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The One True Path

Posted:
Fri Feb 10, 2012 12:06 pm
by GoatBot
Re: The One True Path

Posted:
Fri Feb 10, 2012 4:12 pm
by gjaustin
The church preps are now as follows:
Spawn Taurog, but all monsters are Cowardly
Spawn Binlor, but erodes 30% of the walls (Note, this isn't destroy like I originally thought)
Spawn Mystera, but monsters have 15% magic resist
Spawn JJ, but you lose an inventory slot
Spawn Tikki-Tooki, but causes gold piles to be worth 1 gold and 1 less of each powerup to spawn
Spawn Earthmother, but monsters lower level than you are corrosive
Spawn Glowing Guardian, but conversion threshold is raised by 20
Spawn Dracul, but lose 2 health per level (yay Vampire!)
Spawn an extra altar, but only if all 9 gods are unlocked
Edit: Fixed Binlor and Tikki-Tooki
Re: The One True Path

Posted:
Fri Feb 10, 2012 4:15 pm
by xspeedballx
Dracul:
Blood Tithe 10(10): Lose 10 hp, gain sanguine(15% health per blood pool) if you already have sanguine add 10% to sanguine.
1 level of life steal per use -20% max resistance for life steal boon.
Really Big Sword only ignores 25% physical resistance(is this new?)
Binlor isn't as good as it sounds, it converts the wall to impassible liquid pool hence "erode".
Vampire blade 1 life steal per level.
Re: The One True Path

Posted:
Fri Feb 10, 2012 4:20 pm
by gjaustin
Now for my commentary on the church preps.
Taurog - This could be annoying or awesome. The ability to get a monster blocking you out of the way is nice.
Binlor - Probably worth it if you have to deal with a lot of resists
Mystera - She has Weakening, so this should end up fine
JJ - OUCH! But he is really good for everyone, so I understand
TT - DOUBLE OUCH! I expect to never use this, except *MAYBE* as a Thief
Earthmother - Really good in Normal/Hard dungeons, which is where she shines anyway. Good for Assassins too!
GG - This is probably pretty painful
Dracul - Could be hilarious with the new Dwarves (or awesome with the old Dwarves)
Extra Altar - I'd actually rather guarantee that Pactmaker appears!
Re: The One True Path

Posted:
Fri Feb 10, 2012 4:27 pm
by TigerKnee
I probably won't use GG or TT, their drawbacks seem hard to get around.
I probably won't use Taurog either because Taurog isn't THAT worth scumming for.
I don't understand what Binlor does...?
JJ is pretty painfull too.
Earthmother and Dracul, I can see using.
Re: The One True Path

Posted:
Fri Feb 10, 2012 4:35 pm
by gjaustin
Re: The One True Path

Posted:
Fri Feb 10, 2012 4:39 pm
by TigerKnee
Re: The One True Path

Posted:
Fri Feb 10, 2012 5:34 pm
by Ara
Lots of Vampire love, YAY!
He gets +1 hp/lv every 40 conversion points. That's one hell of a dwarf.

Combined with the amazing new Dracul... *drools* =D~~
I can see the alchemist scroll item (+10 max health on quaff once per level) as best prep for cheated vampires.

EDIT: Ouch! Didn't see the increased cost of Blood Hunger 10(30). Not that cheated after all.

Re: The One True Path

Posted:
Fri Feb 10, 2012 5:35 pm
by Fran
Re: The One True Path

Posted:
Fri Feb 10, 2012 5:42 pm
by The Avatar
I'm lovin the new changes. So glad I unlocked the vamp last week. And church preps look good.