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QCF Design Community • View topic - Fortitude Tonic and Burn Salves
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Fortitude Tonic and Burn Salves

PostPosted: Tue Jan 17, 2012 9:59 pm
by The Avatar
Well we all know these potions. And how niche they are. While they are pretty good preps, especially when you know you'll be facing debuffers, but are useless 90% of the time in shops. There are 2 routes that could fix that. First, remove them from shops or sell them with other potions. That's about all I can say about this idea. My personal idea is to give them a universal effect. First change burn salve to spell salve. Then the tonic grants +5 max hp and the salve grants +1 mana. While this is half the effect of a pendant for the same cost, it also retains the poison/weakening or mana burn/corrosion curing properties.

Re: Fortitude Tonic and Burn Salves

PostPosted: Tue Jan 17, 2012 10:41 pm
by Darvin
Not a bad idea for shops, but it could push them over the edge as preps where they work just fine. I'm really at a loss as to what to do with these things. Bundling them with strength/schadenfreude at the shops is another option, as this has no impact on preparations but doesn't take up as much shop space.

Re: Fortitude Tonic and Burn Salves

PostPosted: Tue Jan 17, 2012 10:45 pm
by Gorgon
Or maybe merge them into one potion (spell salve) and make fortitude tonic give 5 HP and 1 MP.

Re: Fortitude Tonic and Burn Salves

PostPosted: Tue Jan 17, 2012 10:47 pm
by Darvin
That'd turn fortitude tonic into a "no-brainer" prep. I mean really, +5 HP at level 1? Sign me up!

Re: Fortitude Tonic and Burn Salves

PostPosted: Tue Jan 17, 2012 11:05 pm
by The Avatar
Hmm... Perhaps you only get the boost if you don't cure a debuff? Still, 1 mana and 5 hp aren't that good.

Re: Fortitude Tonic and Burn Salves

PostPosted: Tue Jan 17, 2012 11:12 pm
by gjaustin

Re: Fortitude Tonic and Burn Salves

PostPosted: Tue Jan 17, 2012 11:14 pm
by subanark
I like the single potion effect. As for a new specialty potion goes, how about simple invulnerability: You are immune to damage and all status effects from the next attack.

Re: Fortitude Tonic and Burn Salves

PostPosted: Tue Jan 17, 2012 11:38 pm
by Gorgon

Re: Fortitude Tonic and Burn Salves

PostPosted: Tue Jan 17, 2012 11:58 pm
by The Avatar
True, but it's a no brainer.

Re: Fortitude Tonic and Burn Salves

PostPosted: Wed Jan 18, 2012 3:13 am
by Darvin
We could always just buff every potion up to the "no-brainer" levels and then remove WHUPAZ, which would probably cancel out the net power creep of such a change.