indeed, I suspect that is exactly why they made it harder. A free heal on every floor is a pretty big boost.

I wonder if they dealt with the humility loophole. That is, get to level 10 +50 XP to get your first milestone regen, then purchase humility to level up to level 10 and get a full heal for doing so. Effectively two full heals for the price of one. Solution is that humility shouldn't give a full heal if you're already reached your first milestone.

I did not realize that was one of their class abilities. Sorry about that!

Yup, they can't convert but also cannot use piety. Makes them ideal worshippers of Glowing Guardian and Dracul whose primary disadvantage is their stingy piety gain and harsh penalties.


A cleaner solution would be for the full heal to deduct the amount of experience it costs. We'll see what happens when more of us get home.
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Re: Welcome back!

Postby Fran on Fri Jan 13, 2012 9:36 pm

Just tried gaan telet a couple of times.
I'm wondering if this is really supposed the endgame event so that non hardcore players complete the game (as mentioned in the blog), as at the moment I don't really feel like this is possible for me without getting an insane amount of luck.
At least change the description from hard to vicious...
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