Give him a Main Gauche for +5 damage AND 5 DR, and an Armor for +15 to both resists, then add 2 boons.
Mine was the Earthmother: the Stone Form was hard to get at level 1, and some runs failed miserably in that attempt, but the reward was more than worth it (overpowered)
Oh yeah, alpha Mystera... Feeling good in a run, seeing Mystera altar, thinking: "hey, I could rock harder!", just to get heartlessly crushed in pieces by her. The same still happens with GG: I go for Enlightenment, but after I get it I can't maintain piety above 0 and get stomped.
Darvin wrote:Give him a Main Gauche for +5 damage AND 5 DR, and an Armor for +15 to both resists, then add 2 boons.
Agreed; especially once you've unlocked the bank upgrades inventory space is at such a premium that Taurog's items are sub-par since they can't be converted easily when their usefulness expires.
gjaustin wrote:Leeshy wrote:Does anybody actually still use the Church preparations?
I mean if you think u need a special god to beat a level, it's probably because you think it's quite hard.
Why would u want to make it even harder by giving the monsters buffs...?
I actually liked the previous preparations much better. Haven't used any since the update...
The only two I use are Extra Altar and Binlor. The former because it has no drawbacks and the latter only in Labyrinth and Shifting Passages.
I don't know. Right now Skullpicker is actually really good if you can get the 20 piety at level 1 or 2. And dropping down to only 2 items might make the death protection boon too good.
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