by Hammerfan on Thu Mar 01, 2012 7:21 pm
You know, I think that if Bandits get added, they should be a Special class (Like the Tinker, Crusader and Transmuter) instead of a monster class.
Here is what I think it could be...
Bandit
Outlaw:Starts with 3(2?) translocation Scrolls, but cannot buy anything fom item shops.
Greedy:Grabbing gold piles also gives you conversion points. (25 per gold pile?)
Dirty Fighter:Lowers enemy resists by 15% on physical attack.
Also, here is a Special class Version of the Warlock...
Warlock:
Specialist:Regular atack is exacly the same as the fireball gliph.
Power focus:Fireball damage increases by X% of TOTAL attack. BURNDAYRAZ costs 8 mp.
Sadist:Killing monsters restores 2 mp.