Race Upgrades?

This might have been mentioned before, but here goes...
There are still a few references to race upgrades in the early quest text, and the races still have that teasing 'lvl 1' and the unclickable upgrade button button in the race screen.
Are there any plans for further upgrades, unlocks and customisation for races? Or was it just an old idea that's been cut and never fixed?
If not, the race upgrades could be a great gold sink, or simply another preparation path to take.
The levels could even be tied to a population metagame, where upgrading one and not another changes the racial mix of your kingdom, and has various modifiers. More goblins increases conversion rates, more elves increases the chance of a bludtopowah turning up near the player, etc.
For instance, if you ignore orcs for too long, they go on a rampage, giving all characters apart from orcs one less health at the start of a map until you take one out on a quest.
Or races could request certain trophies for their house, for extra gold or something.
Or you could give one extra locker slot for every race, maybe with race specific items and restrictions.
Or you could provide alternative race types;
- a 'Noble' human could be born with a silver spoon, and be charged an extra gold peice at every shop in exchange for more starting gold.
- an 'Underground' Dwarf could have vision in the dark with a small scouting area, in exchange for starting health or a weakening to start.
These kinds of increases in complexity give more room to break the game with exploit strategies, but they could also be used to steer players towards ideal race strategies, as could the quests required to get them.
Does anyone else have idea for race upgrades?
If not, I would love them removed, it's incredibly painful having those upgrade buttons permanently greyed out like that. O keep trying even though i know it's futile.
First time post, long time lurker and DD player. Keep up the good work guys, this one will go down in history.
There are still a few references to race upgrades in the early quest text, and the races still have that teasing 'lvl 1' and the unclickable upgrade button button in the race screen.
Are there any plans for further upgrades, unlocks and customisation for races? Or was it just an old idea that's been cut and never fixed?
If not, the race upgrades could be a great gold sink, or simply another preparation path to take.
The levels could even be tied to a population metagame, where upgrading one and not another changes the racial mix of your kingdom, and has various modifiers. More goblins increases conversion rates, more elves increases the chance of a bludtopowah turning up near the player, etc.
For instance, if you ignore orcs for too long, they go on a rampage, giving all characters apart from orcs one less health at the start of a map until you take one out on a quest.
Or races could request certain trophies for their house, for extra gold or something.
Or you could give one extra locker slot for every race, maybe with race specific items and restrictions.
Or you could provide alternative race types;
- a 'Noble' human could be born with a silver spoon, and be charged an extra gold peice at every shop in exchange for more starting gold.
- an 'Underground' Dwarf could have vision in the dark with a small scouting area, in exchange for starting health or a weakening to start.
These kinds of increases in complexity give more room to break the game with exploit strategies, but they could also be used to steer players towards ideal race strategies, as could the quests required to get them.
Does anyone else have idea for race upgrades?
If not, I would love them removed, it's incredibly painful having those upgrade buttons permanently greyed out like that. O keep trying even though i know it's futile.
First time post, long time lurker and DD player. Keep up the good work guys, this one will go down in history.