The Avatar wrote:
I think it's in for yet ANOTHER rework.
Personaly, I like the idea of giving conversion bonuses on wall destruction.
The problems are:
1-The Stat penalty is WAY too steep.
2-You waste too much exploration space getting the bonus.
The second problem could be solved by either making each wall give a bigger bonus, or by making ENDISWAL cheaper.
Personaly Id prefer the cheaper ENDISWAL, as it makes the transmuter better at using it to get resistances, something that other classes only use it scarcely for.