Well, I'm not saying that the item effects as they are are brilliant, but the concept is. I don't think we should even try talking the devs out of it.
Making the items more worthwhile, now, that is a good idea. Having his gear consist f 3 items like you suggested a while back with welding the resistance pieces togather might also be good, as well as welding the resistance pieces and adding back the boots with perma byceps as the 4th piece.
And we all know that I always vote for boring but practical and dependable over unique.
It's just me. I even have a justification for it that goes beyond matters of taste and pefference, really: Unique can be gamebreaking and counter intuitive / unpractical, boring and dependable in large quantities, even if strong, at least makes you hunt for all the pieces.
And I'd deffinitely not give the equipment acess to any really powerfull glphy. I'm not even sure about pissedorf being a good idea, besides the flavour. I say byceps for the armor (makes your body strong), wonnafyt for the helm (makes you go nuts for fighting), and I'd most likely want to weld the other two to avoid giving anythign pissorf.