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Re: Menus are fun again

PostPosted: Mon Feb 20, 2012 10:56 pm
by 8-Bit D-lite
Same problem with Compression Scrolls. If I select it, I get the "sparklies" around my cursor, but can't select anything to shrink down.

Also, as this is my first post I just wanted to say how much I enjoy this game, and have loved watching the adjustments you guys have made during the beta. Thank you for all the work you've been putting in!

Re: Menus are fun again

PostPosted: Tue Feb 21, 2012 5:35 pm
by dislekcia
It would be pretty funny if Compression and Transmutation scrolls randomly worked for one person ;)

Re: Menus are fun again

PostPosted: Tue Feb 21, 2012 6:04 pm
by xspeedballx
I fully and totally disagree. Whenever I run into such things in programs I write it is downright maddening :P

Re: Menus are fun again

PostPosted: Tue Feb 21, 2012 8:49 pm
by moosa17
Hi, I came here from v 0.15.
New art style is nice enough. Needs more readability. Much more.

Re: Menus are fun again

PostPosted: Wed Feb 22, 2012 11:02 am
by khamul
The thing that you've done with shops: [current gold] - [cost] = [remaining gold]
Please can you do that with monster health on attack? And hero health? And XP too, ideally.

When the monster has 80 health, and I do 20 damage, I can pretty much figure out what the result will be. When the monster has 137 health, I do 23 damage, it has 35% phys resistance, but also has 2 layers of corrosion, and I'm using the flaming sword and it has 5 points of burning... it gets a little harder to work out what the actual final health will be.

The predictor thing works (but is hard to see in the new UI). But let's be honest - DD is not a game where you can ignore the numbers. DD is a game where to get beyond even a fairly basic level, you need to get a calculator out. That is not not a thing to be ashamed of. That is a thing to rejoice in. There are very few games like that. So please make it easy for us to do that.

Re: Menus are fun again

PostPosted: Wed Feb 22, 2012 1:43 pm
by Gorgon
I was using the Earthmother when I noticed Vine Form was giving +4 HP instead of +2 (as stated in her description). Has it always been this way?

Re: Menus are fun again

PostPosted: Wed Feb 22, 2012 7:04 pm
by CznRhubarb
I think that is a recent change. If you look at the summary of the boon at the top it still says +2 HP, but down in the bigger description it now says +4 HP. The cost of that boon has also been changed, by the by.