Page 6 of 10
Re: Sparkly and Chuggy
Posted:
Sat Jan 28, 2012 8:26 pm
by Darvin
So Slime Pits and Magma Mines finally got their difficulty notched down. Definitely makes sense; they were by far the hardest of the "hard" scenarios.
Re: Sparkly and Chuggy
Posted:
Sat Jan 28, 2012 9:01 pm
by Elwinbu
This is how the text looks in my item description(and it has some weird stuff on top of it too) after the latest changes:
http://imageshack.us/photo/my-images/860/47876447.jpgboth in fullscreen and windowed
my resolution is 1024x768
Re: Sparkly and Chuggy
Posted:
Sun Jan 29, 2012 9:02 am
by Zalminen
Re: Sparkly and Chuggy
Posted:
Sun Jan 29, 2012 9:53 am
by Fran
Win7, Firefox 9.0.1, Unity 3.1.0.3104f
Re: Sparkly and Chuggy
Posted:
Sun Jan 29, 2012 10:43 am
by Halion
That sign is great (If hard to read).
Re: Sparkly and Chuggy
Posted:
Mon Jan 30, 2012 3:11 am
by The Avatar
I can't make out what it says, other than the title.
Re: Sparkly and Chuggy
Posted:
Mon Jan 30, 2012 4:26 am
by Darvin
Re: Sparkly and Chuggy
Posted:
Mon Jan 30, 2012 4:36 am
by q 3
"outdo"
The path finder doesn't avoid sparkles, when IMO it should.
Frozen Trolls now have a magical attack. Hmm.
Re: Sparkly and Chuggy
Posted:
Mon Jan 30, 2012 5:01 am
by gjaustin
Re: Sparkly and Chuggy
Posted:
Mon Jan 30, 2012 12:12 pm
by The Avatar
†here goes the monk win in Halls Of Steel... Man, this just keeps getting harder.