IMAWAL already provides +50% exp for your next kill though.
So how many Transmuters rework have we had already?
Darvin wrote:Let's see, there's the alpha Transmuter that had 1-MP ENDISWAL and healed when he used it, then there's the first beta Transmuter with the 0-mana IMAWAL/ENDISWAL, then they changed it to regenerating mana from destroying walls, then there was the weird rework where monsters healed when you did this, then we had the current guy with pathetic stats. I get the sinking feeling I'm missing one of the iterations, too...
Darvin wrote:Yup. Dwarves, Gnomes, Halflings, and Goblins are just gimped as Transmuters since they can't make up for their weaker stats. Humans basically have no way to overcome the low base attack, so they're out. That leaves Elves and Orcs as the only remotely viable Transmuters. You're looking at BURNDAYRAZ and PISORF specialists respectively with absolutely zero potential for anything else.
The concept of super-stacking conversion points is cool, but I don't think it works for fixating an entire class around. It results in someone who is just way too over-specialized to be practical.
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