Fortitude Tonic and Burn Salves

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Fortitude Tonic and Burn Salves

Postby The Avatar on Tue Jan 17, 2012 9:59 pm

Well we all know these potions. And how niche they are. While they are pretty good preps, especially when you know you'll be facing debuffers, but are useless 90% of the time in shops. There are 2 routes that could fix that. First, remove them from shops or sell them with other potions. That's about all I can say about this idea. My personal idea is to give them a universal effect. First change burn salve to spell salve. Then the tonic grants +5 max hp and the salve grants +1 mana. While this is half the effect of a pendant for the same cost, it also retains the poison/weakening or mana burn/corrosion curing properties.
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Re: Fortitude Tonic and Burn Salves

Postby Darvin on Tue Jan 17, 2012 10:41 pm

Not a bad idea for shops, but it could push them over the edge as preps where they work just fine. I'm really at a loss as to what to do with these things. Bundling them with strength/schadenfreude at the shops is another option, as this has no impact on preparations but doesn't take up as much shop space.
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Re: Fortitude Tonic and Burn Salves

Postby Gorgon on Tue Jan 17, 2012 10:45 pm

Or maybe merge them into one potion (spell salve) and make fortitude tonic give 5 HP and 1 MP.
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Re: Fortitude Tonic and Burn Salves

Postby Darvin on Tue Jan 17, 2012 10:47 pm

That'd turn fortitude tonic into a "no-brainer" prep. I mean really, +5 HP at level 1? Sign me up!
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Re: Fortitude Tonic and Burn Salves

Postby The Avatar on Tue Jan 17, 2012 11:05 pm

Hmm... Perhaps you only get the boost if you don't cure a debuff? Still, 1 mana and 5 hp aren't that good.
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Re: Fortitude Tonic and Burn Salves

Postby gjaustin on Tue Jan 17, 2012 11:12 pm

The Avatar wrote:Hmm... Perhaps you only get the boost if you don't cure a debuff? Still, 1 mana and 5 hp aren't that good.


That really wouldn't help since you'd chug it at level 1 regardless.

The problem isn't so much that the potions are bad, as that they're highly situational and expensive. That's why I suggested somehow combining them so that they don't take up an entire shop.
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Re: Fortitude Tonic and Burn Salves

Postby subanark on Tue Jan 17, 2012 11:14 pm

I like the single potion effect. As for a new specialty potion goes, how about simple invulnerability: You are immune to damage and all status effects from the next attack.
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Re: Fortitude Tonic and Burn Salves

Postby Gorgon on Tue Jan 17, 2012 11:38 pm

Darvin wrote:That'd turn fortitude tonic into a "no-brainer" prep. I mean really, +5 HP at level 1? Sign me up!


It's not stronger than the strength potion.
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Re: Fortitude Tonic and Burn Salves

Postby The Avatar on Tue Jan 17, 2012 11:58 pm

True, but it's a no brainer.
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Re: Fortitude Tonic and Burn Salves

Postby Darvin on Wed Jan 18, 2012 3:13 am

We could always just buff every potion up to the "no-brainer" levels and then remove WHUPAZ, which would probably cancel out the net power creep of such a change.
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