I keep having the idea of putting gold into an in-game charity as a gold sink, though I'm not really sure what it will do or what the player motivation will be to do so.
- For every 1.000.000 gold, all players combined, goes 1 dollar to Child's Play.
- A gold high score
- For every 100.000 gold, separate per user, qcfdesign's next game will be 1 dollar cheaper.
- I heard something about economy crashes. For every so much gold, your economy is a percentage less likely to crash.
- For every so much gold, all players' economies are less prone to crash.
- For every so much gold, all other players' economies are more prone to crash, adding a competitive level of game-play - but can be misused by elite players to constantly crash other less great players.
- Once per charity payment (a fixed amount), You may roll two six-sided dice. Then you gain an amount of brick, lumber, wool, grain, or ore, depending on your kingdom's location and the number rolled. If you roll a seven, you may move the robber to another location and steal a resource from another player next to the new location of the robber. In addition, if a player has more than seven resources, he or she must discard half of it.
If you have 1 brick and 1 lumber, you can trade them in for a street.
You may build new kingdoms at other locations if you have 1 grain, 1 wool, 1 brick and 1 lumber, gaining access to new dungeons, and may spend 2 brick and 3 ore to unlock Vicious dungeons in that kingdom.
You may also spend 1 grain, 1 wool and 1 ore for a knight card. A knight card is worth 1 victory point. You need to have at least 10 victory points to win the game. In addition, knight cards have some effects, like "leave the prison without paying" or "go to prison. You do not pass Start and do not gain any gold for doing so." or "You won the second place of a beauty contest. You gain 200 gold."
- Something else that is totally original and isn't related to any board games. Like... Civilization V (video game)... or Warhammer 40K (miniature game), or Dungeons and Dragons (roleplaying game), or Avatar (Larp), etc..
- I'm weird.