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QCF Design Community • View topic - [POLL]What do you think about PISORF?


[POLL]What do you think about PISORF?

All things Desktop Dungeons

What do you think about PISORF?

It's OK right now, I can beat a vicious dungeon with PISORF!
1
5%
It might need a small buff.
11
58%
It needs a HUGE buff.
1
5%
Don't know; I never/rarely use it.
6
32%
 
Total votes : 19

Re: [POLL]What do you think about PISORF?

Postby Roo on Sat Feb 25, 2012 4:51 am

Double Posted, sorry about that
Last edited by Roo on Sat Feb 25, 2012 6:18 pm, edited 1 time in total.
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Re: [POLL]What do you think about PISORF?

Postby Roo on Sat Feb 25, 2012 4:56 am

Just want to say that PISORF is almost worthless in my opinion, between it, WEYTWUT, and LEMISI, those three are nearly always instant converts.

I think if PISORF were to counter-act FIRST STRIKE and other enemy bonuses (Such as Petrify or Poison or Mana Drain) then it'd be a little more powerful without being too ridiculously overpowered. (Though, counter-acting all the "tough" monsters like Gorgons and Snakes could be a little overpowering, could always increase the MP cost slightly to compensate or have PISORF yield a negative effect, such as counters first strike/poison/petrify/mana burn but next attack is 50% damage.)

Like I said, I never use the glyph anyways, so it doesn't matter much to me, but I'd be more inclined to use it were it actually beneficial to me. (Personally I'd rather stick with my CYDSTEP / Explore / Attack / Re-apply CYDSTEP as needed / gain levels and win tactics) but it'd be fun to see new content with a glyph I normally ignore.
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Re: [POLL]What do you think about PISORF?

Postby Gorgon on Sat Feb 25, 2012 3:46 pm

What do you mean by "counter-acting first strike"? PISORF ignores first strike, poison, mana burn and other special effects, though it would be useful if it could disable them completely...

In my opinion they should raise its damage to 60% or 70%.
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Re: [POLL]What do you think about PISORF?

Postby Sidestepper on Sat Feb 25, 2012 4:43 pm

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Re: [POLL]What do you think about PISORF?

Postby Roo on Sat Feb 25, 2012 6:41 pm

@Gorgon: By Countering First Strike I meant if you use PISORF on a Goblin with First Strike, it would negate the fact that the enemy had first strike (without the need to be using GETINDARE or Assasins natural abilities, in which case you need either the killing blow to hit first, or higher level) Essentially my "Suggestion" is more like a first strike + knockback mixture, at the cost of more mana or a penalty afterwards.

@Sidestepper: Honestly, every glyph is useful. But that doesn't mean that one isn't more valued over another. The way I play, (Which, admittedly, I am a semi-new player, I bought the game a while back but haven't had a lot of time to delve very deeply into the game itself) but as I was saying, I tend to focus heavily on CYDSTEP. If that is unavailable, I use APHEELSIK, and if that is out of the question I rely on HALPMEH. I convert LEMISI / WEYTWUT / PISORF 95% of the time. That's not to say that because I tend to convert them that they are worthless in the game, I'm just saying those 3 glyphs don't suit my play style, and as such, I convert them a vast majority of the time. Were QCF to modify PISORF into what I felt was a more useful glyph, I'd probably use it.

My ideas are never perfect, in fact, my suggestion above I feel is severely flawed because it essentially binds GETINDARE while using a Knockback weapon. The only difference I can ascertain is that this would prevent FIRST STRIKE from hitting in the event that you didn't land the killing blow. (Essentially in my mind the knockback prevents the enemy from using that specific abilty. I.E. You knock them back prior to their retaliation [Poison/Mana Drain/First Strike])

Though that just may be overpowered, I'm not a pro at balancing and I'll admit as I haven't had a lot of time to play Desktop Dungeons I haven't had a chance to really get a feel for all the balancing.
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Re: [POLL]What do you think about PISORF?

Postby Gorgon on Sat Feb 25, 2012 7:17 pm

I like your idea. There should be some way to cancel poison/mana burn/corrosion/weakening, but it shouldn't be applied to knockback. And Weytwut already cancels First Strike using the exact same mechanic you're talking about.
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Re: [POLL]What do you think about PISORF?

Postby q 3 on Sat Feb 25, 2012 7:33 pm

You know that monsters don't retaliate at all when you hit them with PISORF, right? It doesn't matter if they have first strike or not. In fact, PISORF is the only method of damage dealing in the game that no monster can retaliate against, which is one of the things that makes it so powerful.

I do think PISORF needs some sort of buff, what with the loss of Strength Potions, BURNDAYRAZ now having built-in Burning (and thus being a relatively better option for MP-based damage dealing), and Mystera's increasing hostility towards the glyph (Mystic Balance ruins PISORF, among other things). On the other hand, a level 10 Orc Wizard with the Rock Heart is still doing upwards of 30 damage for a net 1 MP (or even 0 MP with the Crystal Ball); in other words it's a severely overpowered glyph in the hands of a specialist. (Although a big part of that problem is that the Rock Heart is so imbalanced, nearly useless in 99% of situations but utterly ridiculous if you know how to exploit it. Ditto Crystal Ball.)
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Re: [POLL]What do you think about PISORF?

Postby Roo on Sat Feb 25, 2012 9:43 pm

For the record, I'll say that I'm not 100% sure about all of the in-game mechanics. Far from it. I came back to find burning and the flaming sword completely revamped, I'm still a little confused about what the effect of burning is. That being said, I do not know or employ or even attempt to use all of the in-game strategies. PISORF has plenty of uses, I'm sure. (I consider it a monster damaging ENDISWAL for example.) Like I stated in previous posts, I convert PISORF 95% of the time, and never have used it against a monster with Corosion/First Strike/ETC So I didn't realize it already granted a "free shot" as it were. Though I will agree with the rest that it needs a buff, considering I would take almost any other glyph over PISORF 99.9% of the time, would be really nice to see some sort of addition to its current effect.
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Re: [POLL]What do you think about PISORF?

Postby gjaustin on Sun Feb 26, 2012 1:46 am

Let me agree with the guys saying WEYTWUT is incredible. As you explore, just use it to move all the level 1 monsters near the exit stairs. As you level up, you can branch out to higher level monsters.

Then when it's time to fight the boss, you just one-shot them for the bonus XP. I've gotten as much as 20 extra experience from the glyph. And that's without even going into using it to counter first strike or setup for knockback - like for PISORF which brings me back on topic :)
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Re: [POLL]What do you think about PISORF?

Postby Sidestepper on Sun Feb 26, 2012 11:23 am

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