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QCF Design Community • View topic - Unlocking Stuff 2


Unlocking Stuff 2

All things Desktop Dungeons

Re: Unlocking Stuff 2

Postby The Avatar on Sat Feb 25, 2012 4:53 am

Witch hut level 2. If you can get to level 3, it makes everything easier.
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Re: Unlocking Stuff 2

Postby Darvin on Sat Feb 25, 2012 6:54 am

Yeah, definitely complete the Witch's quests before attempting the Vicious missions. The last potion she gives you, the can of WHUPAZ, will absolutely decimate those super-charged bosses.
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Re: Unlocking Stuff 2

Postby Murdus on Sat Feb 25, 2012 9:32 am

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Re: Unlocking Stuff 2

Postby Dickhe4d on Mon Feb 27, 2012 4:03 pm

I was just wondering, in the Free game version 0.21 there is a Campaign mode "The Siege of Lothlorien" and a Bonus Challenge "The Boss Hive" which are supposedly unlocked by gaining access to all the playable races,which in the free version would be human,elf,dwarf,halfling,gnome,goblin and orc but despite my success in unlocking all the races,these modes still remain locked. Is my save file corrupted,or are there perhaps additional unlock conditions that arent mentioned in the game?
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Re: Unlocking Stuff 2

Postby gjaustin on Mon Feb 27, 2012 8:33 pm

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Re: Unlocking Stuff 2

Postby Darvin on Mon Feb 27, 2012 8:35 pm

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Re: Unlocking Stuff 2

Postby The Avatar on Mon Feb 27, 2012 8:50 pm

120 for a LIFESTEAL? You have no idea how broken that suggestion was. You can already get 5 and 6 is easily convertible, so you can get 110 hp back per attack. That's 2 damage from a berserking Avatar.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

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Re: Unlocking Stuff 2

Postby Darvin on Mon Feb 27, 2012 8:59 pm

Lifesteal can't exceed your damage output, and hitting such high damage values is fairly difficult. Still, we go back to the fundamental issue that lifesteal goes nuts once you start to get close to your enemy's damage output.
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Re: Unlocking Stuff 2

Postby q 3 on Mon Feb 27, 2012 9:01 pm

200 conversion points for 1 level of lifesteal would probably be the lowest reasonably balanced value. (That's twice as strong as the initial Vampire was at level 10, but equal to the initial Vampire at level 5.)
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Re: Unlocking Stuff 2

Postby The Avatar on Mon Feb 27, 2012 9:07 pm

I like it more now...

And 110 could be reachable with a Tri-sword, Dwarven Gauntlets, and a preservance badge.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

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