I have accepted that I am a minority on this, but I like that the game begs me to be careful, precise and thoughtful at all times no matter how long the run is. I feel death warning takes some of that out. Not all, but some. I have never cursed the interface on a misclick death in a vicious dungeon. I have cursed myself for losing focus.
I know I dropped snark about using touchpads. I get that is the preferred method of laptop use for many. I also understand that the touchpad is evil and likes to click or move the mouse cursor at the last second sometimes.
That all said, if the decision to put a suicide prevention is put in, don't make it an option make it a part of the game. If it is optional then by gjaustin's own statement the game is less smooth and slower without it. If you try and act smoothly and fast you will die. So harder. So if it is optional a badge should be put in even if it isn't worth gold to reflect that you played in this harder fashion.
Once again, the better option is to either not have the prevention at all or always have the prevention as a quality of life for alternate control schemes. To be perfectly honest if this ever makes it to iphone/ipad it will be all but necessary because much like fat fingering touchpad, fat fingering your iphone is a reality.
@q 3 You hyperbole felt aggressive to me. I apologize if I antagonized.