by The Avatar on Mon Mar 19, 2012 12:27 am
That's true, I forgot about that... A good way to make that would make easy mode "downgrade" the difficulty of monsters by 1 rank, normal keeps it the same, and hard the "upgrades" the difficulty by 1. What that means in easy mode, monsters and bosses in hard dungeons have stats as if it was a normal dungeon, in normal mode it stays the same, and in hard mode, monsters and bosses in hard dungeons would have stats as if it was a normal dungeon. Of course they'd have to make two more stat modifiers for if you play easy mode on an easy dungeon, or hard mode on a Vicious dungeon.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.
Download over at ddmod.weebly.com!