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QCF Design Community • View topic - Dwarf Fortress


Dwarf Fortress

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Dwarf Fortress

Postby GoatBot on Fri Feb 03, 2012 1:48 pm

Discussion - Dwarf Fortress
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Re: Dwarf Fortress

Postby gjaustin on Fri Feb 03, 2012 5:57 pm

Wow, this looks like a great update. Adding built in burning to Fireball is an amazing change.

I'm a little curious to see how much the Dwarf change hurts Rogues though.

To someone who has a chance to test this, what does the new Fireheart do and is Trisword still +3 per potion? Oh, and how does the new Transmuter work?
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Re: Dwarf Fortress

Postby Halion on Fri Feb 03, 2012 6:18 pm

Fireheart now works like crystal ball, only it restores 5% health per charge instead of mana.
Trisword is +1 damage per potion.
Transmuters have poor stats (-50% damage, -2 health and -3 mana as of first level), and use regular ENDISWAL, but get a stacking +10% conversion bonus (Max 100%) every time they ENDISWAL (resetting on conversion).
Dwarves get 2 damage reduction per 90 conversion.
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Re: Dwarf Fortress

Postby xspeedballx on Fri Feb 03, 2012 6:20 pm

12 damage reduction at 540 conversion doesn't feel great. Though there have been few opportunities to play with lots of DR stacking so there could be some fun to be had.
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Re: Dwarf Fortress

Postby Abraxas on Fri Feb 03, 2012 6:22 pm

Did I miss it from some past update, or is the gold cap also a new feature?
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Re: Dwarf Fortress

Postby gjaustin on Fri Feb 03, 2012 6:23 pm

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Re: Dwarf Fortress

Postby gjaustin on Fri Feb 03, 2012 6:29 pm

Oh, and I'm really excited to try out the new Fireball with a Gorgon. I had come to the conclusion that Fireheart was one of her better preps (the best if you find Pactmaker), but was generally getting stuck with Dragon Shield. Now I get both!
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Re: Dwarf Fortress

Postby harfatum on Fri Feb 03, 2012 6:31 pm

Dwarf + resistance classes + Dragon Shield?

In any case, seems the reduction would only be really good at low levels, so unless you can find and burn a glyph or two right away and use that to kill some higher-level enemies it may not be worth it.

In any case, the update as a whole looks pretty exciting!

edit: Does Wharrgarbl still have the potion effect? Cause if not, it's a misnomer now :)
Last edited by harfatum on Fri Feb 03, 2012 6:34 pm, edited 1 time in total.
Have a mug of tea.
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Re: Dwarf Fortress

Postby gjaustin on Fri Feb 03, 2012 6:32 pm

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Re: Dwarf Fortress

Postby Gorgon on Fri Feb 03, 2012 6:35 pm

Earthmother Dwarf Monk at Halls of steel :D

I beat Namtar's lair with an Earthmother Halfling Priest, and I think it would be even easier with a Dwarf... Just stack damage reduction.
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