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QCF Design Community • View topic - Freeware antialiasing. Yuk
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Freeware antialiasing. Yuk

PostPosted: Thu Jun 02, 2011 3:30 pm
by flap
Yuk... There is now antialiasing on the freeware version.
It might be my screen, but it makes it look blurry and bad.

Thanks for the update anyway.

Re: Freeware antialisagin. Yuk

PostPosted: Thu Jun 02, 2011 4:09 pm
by dislekcia

Re: Freeware antialisagin. Yuk

PostPosted: Thu Jun 02, 2011 4:45 pm
by flap
PC.
I have version 0.15 and 0.20 running next to each other right now.
Actually, it seems that the difference lies with the writing only. Everything else is the same. Maybe have you switched the police with an antialiased one ?
Well, it might be a matter of taste, but I really am not comfortable with antialiased writing. But, if it is just me, then lets keep it the way it is...

Re: Freeware antialisagin. Yuk

PostPosted: Thu Jun 02, 2011 4:49 pm
by el_devo
I can confirm that there is some kind of distortion going on with the new version. I am using on Windows 7.
The right side is v0.2 and left side is v0.15. There is a noticeable, although a bit nit-picky, difference between the two. It doesnt look like anti-aliasing, but it does look more blurry. The picture is rather large, so this is just a link.

http://img23.imageshack.us/img23/9489/desktopdungeonsv02blurr.png

Re: Freeware antialiasing. Yuk

PostPosted: Thu Jun 02, 2011 4:54 pm
by dislekcia
You guys are right, it's the font aliasing. We were losing definition on some of the mouseover popups, I think this helped although I agree it doesn't look as good side by side... The in-game sprites aren't losing definition too, right?

Re: Freeware antialiasing. Yuk

PostPosted: Thu Jun 02, 2011 4:57 pm
by el_devo
The in-game sprites are fine, I just checked.