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QCF Design Community • View topic - My thoughts on the latest update!
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Re: My thoughts on the latest update!

PostPosted: Sun Feb 05, 2012 1:55 pm
by gjaustin

Re: My thoughts on the latest update!

PostPosted: Sun Feb 05, 2012 2:44 pm
by The Avatar
At +20 you can get +60 hp! You're only losing out by 15. And there are good ways to raise hp, for example, I love the troll heart!

Re: My thoughts on the latest update!

PostPosted: Sun Feb 05, 2012 6:16 pm
by Darvin
JJ was working fine for Rogues last version. Even other classes could still use boost health to push themselves above a critical threshold. I play JJ extensively, and I was surprised when they buffed boost health. It looks weak, but it's the difference between surviving 0 and 1 hits. Now, with a little bit of resists or healing, it's the difference between 0 and 2 hits. For a Rogue, that is phenomenal.

Re: My thoughts on the latest update!

PostPosted: Sun Feb 05, 2012 8:10 pm
by The Avatar
Yup! Prep the Avatar symbol for resist and attack and Vicious doesn't stand a chance.

Re: My thoughts on the latest update!

PostPosted: Sun Feb 05, 2012 8:15 pm
by Fran

Re: My thoughts on the latest update!

PostPosted: Sun Feb 05, 2012 8:42 pm
by The Avatar
Another change on how BLUDTUPOWA works? What was the first version of the glyph? Right now it's the same as the alpha...

Speaking of BLUDTUPOWA, Vicious HoS just went down as a Bloodmage. Use Yendor Amulet right after you begin to fireball Indomitable. Use BURNDAYRAZ/BLUDTUPOWA combo until he dies. Use whupaz and mana potions on Blah Blah. This will also work as a wizard if I can pull the glyph. In fact, I can do that with any class! I didn't use potions on Indomitable, so anyone can regen fire him. So as long as the class can take Blah Blah, it isn't very hard!

Re: My thoughts on the latest update!

PostPosted: Mon Feb 06, 2012 12:11 am
by Fran

Re: My thoughts on the latest update!

PostPosted: Mon Feb 06, 2012 12:34 am
by The Avatar
Ah! A simple 1 mana increase to BURNDAYRAZ would kill a lot of the too good strats, while leaving good ones left.

Re: My thoughts on the latest update!

PostPosted: Mon Feb 06, 2012 3:26 am
by gjaustin
Honestly, I really like the new Fireball and don't want it changed. Fireball needs to be this powerful to compete with melee, since outside of a few exceptions it's been weak for the entire Beta.

Does anyone know if it still has the 3 x level cap from the old Fireheart? If it doesn't, I'd be good with that being added back. Maybe even dropped down to 2 x level cap.

But raising the mana cost would mess things up quite a bit. Suddenly your 13 mana on an average character can't cast two of them! The 18 mana on an average Sorcerer isn't enough for 3!

Re: My thoughts on the latest update!

PostPosted: Mon Feb 06, 2012 3:32 am
by Darvin