Fran wrote:Is being slow that much of an disadvanteg for the player?
That technically means you attack last for one attack, but that's already the case when the monster has a higher/the same level.
This would be bad for Rogues and Assassins but apart from that, it couldn't even cancel GETINDARE because the first strike would apply before you are hit to get slow in the first place. Also, it only matters for the last strike when exchaning blows.
Am I missing something?
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