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Re: Welcome back!

Postby Fran on Sat Jan 14, 2012 1:04 am

Wait, what?
Out of five times I always encountered the strongest enemies in the game?
Damn it -_-
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Re: Welcome back!

Postby Abraxas on Sat Jan 14, 2012 1:07 am

Yeah. I guess the devs wanted to completely do away with the puzzle aspect of the tower, but I think they might have exaggerated a little. You pretty much have to keep trying until you come across a favorable set of floors.
That which is not dead may eternal lie, and with strange aeons even death may die.
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Re: Welcome back!

Postby The Avatar on Sat Jan 14, 2012 1:07 am

Does the boss still have 5000 or is that toned down too?
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
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Re: Welcome back!

Postby Abraxas on Sat Jan 14, 2012 1:13 am

Nah, it's just 999 and no special effects. Can't remember the attack.
That which is not dead may eternal lie, and with strange aeons even death may die.
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Re: Welcome back!

Postby q 3 on Sat Jan 14, 2012 2:01 am

I don't get it.

Image
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Re: Welcome back!

Postby Darvin on Sat Jan 14, 2012 2:33 am

Okay, I wasn't actually able to play it due to being at work, and was under the impression that there were still 9 floors. Yeah, if there are only 3 floors that's much different, though animated armors would pretty much be game-enders.

That one is... weird Q3...



Three runs so far. First I got animated armors, second I got illusions, third one I got animated armors again... ugh...
Last edited by Darvin on Sat Jan 14, 2012 2:58 am, edited 1 time in total.
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Re: Welcome back!

Postby TigerKnee on Sat Jan 14, 2012 2:58 am

So after all those new "preparations" and "locker" and etc that you've been using throughout the entire game and that is the selling point of this version, the end-game requires you to win it purist.

Does anyone find that weird or is it just me?
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Re: Welcome back!

Postby Darvin on Sat Jan 14, 2012 3:18 am

Dammit, was gunna win and took a level of blood hunger to make use of all the monsters left upstairs, and the game crashes once I gain lifesteal. *sigh*, and I bet I get nothing but animated armors for the next ten tries now <_<
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Re: Welcome back!

Postby subanark on Sat Jan 14, 2012 3:45 am

q 3 wrote:I don't get it.

Image

Maybe assassinating the boss wasn't an expected strategy.
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Re: Welcome back!

Postby gjaustin on Sat Jan 14, 2012 3:48 am

What are you guys talking about with having to beat the tower Purist? It let me pick preparations...
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