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QCF Design Community • View topic - Choice of Avatars
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Re: Choice of Avatars

PostPosted: Mon Mar 12, 2012 3:52 am
by Darvin

Re: Choice of Avatars

PostPosted: Mon Mar 12, 2012 3:58 am
by The Avatar
Aren't you funny.

But what would some other one time bonuses be? Lost inventory? Slow strike?

Re: Choice of Avatars

PostPosted: Mon Mar 12, 2012 4:10 am
by Darvin
Lost Inventory could be game-ending (ie, Warlord loses CYDSTEPP or Wizard loses BURNDAYRAZ or Rogue loses Alchemist's Scroll) so I think that's way too steep. Slow strike would work, but here are some others:

Next spell costs twice as much mana (reset on level-up)
Take double-damage on next attack (reset on level-up)
Next monster you attack gains a level (double-edged)
Next monster you reveal gains the life steal special

Re: Choice of Avatars

PostPosted: Mon Mar 12, 2012 4:14 am
by The Avatar
Not really, it would just drop the item on the floor until you could pick it up. The same happens when you can't carry all your preparations.

As for the double damage, just make it -50% resists to keep it simpler.

Re: Choice of Avatars

PostPosted: Mon Mar 12, 2012 8:03 am
by Lujo
How's my resolution, then?

Any way I could get a better one? :)

Re: Choice of Avatars

PostPosted: Mon Mar 12, 2012 1:24 pm
by Kuranes

Re: Choice of Avatars

PostPosted: Mon Mar 12, 2012 2:29 pm
by harfatum
Just use a program like IrfanView to resize the image.

It would be nice to have a gallery of all the portraits without the class ability icons, though.

Re: Choice of Avatars

PostPosted: Mon Mar 12, 2012 3:53 pm
by Kuranes
Yup, especially if they were also available in forum size. ;)

Re: Choice of Avatars

PostPosted: Mon Mar 12, 2012 4:13 pm
by Darvin
Maximum size for the forum is 80x80.

I just use paint for my purposes. I crop it down to 120x120, scale it to 66% size, then save as jpg.

Re: Choice of Avatars

PostPosted: Tue Mar 13, 2012 3:02 pm
by Kuranes
There we go, thank you Darvin. Although this isn't the Goblin Paladin I will atleast be more regonisable.