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Re: Welcome back!

Postby Fran on Sat Jan 14, 2012 1:04 am

Wait, what?
Out of five times I always encountered the strongest enemies in the game?
Damn it -_-
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Re: Welcome back!

Postby Abraxas on Sat Jan 14, 2012 1:07 am

Yeah. I guess the devs wanted to completely do away with the puzzle aspect of the tower, but I think they might have exaggerated a little. You pretty much have to keep trying until you come across a favorable set of floors.
That which is not dead may eternal lie, and with strange aeons even death may die.
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Re: Welcome back!

Postby The Avatar on Sat Jan 14, 2012 1:07 am

Does the boss still have 5000 or is that toned down too?
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Welcome back!

Postby Abraxas on Sat Jan 14, 2012 1:13 am

Nah, it's just 999 and no special effects. Can't remember the attack.
That which is not dead may eternal lie, and with strange aeons even death may die.
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Re: Welcome back!

Postby q 3 on Sat Jan 14, 2012 2:01 am

I don't get it.

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Re: Welcome back!

Postby Darvin on Sat Jan 14, 2012 2:33 am

Okay, I wasn't actually able to play it due to being at work, and was under the impression that there were still 9 floors. Yeah, if there are only 3 floors that's much different, though animated armors would pretty much be game-enders.

That one is... weird Q3...



Three runs so far. First I got animated armors, second I got illusions, third one I got animated armors again... ugh...
Last edited by Darvin on Sat Jan 14, 2012 2:58 am, edited 1 time in total.
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Re: Welcome back!

Postby TigerKnee on Sat Jan 14, 2012 2:58 am

So after all those new "preparations" and "locker" and etc that you've been using throughout the entire game and that is the selling point of this version, the end-game requires you to win it purist.

Does anyone find that weird or is it just me?
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Re: Welcome back!

Postby Darvin on Sat Jan 14, 2012 3:18 am

Dammit, was gunna win and took a level of blood hunger to make use of all the monsters left upstairs, and the game crashes once I gain lifesteal. *sigh*, and I bet I get nothing but animated armors for the next ten tries now <_<
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Re: Welcome back!

Postby subanark on Sat Jan 14, 2012 3:45 am

q 3 wrote:I don't get it.

Image

Maybe assassinating the boss wasn't an expected strategy.
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Re: Welcome back!

Postby gjaustin on Sat Jan 14, 2012 3:48 am

What are you guys talking about with having to beat the tower Purist? It let me pick preparations...
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