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Re: Gauntlet and Animated Armours

PostPosted: Mon Mar 05, 2012 9:16 am
by Killdozer
With the latest Vampire nerf, I actually have no idea how to deal with the AA floor. Was actually lucky enough to get it on the first floor down, and still didn't have a prayer.

Re: Gauntlet and Animated Armours

PostPosted: Mon Mar 05, 2012 12:39 pm
by The Avatar
You don't. Unless you get them at level 8, 9, or the first 10. Cause you can get up to 100 or so DR.

Re: Gauntlet and Animated Armours

PostPosted: Tue Mar 06, 2012 2:35 am
by Killdozer
Prior to the stealth nerf, maybe. The new Vampire has to get clever to get DR as high as 30.

Re: Gauntlet and Animated Armours

PostPosted: Tue Mar 06, 2012 3:47 am
by The Avatar
Which is why he was overnerfed. Good thing I already got my purist runs!

Re: Gauntlet and Animated Armours

PostPosted: Tue Mar 06, 2012 7:39 pm
by Killdozer
Tell me about it. Reeeeally wish I'd pushed harder for VHoS beforehand, though. T^T

Re: Gauntlet and Animated Armours

PostPosted: Tue Mar 06, 2012 8:13 pm
by The Avatar
Tough. Well, now I'm glad I did.

Re: Gauntlet and Animated Armours

PostPosted: Sat Mar 17, 2012 7:50 pm
by CznRhubarb
FML.

I got AA on the 8th floor of my last run AND still managed to beat them anyway.
(Halfing Priest w/ Alchemist scroll, Dodging, 3 lvls Sanguine, Blood shield)

Then I get to Horatio and punk out when he is at 1/3 health. So depressing. Those AA's pillaged my resources, as I had to use every last blood pool to eke out a victory, leaving me with like 3 health potions to use to fight Horatio. I think I could have done it if I had found a Trisword on the first floor.

Damn, I hate those friggin' things.


On a side note, not sure if this is a bug or not, but the Alchemist Scroll resets every time I get level 10 "again".

Re: Gauntlet and Animated Armours

PostPosted: Sat Mar 17, 2012 7:55 pm
by The Avatar
That's incredibly overpowered for that dungeon. But I like Darvin's suggestion of making it the square root of their level, rounded up.

Re: Gauntlet and Animated Armours

PostPosted: Sat Mar 17, 2012 8:10 pm
by CznRhubarb
I will agree that the scroll is OP, but even with 300 health and 20% resist, I still can only take one hit from an AA before having to find some source of healing.

Re: Gauntlet and Animated Armours

PostPosted: Sun Mar 18, 2012 4:14 am
by The Avatar
But with the meager protections, your fireballs will eat them alive.